[PATCH 3/5] d3d10core/tests: Add a small test for ID3D10Device_CreatePredicate().
Henri Verbeet
hverbeet at codeweavers.com
Thu May 30 15:34:17 CDT 2013
---
dlls/d3d10core/tests/device.c | 37 +++++++++++++++++++++++++++++++++++++
1 file changed, 37 insertions(+)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 1ed99a0..63b65bc 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -762,6 +762,42 @@ static void test_create_rasterizer_state(void)
ok(!refcount, "Device has %u references left.\n", refcount);
}
+static void test_create_predicate(void)
+{
+ D3D10_QUERY_DESC query_desc;
+ ID3D10Predicate *predicate;
+ ID3D10Device *device;
+ ULONG refcount;
+ HRESULT hr;
+
+ if (!(device = create_device()))
+ {
+ skip("Failed to create device, skipping tests.\n");
+ return;
+ }
+
+ hr = ID3D10Device_CreatePredicate(device, NULL, &predicate);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ query_desc.Query = D3D10_QUERY_OCCLUSION;
+ query_desc.MiscFlags = 0;
+ hr = ID3D10Device_CreatePredicate(device, &query_desc, &predicate);
+ ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
+
+ query_desc.Query = D3D10_QUERY_OCCLUSION_PREDICATE;
+ hr = ID3D10Device_CreatePredicate(device, &query_desc, &predicate);
+ ok(SUCCEEDED(hr), "Failed to create predicate, hr %#x.\n", hr);
+ ID3D10Predicate_Release(predicate);
+
+ query_desc.Query = D3D10_QUERY_SO_OVERFLOW_PREDICATE;
+ hr = ID3D10Device_CreatePredicate(device, &query_desc, &predicate);
+ ok(SUCCEEDED(hr), "Failed to create predicate, hr %#x.\n", hr);
+ ID3D10Predicate_Release(predicate);
+
+ refcount = ID3D10Device_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+}
+
START_TEST(device)
{
test_device_interfaces();
@@ -775,4 +811,5 @@ START_TEST(device)
test_create_blend_state();
test_create_depthstencil_state();
test_create_rasterizer_state();
+ test_create_predicate();
}
--
1.8.1.5
More information about the wine-patches
mailing list