[1/3] wbemprox: Implement Win32_BaseBoard.Model and Win32_BaseBoard.Name.
Hans Leidekker
hans at codeweavers.com
Mon Nov 4 04:53:46 CST 2013
---
dlls/wbemprox/builtin.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/dlls/wbemprox/builtin.c b/dlls/wbemprox/builtin.c
index 8dca46e..912a6b1 100644
--- a/dlls/wbemprox/builtin.c
+++ b/dlls/wbemprox/builtin.c
@@ -253,6 +253,8 @@ static const WCHAR prop_versionW[] =
static const struct column col_baseboard[] =
{
{ prop_manufacturerW, CIM_STRING },
+ { prop_modelW, CIM_STRING },
+ { prop_nameW, CIM_STRING },
{ prop_serialnumberW, CIM_STRING },
{ prop_tagW, CIM_STRING|COL_FLAG_KEY }
};
@@ -506,6 +508,8 @@ static const WCHAR videocontroller_deviceidW[] =
struct record_baseboard
{
const WCHAR *manufacturer;
+ const WCHAR *model;
+ const WCHAR *name;
const WCHAR *serialnumber;
const WCHAR *tag;
};
@@ -697,7 +701,7 @@ struct record_videocontroller
static const struct record_baseboard data_baseboard[] =
{
- { baseboard_manufacturerW, baseboard_serialnumberW, baseboard_tagW }
+ { baseboard_manufacturerW, baseboard_tagW, baseboard_tagW, baseboard_serialnumberW, baseboard_tagW }
};
static const struct record_bios data_bios[] =
{
--
1.8.1.5
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