d3drm/tests: Use BOOL type where appropriate
Frédéric Delanoy
frederic.delanoy at gmail.com
Thu Nov 7 14:47:32 CST 2013
---
dlls/d3drm/tests/vector.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/d3drm/tests/vector.c b/dlls/d3drm/tests/vector.c
index c9e40fe..21a4695 100644
--- a/dlls/d3drm/tests/vector.c
+++ b/dlls/d3drm/tests/vector.c
@@ -28,14 +28,15 @@
#define expect_mat( expectedmat, gotmat)\
{ \
- int i,j,equal=1; \
+ int i,j; \
+ BOOL equal = TRUE; \
for (i=0; i<4; i++)\
{\
for (j=0; j<4; j++)\
{\
if (fabs(expectedmat[i][j]-gotmat[i][j])>admit_error)\
{\
- equal=0;\
+ equal = FALSE;\
}\
}\
}\
--
1.8.4.2
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