[PATCH 4/5] ddraw: Set the cube map flags for the root surface in ddraw_surface_create_texture() as well.
Henri Verbeet
hverbeet at codeweavers.com
Thu Nov 14 03:47:18 CST 2013
---
dlls/ddraw/ddraw.c | 7 -------
dlls/ddraw/surface.c | 7 +++----
2 files changed, 3 insertions(+), 11 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index be39178..8891ed6 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -3060,13 +3060,6 @@ static HRESULT CreateSurface(struct ddraw *ddraw, DDSURFACEDESC2 *DDSD,
desc2.ddsCaps.dwCaps |= DDSCAPS_FRONTBUFFER;
}
- /* The root surface in a cube map is positive x */
- if(desc2.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
- {
- desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_ALLFACES;
- desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEX;
- }
-
if ((desc2.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) && (ddraw->cooperative_level & DDSCL_EXCLUSIVE))
{
struct wined3d_swapchain_desc swapchain_desc;
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 59abb6b..cad449c 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -5744,10 +5744,6 @@ HRESULT ddraw_surface_create_texture(struct ddraw *ddraw, DDSURFACEDESC2 *desc,
{
resource = wined3d_texture_get_sub_resource(wined3d_texture, i * levels + j);
mip = wined3d_resource_get_parent(resource);
-
- if (mip == root)
- continue;
-
mip_desc = &mip->surface_desc;
if (j)
@@ -5783,6 +5779,9 @@ HRESULT ddraw_surface_create_texture(struct ddraw *ddraw, DDSURFACEDESC2 *desc,
}
+ if (mip == root)
+ continue;
+
*attach = mip;
attach = &mip->complex_array[0];
}
--
1.7.10.4
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