[PATCH 3/5] wined3d: Create surfaces inside wined3d.

Henri Verbeet hverbeet at codeweavers.com
Fri Nov 15 01:24:31 CST 2013


---
 dlls/d3d10core/device.c        |   19 +++++------
 dlls/d3d8/d3d8_private.h       |    5 ++-
 dlls/d3d8/device.c             |   29 +++++-----------
 dlls/d3d8/surface.c            |   30 +++--------------
 dlls/d3d9/d3d9_private.h       |    5 ++-
 dlls/d3d9/device.c             |   29 +++++-----------
 dlls/d3d9/surface.c            |   32 +++++-------------
 dlls/ddraw/ddraw.c             |   72 +++++++++++++++-------------------------
 dlls/ddraw/ddraw_private.h     |    2 +-
 dlls/ddraw/surface.c           |   42 +++++++++++------------
 dlls/wined3d/surface.c         |   36 +++++++++++++-------
 dlls/wined3d/texture.c         |   15 +++++----
 dlls/wined3d/wined3d.spec      |    1 -
 dlls/wined3d/wined3d_private.h |    4 +++
 include/wine/wined3d.h         |    9 ++---
 15 files changed, 129 insertions(+), 201 deletions(-)

diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index e694a80..741a39f 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -1830,18 +1830,17 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
     TRACE("device_parent %p.\n", device_parent);
 }
 
-static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
-        void *container_parent, const struct wined3d_resource_desc *desc, UINT sub_resource_idx,
-        DWORD flags, struct wined3d_surface **surface)
+static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
+        void *container_parent, struct wined3d_surface *surface, void **parent,
+        const struct wined3d_parent_ops **parent_ops)
 {
-    struct d3d10_device *device = device_from_wined3d_device_parent(device_parent);
+    TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
+            device_parent, container_parent, surface, parent, parent_ops);
 
-    TRACE("device_parent %p, container_parent %p, desc %p, sub_resource_idx %u, flags %#x, surface %p.\n",
-            device_parent, container_parent, desc, sub_resource_idx, flags, surface);
+    *parent = container_parent;
+    *parent_ops = &d3d10_null_wined3d_parent_ops;
 
-    return wined3d_surface_create(device->wined3d_device, desc->width, desc->height, desc->format,
-            desc->usage, desc->pool, desc->multisample_type, desc->multisample_quality, flags,
-            container_parent, &d3d10_null_wined3d_parent_ops, surface);
+    return S_OK;
 }
 
 static HRESULT CDECL device_parent_create_swapchain_surface(struct wined3d_device_parent *device_parent,
@@ -1942,8 +1941,8 @@ static const struct wined3d_device_parent_ops d3d10_wined3d_device_parent_ops =
 {
     device_parent_wined3d_device_created,
     device_parent_mode_changed,
+    device_parent_surface_created,
     device_parent_create_swapchain_surface,
-    device_parent_create_texture_surface,
     device_parent_create_volume,
     device_parent_create_swapchain,
 };
diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 3663c82..e621534 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -212,9 +212,8 @@ struct d3d8_surface
     IUnknown                    *forwardReference;
 };
 
-HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device, UINT width, UINT height,
-        D3DFORMAT format, DWORD flags, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type,
-        DWORD multisample_quality) DECLSPEC_HIDDEN;
+void surface_init(struct d3d8_surface *surface, struct wined3d_surface *wined3d_surface,
+        struct d3d8_device *device, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
 struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface) DECLSPEC_HIDDEN;
 
 struct d3d8_vertexbuffer
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 121c596..d3b7f03 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -2921,16 +2921,15 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
     TRACE("device_parent %p.\n", device_parent);
 }
 
-static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
-        void *container_parent, const struct wined3d_resource_desc *desc, UINT sub_resource_idx,
-        DWORD flags, struct wined3d_surface **surface)
+static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
+        void *container_parent, struct wined3d_surface *surface, void **parent,
+        const struct wined3d_parent_ops **parent_ops)
 {
     struct d3d8_device *device = device_from_device_parent(device_parent);
     struct d3d8_surface *d3d_surface;
-    HRESULT hr;
 
-    TRACE("device_parent %p, container_parent %p, desc %p, sub_resource_idx %u, flags %#x, surface %p.\n",
-            device_parent, container_parent, desc, sub_resource_idx, flags, surface);
+    TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
+            device_parent, container_parent, surface, parent, parent_ops);
 
     if (!(d3d_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_surface))))
     {
@@ -2938,20 +2937,10 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
         return D3DERR_OUTOFVIDEOMEMORY;
     }
 
-    if (FAILED(hr = surface_init(d3d_surface, device, desc->width, desc->height,
-            d3dformat_from_wined3dformat(desc->format), flags, desc->usage, desc->pool,
-            desc->multisample_type, desc->multisample_quality)))
-    {
-        WARN("Failed to initialize surface, hr %#x.\n", hr);
-        HeapFree(GetProcessHeap(), 0, d3d_surface);
-        return hr;
-    }
-
+    surface_init(d3d_surface, surface, device, parent_ops);
+    *parent = d3d_surface;
     TRACE("Created surface %p.\n", d3d_surface);
 
-    *surface = d3d_surface->wined3d_surface;
-    wined3d_surface_incref(*surface);
-
     d3d_surface->container = container_parent;
     IDirect3DDevice8_Release(d3d_surface->parent_device);
     d3d_surface->parent_device = NULL;
@@ -2959,7 +2948,7 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
     IDirect3DSurface8_Release(&d3d_surface->IDirect3DSurface8_iface);
     d3d_surface->forwardReference = container_parent;
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT CDECL device_parent_create_swapchain_surface(struct wined3d_device_parent *device_parent,
@@ -3063,8 +3052,8 @@ static const struct wined3d_device_parent_ops d3d8_wined3d_device_parent_ops =
 {
     device_parent_wined3d_device_created,
     device_parent_mode_changed,
+    device_parent_surface_created,
     device_parent_create_swapchain_surface,
-    device_parent_create_texture_surface,
     device_parent_create_volume,
     device_parent_create_swapchain,
 };
diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 0b40c46..f1b143a 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -333,37 +333,17 @@ static const struct wined3d_parent_ops d3d8_surface_wined3d_parent_ops =
     surface_wined3d_object_destroyed,
 };
 
-HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device, UINT width, UINT height,
-        D3DFORMAT format, DWORD flags, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type,
-        DWORD multisample_quality)
+void surface_init(struct d3d8_surface *surface, struct wined3d_surface *wined3d_surface,
+        struct d3d8_device *device, const struct wined3d_parent_ops **parent_ops)
 {
-    HRESULT hr;
-
     surface->IDirect3DSurface8_iface.lpVtbl = &d3d8_surface_vtbl;
     surface->refcount = 1;
-
-    /* FIXME: Check MAX bounds of MultisampleQuality. */
-    if (multisample_quality > 0)
-    {
-        FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
-        multisample_quality = 0;
-    }
-
-    wined3d_mutex_lock();
-    hr = wined3d_surface_create(device->wined3d_device, width, height, wined3dformat_from_d3dformat(format),
-            usage, (enum wined3d_pool)pool, multisample_type, multisample_quality,
-            flags, surface, &d3d8_surface_wined3d_parent_ops, &surface->wined3d_surface);
-    wined3d_mutex_unlock();
-    if (FAILED(hr))
-    {
-        WARN("Failed to create wined3d surface, hr %#x.\n", hr);
-        return hr;
-    }
-
+    wined3d_surface_incref(wined3d_surface);
+    surface->wined3d_surface = wined3d_surface;
     surface->parent_device = &device->IDirect3DDevice8_iface;
     IDirect3DDevice8_AddRef(surface->parent_device);
 
-    return D3D_OK;
+    *parent_ops = &d3d8_surface_wined3d_parent_ops;
 }
 
 struct d3d8_surface *unsafe_impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface)
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index a27de15..4adb827 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -201,9 +201,8 @@ struct d3d9_surface
     BOOL getdc_supported;
 };
 
-HRESULT surface_init(struct d3d9_surface *surface, struct d3d9_device *device, UINT width, UINT height,
-        D3DFORMAT format, DWORD flags, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type,
-        DWORD multisample_quality) DECLSPEC_HIDDEN;
+void surface_init(struct d3d9_surface *surface, struct wined3d_surface *wined3d_surface,
+        struct d3d9_device *device, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface) DECLSPEC_HIDDEN;
 
 struct d3d9_vertexbuffer
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 0aca6f7..1c888ba 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3307,16 +3307,15 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
     TRACE("device_parent %p.\n", device_parent);
 }
 
-static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
-        void *container_parent, const struct wined3d_resource_desc *desc, UINT sub_resource_idx,
-        DWORD flags, struct wined3d_surface **surface)
+static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
+        void *container_parent, struct wined3d_surface *surface, void **parent,
+        const struct wined3d_parent_ops **parent_ops)
 {
     struct d3d9_device *device = device_from_device_parent(device_parent);
     struct d3d9_surface *d3d_surface;
-    HRESULT hr;
 
-    TRACE("device_parent %p, container_parent %p, desc %p, sub_resource_idx %u, flags %#x, surface %p.\n",
-            device_parent, container_parent, desc, sub_resource_idx, flags, surface);
+    TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
+            device_parent, container_parent, surface, parent, parent_ops);
 
     if (!(d3d_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_surface))))
     {
@@ -3324,20 +3323,10 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
         return D3DERR_OUTOFVIDEOMEMORY;
     }
 
-    if (FAILED(hr = surface_init(d3d_surface, device, desc->width, desc->height,
-            d3dformat_from_wined3dformat(desc->format), flags, desc->usage, desc->pool,
-            desc->multisample_type, desc->multisample_quality)))
-    {
-        WARN("Failed to initialize surface, hr %#x.\n", hr);
-        HeapFree(GetProcessHeap(), 0, d3d_surface);
-        return hr;
-    }
-
+    surface_init(d3d_surface, surface, device, parent_ops);
+    *parent = d3d_surface;
     TRACE("Created surface %p.\n", d3d_surface);
 
-    *surface = d3d_surface->wined3d_surface;
-    wined3d_surface_incref(*surface);
-
     d3d_surface->container = container_parent;
     IDirect3DDevice9Ex_Release(d3d_surface->parent_device);
     d3d_surface->parent_device = NULL;
@@ -3345,7 +3334,7 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
     IDirect3DSurface9_Release(&d3d_surface->IDirect3DSurface9_iface);
     d3d_surface->forwardReference = container_parent;
 
-    return hr;
+    return D3D_OK;
 }
 
 static HRESULT CDECL device_parent_create_swapchain_surface(struct wined3d_device_parent *device_parent,
@@ -3453,8 +3442,8 @@ static const struct wined3d_device_parent_ops d3d9_wined3d_device_parent_ops =
 {
     device_parent_wined3d_device_created,
     device_parent_mode_changed,
+    device_parent_surface_created,
     device_parent_create_swapchain_surface,
-    device_parent_create_texture_surface,
     device_parent_create_volume,
     device_parent_create_swapchain,
 };
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index d475ae4..0c96d50 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -393,16 +393,16 @@ static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
     surface_wined3d_object_destroyed,
 };
 
-HRESULT surface_init(struct d3d9_surface *surface, struct d3d9_device *device, UINT width, UINT height,
-        D3DFORMAT format, DWORD flags, DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type,
-        DWORD multisample_quality)
+void surface_init(struct d3d9_surface *surface, struct wined3d_surface *wined3d_surface,
+        struct d3d9_device *device, const struct wined3d_parent_ops **parent_ops)
 {
-    HRESULT hr;
+    struct wined3d_resource_desc desc;
 
     surface->IDirect3DSurface9_iface.lpVtbl = &d3d9_surface_vtbl;
     surface->refcount = 1;
 
-    switch (format)
+    wined3d_resource_get_desc(wined3d_surface_get_resource(wined3d_surface), &desc);
+    switch (d3dformat_from_wined3dformat(desc.format))
     {
         case D3DFMT_A8R8G8B8:
         case D3DFMT_X8R8G8B8:
@@ -418,28 +418,12 @@ HRESULT surface_init(struct d3d9_surface *surface, struct d3d9_device *device, U
             break;
     }
 
-    /* FIXME: Check MAX bounds of MultisampleQuality. */
-    if (multisample_quality > 0)
-    {
-        FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
-        multisample_quality = 0;
-    }
-
-    wined3d_mutex_lock();
-    hr = wined3d_surface_create(device->wined3d_device, width, height, wined3dformat_from_d3dformat(format),
-            usage, (enum wined3d_pool)pool, multisample_type, multisample_quality,
-            flags, surface, &d3d9_surface_wined3d_parent_ops, &surface->wined3d_surface);
-    wined3d_mutex_unlock();
-    if (FAILED(hr))
-    {
-        WARN("Failed to create wined3d surface, hr %#x.\n", hr);
-        return hr;
-    }
-
+    wined3d_surface_incref(wined3d_surface);
+    surface->wined3d_surface = wined3d_surface;
     surface->parent_device = &device->IDirect3DDevice9Ex_iface;
     IDirect3DDevice9Ex_AddRef(surface->parent_device);
 
-    return D3D_OK;
+    *parent_ops = &d3d9_surface_wined3d_parent_ops;
 }
 
 struct d3d9_surface *unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9 *iface)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index cc2e3f2..d4b88ec 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -2722,37 +2722,6 @@ static HRESULT WINAPI ddraw7_StartModeTest(IDirectDraw7 *iface, SIZE *Modes, DWO
     return DD_OK;
 }
 
-static HRESULT ddraw_create_surface(struct ddraw *ddraw, struct ddraw_texture *texture,
-        const struct wined3d_resource_desc *wined3d_desc, DWORD flags, struct ddraw_surface **surface)
-{
-    HRESULT hr;
-
-    TRACE("ddraw %p, texture %p, wined3d_desc %p, flags %#x, surface %p.\n",
-            ddraw, texture, wined3d_desc, flags, surface);
-
-    /* Create the Surface object */
-    *surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(**surface));
-    if (!*surface)
-    {
-        ERR("Failed to allocate surface memory.\n");
-        return DDERR_OUTOFVIDEOMEMORY;
-    }
-
-    if (FAILED(hr = ddraw_surface_init(*surface, ddraw, texture, wined3d_desc, flags)))
-    {
-        WARN("Failed to initialize surface, hr %#x.\n", hr);
-        HeapFree(GetProcessHeap(), 0, *surface);
-        return hr;
-    }
-
-    /* Increase the surface counter, and attach the surface */
-    list_add_head(&ddraw->surface_list, &(*surface)->surface_list_entry);
-
-    TRACE("Created surface %p.\n", *surface);
-
-    return DD_OK;
-}
-
 /*****************************************************************************
  * IDirectDraw7::CreateSurface
  *
@@ -4968,30 +4937,43 @@ static void CDECL device_parent_mode_changed(struct wined3d_device_parent *devic
         ERR("Failed to resize window.\n");
 }
 
-static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_parent *device_parent,
-        void *container_parent, const struct wined3d_resource_desc *wined3d_desc, UINT sub_resource_idx,
-        DWORD flags, struct wined3d_surface **surface)
+static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
+        void *container_parent, struct wined3d_surface *surface,
+        void **parent, const struct wined3d_parent_ops **parent_ops)
 {
     struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
     struct ddraw_surface *ddraw_surface;
     HRESULT hr;
 
-    TRACE("device_parent %p, container_parent %p, wined3d_desc %p, sub_resource_idx %u, flags %#x, surface %p.\n",
-            device_parent, container_parent, wined3d_desc, sub_resource_idx, flags, surface);
+    TRACE("device_parent %p, container_parent %p, surface %p, parent %p, parent_ops %p.\n",
+            device_parent, container_parent, surface, parent, parent_ops);
 
     /* We have a swapchain texture. */
     if (container_parent == ddraw)
-        return wined3d_surface_create(ddraw->wined3d_device, wined3d_desc->width, wined3d_desc->height,
-                wined3d_desc->format, wined3d_desc->usage, wined3d_desc->pool, wined3d_desc->multisample_type,
-                wined3d_desc->multisample_quality, WINED3D_SURFACE_MAPPABLE, NULL,
-                &ddraw_null_wined3d_parent_ops, surface);
+    {
+        *parent = NULL;
+        *parent_ops = &ddraw_null_wined3d_parent_ops;
+
+        return DD_OK;
+    }
+
+    if (!(ddraw_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ddraw_surface))))
+    {
+        ERR("Failed to allocate surface memory.\n");
+        return DDERR_OUTOFVIDEOMEMORY;
+    }
 
-    /* FIXME: Validate that format, usage, pool, etc. really make sense. */
-    if (FAILED(hr = ddraw_create_surface(ddraw, container_parent, wined3d_desc, flags, &ddraw_surface)))
+    if (FAILED(hr = ddraw_surface_init(ddraw_surface, ddraw, container_parent, surface, parent_ops)))
+    {
+        WARN("Failed to initialize surface, hr %#x.\n", hr);
+        HeapFree(GetProcessHeap(), 0, ddraw_surface);
         return hr;
+    }
 
-    *surface = ddraw_surface->wined3d_surface;
-    wined3d_surface_incref(*surface);
+    *parent = ddraw_surface;
+    list_add_head(&ddraw->surface_list, &ddraw_surface->surface_list_entry);
+
+    TRACE("Created ddraw surface %p.\n", ddraw_surface);
 
     return DD_OK;
 }
@@ -5081,8 +5063,8 @@ static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops =
 {
     device_parent_wined3d_device_created,
     device_parent_mode_changed,
+    device_parent_surface_created,
     device_parent_create_swapchain_surface,
-    device_parent_create_texture_surface,
     device_parent_create_volume,
     device_parent_create_swapchain,
 };
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 85063b1..782c136 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -196,7 +196,7 @@ struct ddraw_texture
 HRESULT ddraw_surface_create_texture(struct ddraw *ddraw, DDSURFACEDESC2 *desc,
         unsigned int version, struct ddraw_surface **surface) DECLSPEC_HIDDEN;
 HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
-        const struct wined3d_resource_desc *wined3d_desc, DWORD flags) DECLSPEC_HIDDEN;
+        struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
 ULONG ddraw_surface_release_iface(struct ddraw_surface *This) DECLSPEC_HIDDEN;
 
 static inline struct ddraw_surface *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index c0f9244..60f7dad 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -5901,9 +5901,10 @@ HRESULT ddraw_surface_create_texture(struct ddraw *ddraw, DDSURFACEDESC2 *desc,
 }
 
 HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, struct ddraw_texture *texture,
-        const struct wined3d_resource_desc *wined3d_desc, DWORD flags)
+        struct wined3d_surface *wined3d_surface, const struct wined3d_parent_ops **parent_ops)
 {
     DDSURFACEDESC2 *desc = &surface->surface_desc;
+    struct wined3d_resource_desc wined3d_desc;
     unsigned int version = texture->version;
     HRESULT hr;
 
@@ -5936,27 +5937,19 @@ HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, s
     }
 
     *desc = texture->surface_desc;
-    desc->dwWidth = wined3d_desc->width;
-    desc->dwHeight = wined3d_desc->height;
+    wined3d_resource_get_desc(wined3d_surface_get_resource(wined3d_surface), &wined3d_desc);
+    desc->dwWidth = wined3d_desc.width;
+    desc->dwHeight = wined3d_desc.height;
     surface->first_attached = surface;
 
-    if (FAILED(hr = wined3d_surface_create(ddraw->wined3d_device, wined3d_desc->width, wined3d_desc->height,
-            wined3d_desc->format, wined3d_desc->usage, wined3d_desc->pool, wined3d_desc->multisample_type,
-            wined3d_desc->multisample_quality, flags, surface, &ddraw_surface_wined3d_parent_ops,
-            &surface->wined3d_surface)))
-    {
-        WARN("Failed to create wined3d surface, hr %#x.\n", hr);
-        return hr;
-    }
-
     /* Anno 1602 stores the pitch right after surface creation, so make sure
      * it's there. TODO: Test other fourcc formats. */
-    if (wined3d_desc->format == WINED3DFMT_DXT1 || wined3d_desc->format == WINED3DFMT_DXT2
-            || wined3d_desc->format == WINED3DFMT_DXT3 || wined3d_desc->format == WINED3DFMT_DXT4
-            || wined3d_desc->format == WINED3DFMT_DXT5)
+    if (wined3d_desc.format == WINED3DFMT_DXT1 || wined3d_desc.format == WINED3DFMT_DXT2
+            || wined3d_desc.format == WINED3DFMT_DXT3 || wined3d_desc.format == WINED3DFMT_DXT4
+            || wined3d_desc.format == WINED3DFMT_DXT5)
     {
         surface->surface_desc.dwFlags |= DDSD_LINEARSIZE;
-        if (wined3d_desc->format == WINED3DFMT_DXT1)
+        if (wined3d_desc.format == WINED3DFMT_DXT1)
             surface->surface_desc.u1.dwLinearSize = max(4, desc->dwWidth) * max(4, desc->dwHeight) / 2;
         else
             surface->surface_desc.u1.dwLinearSize = max(4, desc->dwWidth) * max(4, desc->dwHeight);
@@ -5964,27 +5957,27 @@ HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, s
     else
     {
         surface->surface_desc.dwFlags |= DDSD_PITCH;
-        surface->surface_desc.u1.lPitch = wined3d_surface_get_pitch(surface->wined3d_surface);
+        surface->surface_desc.u1.lPitch = wined3d_surface_get_pitch(wined3d_surface);
     }
 
     if (desc->dwFlags & DDSD_CKDESTOVERLAY)
     {
-        wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_DESTOVERLAY,
+        wined3d_surface_set_color_key(wined3d_surface, DDCKEY_DESTOVERLAY,
                 (struct wined3d_color_key *)&desc->u3.ddckCKDestOverlay);
     }
     if (desc->dwFlags & DDSD_CKDESTBLT)
     {
-        wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_DESTBLT,
+        wined3d_surface_set_color_key(wined3d_surface, DDCKEY_DESTBLT,
                 (struct wined3d_color_key *)&desc->ddckCKDestBlt);
     }
     if (desc->dwFlags & DDSD_CKSRCOVERLAY)
     {
-        wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_SRCOVERLAY,
+        wined3d_surface_set_color_key(wined3d_surface, DDCKEY_SRCOVERLAY,
                 (struct wined3d_color_key *)&desc->ddckCKSrcOverlay);
     }
     if (desc->dwFlags & DDSD_CKSRCBLT)
     {
-        wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_SRCBLT,
+        wined3d_surface_set_color_key(wined3d_surface, DDCKEY_SRCBLT,
                 (struct wined3d_color_key *)&desc->ddckCKSrcBlt);
     }
     if (desc->dwFlags & DDSD_LPSURFACE)
@@ -5997,13 +5990,16 @@ HRESULT ddraw_surface_init(struct ddraw_surface *surface, struct ddraw *ddraw, s
             surface->surface_desc.u1.lPitch = pitch;
         }
 
-        if (FAILED(hr = wined3d_surface_set_mem(surface->wined3d_surface, desc->lpSurface, pitch)))
+        if (FAILED(hr = wined3d_surface_set_mem(wined3d_surface, desc->lpSurface, pitch)))
         {
             ERR("Failed to set surface memory, hr %#x.\n", hr);
-            wined3d_surface_decref(surface->wined3d_surface);
             return hr;
         }
     }
 
+    wined3d_surface_incref(wined3d_surface);
+    surface->wined3d_surface = wined3d_surface;
+    *parent_ops = &ddraw_surface_wined3d_parent_ops;
+
     return DD_OK;
 }
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index f8c7cf8..bda80a1 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -6769,7 +6769,7 @@ cpu:
 static HRESULT surface_init(struct wined3d_surface *surface, UINT alignment, UINT width, UINT height,
         enum wined3d_multisample_type multisample_type, UINT multisample_quality,
         struct wined3d_device *device, DWORD usage, enum wined3d_format_id format_id,
-        enum wined3d_pool pool, DWORD flags, void *parent, const struct wined3d_parent_ops *parent_ops)
+        enum wined3d_pool pool, DWORD flags)
 {
     const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
     const struct wined3d_format *format = wined3d_get_format(gl_info, format_id);
@@ -6822,10 +6822,9 @@ static HRESULT surface_init(struct wined3d_surface *surface, UINT alignment, UIN
     else
         surface->surface_ops = &surface_ops;
 
-    hr = resource_init(&surface->resource, device, WINED3D_RTYPE_SURFACE, format,
+    if (FAILED(hr = resource_init(&surface->resource, device, WINED3D_RTYPE_SURFACE, format,
             multisample_type, multisample_quality, usage, pool, width, height, 1,
-            resource_size, parent, parent_ops, &surface_resource_ops);
-    if (FAILED(hr))
+            resource_size, NULL, &wined3d_null_parent_ops, &surface_resource_ops)))
     {
         WARN("Failed to initialize resource, returning %#x.\n", hr);
         return hr;
@@ -6884,33 +6883,46 @@ static HRESULT surface_init(struct wined3d_surface *surface, UINT alignment, UIN
     return hr;
 }
 
-HRESULT CDECL wined3d_surface_create(struct wined3d_device *device, UINT width, UINT height,
-        enum wined3d_format_id format_id, DWORD usage, enum wined3d_pool pool,
+HRESULT CDECL wined3d_surface_create(struct wined3d_device *device, void *container_parent,
+        UINT width, UINT height, enum wined3d_format_id format_id, DWORD usage, enum wined3d_pool pool,
         enum wined3d_multisample_type multisample_type, DWORD multisample_quality, DWORD flags,
-        void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_surface **surface)
+        struct wined3d_surface **surface)
 {
+    const struct wined3d_parent_ops *parent_ops;
     struct wined3d_surface *object;
+    void *parent;
     HRESULT hr;
 
-    TRACE("device %p, width %u, height %u, format %s\n",
-            device, width, height, debug_d3dformat(format_id));
+    TRACE("device %p, container_parent %p, width %u, height %u, format %s\n",
+            device, container_parent, width, height, debug_d3dformat(format_id));
     TRACE("surface %p, usage %s (%#x), pool %s, multisample_type %#x, multisample_quality %u\n",
             surface, debug_d3dusage(usage), usage, debug_d3dpool(pool), multisample_type, multisample_quality);
-    TRACE("flags %#x, parent %p, parent_ops %p.\n", flags, parent, parent_ops);
+    TRACE("flags %#x.\n", flags);
 
     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
     if (!object)
         return WINED3DERR_OUTOFVIDEOMEMORY;
 
     if (FAILED(hr = surface_init(object, device->surface_alignment, width, height, multisample_type,
-            multisample_quality, device, usage, format_id, pool, flags, parent, parent_ops)))
+            multisample_quality, device, usage, format_id, pool, flags)))
     {
         WARN("Failed to initialize surface, returning %#x.\n", hr);
         HeapFree(GetProcessHeap(), 0, object);
         return hr;
     }
 
-    TRACE("Created surface %p.\n", object);
+    if (FAILED(hr = device->device_parent->ops->surface_created(device->device_parent,
+            container_parent, object, &parent, &parent_ops)))
+    {
+        WARN("Failed to create surface parent, hr %#x.\n", hr);
+        wined3d_surface_decref(object);
+        return hr;
+    }
+
+    TRACE("Created surface %p, parent %p, parent_ops %p.\n", object, parent, parent_ops);
+
+    object->resource.parent = parent;
+    object->resource.parent_ops = parent_ops;
     *surface = object;
 
     return hr;
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 69e7010..4778ccb 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -860,10 +860,11 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, const struct wi
             UINT idx = j * texture->level_count + i;
             struct wined3d_surface *surface;
 
-            if (FAILED(hr = device->device_parent->ops->create_texture_surface(device->device_parent,
-                    parent, &surface_desc, idx, surface_flags, &surface)))
+            if (FAILED(hr = wined3d_surface_create(device, parent, surface_desc.width, surface_desc.height,
+                    surface_desc.format, surface_desc.usage, surface_desc.pool, surface_desc.multisample_type,
+                    surface_desc.multisample_quality, surface_flags, &surface)))
             {
-                FIXME("(%p) Failed to create surface, hr %#x.\n", texture, hr);
+                WARN("Failed to create surface, hr %#x.\n", hr);
                 wined3d_texture_cleanup(texture);
                 return hr;
             }
@@ -1016,11 +1017,11 @@ static HRESULT texture_init(struct wined3d_texture *texture, const struct wined3
     {
         struct wined3d_surface *surface;
 
-        /* Use the callback to create the texture surface. */
-        if (FAILED(hr = device->device_parent->ops->create_texture_surface(device->device_parent,
-                parent, &surface_desc, i, surface_flags, &surface)))
+        if (FAILED(hr = wined3d_surface_create(device, parent, surface_desc.width, surface_desc.height,
+                surface_desc.format, surface_desc.usage, surface_desc.pool, surface_desc.multisample_type,
+                surface_desc.multisample_quality, surface_flags, &surface)))
         {
-            FIXME("Failed to create surface %p, hr %#x\n", texture, hr);
+            WARN("Failed to create surface, hr %#x.\n", hr);
             wined3d_texture_cleanup(texture);
             return hr;
         }
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 14400fc..07dfea7 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -205,7 +205,6 @@
 @ cdecl wined3d_stateblock_incref(ptr)
 
 @ cdecl wined3d_surface_blt(ptr ptr ptr ptr long ptr long)
-@ cdecl wined3d_surface_create(ptr long long long long long long long long ptr ptr ptr)
 @ cdecl wined3d_surface_decref(ptr)
 @ cdecl wined3d_surface_flip(ptr ptr long)
 @ cdecl wined3d_surface_from_resource(ptr)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 3c8cc51..d259cc2 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2273,6 +2273,10 @@ void surface_update_draw_binding(struct wined3d_surface *surface) DECLSPEC_HIDDE
 HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const POINT *dst_point,
         struct wined3d_surface *src_surface, const RECT *src_rect) DECLSPEC_HIDDEN;
 void surface_validate_location(struct wined3d_surface *surface, DWORD location) DECLSPEC_HIDDEN;
+HRESULT wined3d_surface_create(struct wined3d_device *device, void *container_parent,
+        UINT width, UINT height, enum wined3d_format_id format_id, DWORD usage, enum wined3d_pool pool,
+        enum wined3d_multisample_type multisample_type, DWORD multisample_quality, DWORD flags,
+        struct wined3d_surface **surface) DECLSPEC_HIDDEN;
 
 void get_drawable_size_swapchain(const struct wined3d_context *context, UINT *width, UINT *height) DECLSPEC_HIDDEN;
 void get_drawable_size_backbuffer(const struct wined3d_context *context, UINT *width, UINT *height) DECLSPEC_HIDDEN;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 423af91..8342fa4 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -1980,11 +1980,10 @@ struct wined3d_device_parent_ops
 {
     void (__cdecl *wined3d_device_created)(struct wined3d_device_parent *device_parent, struct wined3d_device *device);
     void (__cdecl *mode_changed)(struct wined3d_device_parent *device_parent);
+    HRESULT (__cdecl *surface_created)(struct wined3d_device_parent *device_parent, void *container_parent,
+            struct wined3d_surface *surface, void **parent, const struct wined3d_parent_ops **parent_ops);
     HRESULT (__cdecl *create_swapchain_surface)(struct wined3d_device_parent *device_parent, void *container_parent,
             const struct wined3d_resource_desc *desc, struct wined3d_surface **surface);
-    HRESULT (__cdecl *create_texture_surface)(struct wined3d_device_parent *device_parent, void *container_parent,
-            const struct wined3d_resource_desc *desc, UINT sub_resource_idx, DWORD flags,
-            struct wined3d_surface **surface);
     HRESULT (__cdecl *create_volume)(struct wined3d_device_parent *device_parent, void *container_parent,
             UINT width, UINT height, UINT depth, UINT level, enum wined3d_format_id format_id,
             enum wined3d_pool pool, DWORD usage, struct wined3d_volume **volume);
@@ -2304,10 +2303,6 @@ ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock);
 HRESULT __cdecl wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst_rect,
         struct wined3d_surface *src_surface, const RECT *src_rect, DWORD flags,
         const WINEDDBLTFX *blt_fx, enum wined3d_texture_filter_type filter);
-HRESULT __cdecl wined3d_surface_create(struct wined3d_device *device, UINT width, UINT height,
-        enum wined3d_format_id format_id, DWORD usage, enum wined3d_pool pool,
-        enum wined3d_multisample_type multisample_type, DWORD multisample_quality, DWORD flags,
-        void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_surface **surface);
 ULONG __cdecl wined3d_surface_decref(struct wined3d_surface *surface);
 HRESULT __cdecl wined3d_surface_flip(struct wined3d_surface *surface, struct wined3d_surface *override, DWORD flags);
 struct wined3d_surface * __cdecl wined3d_surface_from_resource(struct wined3d_resource *resource);
-- 
1.7.10.4




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