wined3d: Make wined3d_device_create_cursor_texture() static.

Francois Gouget fgouget at free.fr
Wed Nov 20 02:56:02 CST 2013


---
 dlls/wined3d/device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 8652f45..abce81c 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3785,7 +3785,7 @@ void CDECL wined3d_device_set_depth_stencil(struct wined3d_device *device, struc
         wined3d_surface_decref(prev);
 }
 
-struct wined3d_texture *wined3d_device_create_cursor_texture(struct wined3d_device *device,
+static struct wined3d_texture *wined3d_device_create_cursor_texture(struct wined3d_device *device,
         struct wined3d_surface *cursor_image)
 {
     struct wined3d_resource_desc desc;
-- 
1.8.4.2



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