[PATCH] ddraw: add dsurface dimension tests, try 3
Patrick Rudolph
siro at das-labor.org
Thu Nov 21 13:01:23 CST 2013
Add some test for DirectDraw offscreen surface dimensions.
Metal Gear Solid 1 tries to create a surface with dimensions 15728640 x
20971520 while detecting 3D-capable hardware.
try 2:
handle VMs without DDSCAPS_VIDEOMEMORY
try 3:
add more tests
remove todo_wine on some parts
use memset instead of ZeroMemory
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