[PATCH 5/5] d3dcompiler: Get rid of the BWRITERSHADER_PARAM_DSTMOD_TYPE typedef.

Henri Verbeet hverbeet at codeweavers.com
Wed Oct 2 02:55:28 CDT 2013


---
 dlls/d3dcompiler_43/d3dcompiler_private.h |    5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dcompiler_43/d3dcompiler_private.h b/dlls/d3dcompiler_43/d3dcompiler_private.h
index 5767e8b..0d40664 100644
--- a/dlls/d3dcompiler_43/d3dcompiler_private.h
+++ b/dlls/d3dcompiler_43/d3dcompiler_private.h
@@ -494,12 +494,13 @@ enum bwritervs_rastout_offsets
 #define BWRITERSP_WRITEMASK_3   0x8 /* .w a */
 #define BWRITERSP_WRITEMASK_ALL 0xf /* all */
 
-typedef enum _BWRITERSHADER_PARAM_DSTMOD_TYPE {
+enum bwritershader_param_dstmod_type
+{
     BWRITERSPDM_NONE = 0,
     BWRITERSPDM_SATURATE = 1,
     BWRITERSPDM_PARTIALPRECISION = 2,
     BWRITERSPDM_MSAMPCENTROID = 4,
-} BWRITERSHADER_PARAM_DSTMOD_TYPE;
+};
 
 typedef enum _BWRITERSAMPLER_TEXTURE_TYPE {
     BWRITERSTT_UNKNOWN = 0,
-- 
1.7.10.4




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