[PATCH 5/5] d3dcompiler: Get rid of the BWRITERSHADER_PARAM_DSTMOD_TYPE typedef.
Henri Verbeet
hverbeet at codeweavers.com
Wed Oct 2 02:55:28 CDT 2013
---
dlls/d3dcompiler_43/d3dcompiler_private.h | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/d3dcompiler_private.h b/dlls/d3dcompiler_43/d3dcompiler_private.h
index 5767e8b..0d40664 100644
--- a/dlls/d3dcompiler_43/d3dcompiler_private.h
+++ b/dlls/d3dcompiler_43/d3dcompiler_private.h
@@ -494,12 +494,13 @@ enum bwritervs_rastout_offsets
#define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
#define BWRITERSP_WRITEMASK_ALL 0xf /* all */
-typedef enum _BWRITERSHADER_PARAM_DSTMOD_TYPE {
+enum bwritershader_param_dstmod_type
+{
BWRITERSPDM_NONE = 0,
BWRITERSPDM_SATURATE = 1,
BWRITERSPDM_PARTIALPRECISION = 2,
BWRITERSPDM_MSAMPCENTROID = 4,
-} BWRITERSHADER_PARAM_DSTMOD_TYPE;
+};
typedef enum _BWRITERSAMPLER_TEXTURE_TYPE {
BWRITERSTT_UNKNOWN = 0,
--
1.7.10.4
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