[PATCH 4/5] d3drm: Get rid of the IDirect3DRMFaceImpl typedef.
Henri Verbeet
hverbeet at codeweavers.com
Mon Oct 7 15:15:50 CDT 2013
---
dlls/d3drm/face.c | 1345 ++++++++++++++++++++++++-----------------------------
1 file changed, 615 insertions(+), 730 deletions(-)
rewrite dlls/d3drm/face.c (81%)
diff --git a/dlls/d3drm/face.c b/dlls/d3drm/face.c
dissimilarity index 81%
index 3e028e8..8cba39b 100644
--- a/dlls/d3drm/face.c
+++ b/dlls/d3drm/face.c
@@ -1,730 +1,615 @@
-/*
- * Implementation of IDirect3DRMFace Interface
- *
- * Copyright 2013 André Hentschel
- *
- * This file contains the (internal) driver registration functions,
- * driver enumeration APIs and DirectDraw creation functions.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#include "wine/debug.h"
-
-#define COBJMACROS
-
-#include "winbase.h"
-#include "wingdi.h"
-
-#include "d3drm_private.h"
-
-WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
-
-typedef struct {
- IDirect3DRMFace IDirect3DRMFace_iface;
- IDirect3DRMFace2 IDirect3DRMFace2_iface;
- LONG ref;
-
-} IDirect3DRMFaceImpl;
-
-static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace(IDirect3DRMFace *iface)
-{
- return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace_iface);
-}
-
-static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace2(IDirect3DRMFace2 *iface)
-{
- return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace2_iface);
-}
-
-/*** IUnknown methods ***/
-static HRESULT WINAPI IDirect3DRMFaceImpl_QueryInterface(IDirect3DRMFace* iface,
- REFIID riid, void** object)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object);
-
- *object = NULL;
-
- if (IsEqualGUID(riid, &IID_IUnknown) ||
- IsEqualGUID(riid, &IID_IDirect3DRMFace))
- {
- *object = &This->IDirect3DRMFace_iface;
- }
- else if(IsEqualGUID(riid, &IID_IDirect3DRMFace2))
- {
- *object = &This->IDirect3DRMFace2_iface;
- }
- else
- {
- FIXME("interface %s not implemented\n", debugstr_guid(riid));
- return E_NOINTERFACE;
- }
-
- IDirect3DRMFace_AddRef(iface);
- return S_OK;
-}
-
-static ULONG WINAPI IDirect3DRMFaceImpl_AddRef(IDirect3DRMFace* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
- ULONG ref = InterlockedIncrement(&This->ref);
-
- TRACE("(%p)->(): new ref = %d\n", This, ref);
-
- return ref;
-}
-
-static ULONG WINAPI IDirect3DRMFaceImpl_Release(IDirect3DRMFace* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
- ULONG ref = InterlockedDecrement(&This->ref);
-
- TRACE("(%p)->(): new ref = %d\n", This, ref);
-
- if (!ref)
- HeapFree(GetProcessHeap(), 0, This);
-
- return ref;
-}
-
-/*** IDirect3DRMObject methods ***/
-static HRESULT WINAPI IDirect3DRMFaceImpl_Clone(IDirect3DRMFace *iface,
- IUnknown *outer, REFIID iid, void **out)
-{
- FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_AddDestroyCallback(IDirect3DRMFace *iface,
- D3DRMOBJECTCALLBACK cb, void *ctx)
-{
- FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_DeleteDestroyCallback(IDirect3DRMFace *iface,
- D3DRMOBJECTCALLBACK cb, void *ctx)
-{
- FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetAppData(IDirect3DRMFace* iface, DWORD data)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
-
- return E_NOTIMPL;
-}
-
-static DWORD WINAPI IDirect3DRMFaceImpl_GetAppData(IDirect3DRMFace* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- FIXME("(%p/%p)->(): stub\n", iface, This);
-
- return 0;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetName(IDirect3DRMFace *iface, const char *name)
-{
- FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetName(IDirect3DRMFace *iface, DWORD *size, char *name)
-{
- FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetClassName(IDirect3DRMFace *iface, DWORD *size, char *name)
-{
- IDirect3DRMFaceImpl *face = impl_from_IDirect3DRMFace(iface);
-
- TRACE("iface %p, size %p, name %p.\n", iface, size, name);
-
- return IDirect3DRMFace2_GetClassName(&face->IDirect3DRMFace2_iface, size, name);
-}
-
-/*** IDirect3DRMFace methods ***/
-static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertex(IDirect3DRMFace* iface,
- D3DVALUE x, D3DVALUE y, D3DVALUE z)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertexAndNormalIndexed(IDirect3DRMFace* iface,
- DWORD vertex, DWORD normal)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetColorRGB(IDirect3DRMFace* iface,
- D3DVALUE r, D3DVALUE g, D3DVALUE b)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetColor(IDirect3DRMFace* iface, D3DCOLOR color)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetTexture(IDirect3DRMFace* iface,
- IDirect3DRMTexture *texture)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureCoordinates(IDirect3DRMFace* iface,
- DWORD vertex,
- D3DVALUE u, D3DVALUE v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetMaterial(IDirect3DRMFace* iface,
- IDirect3DRMMaterial *material)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureTopology(IDirect3DRMFace* iface,
- BOOL wrap_u, BOOL wrap_v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertex(IDirect3DRMFace* iface, DWORD index,
- D3DVECTOR *vertex, D3DVECTOR *normal)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertices(IDirect3DRMFace* iface, DWORD *vertex_count,
- D3DVECTOR *coords, D3DVECTOR *normals)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureCoordinates(IDirect3DRMFace* iface,
- DWORD vertex,
- D3DVALUE *u, D3DVALUE *v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureTopology(IDirect3DRMFace* iface,
- BOOL *wrap_u, BOOL *wrap_v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetNormal(IDirect3DRMFace* iface, D3DVECTOR *normal)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, normal);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetTexture(IDirect3DRMFace* iface,
- IDirect3DRMTexture **texture)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFaceImpl_GetMaterial(IDirect3DRMFace* iface,
- IDirect3DRMMaterial **material)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
-
- return E_NOTIMPL;
-}
-
-static int WINAPI IDirect3DRMFaceImpl_GetVertexCount(IDirect3DRMFace* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(): stub\n", iface, This);
-
- return 0;
-}
-
-static int WINAPI IDirect3DRMFaceImpl_GetVertexIndex(IDirect3DRMFace* iface, DWORD which)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
-
- return 0;
-}
-
-static int WINAPI IDirect3DRMFaceImpl_GetTextureCoordinateIndex(IDirect3DRMFace* iface, DWORD which)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
-
- return 0;
-}
-
-static D3DCOLOR WINAPI IDirect3DRMFaceImpl_GetColor(IDirect3DRMFace* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface);
-
- TRACE("(%p/%p)->(): stub\n", iface, This);
-
- return 0;
-}
-
-static const struct IDirect3DRMFaceVtbl Direct3DRMFace_Vtbl =
-{
- /*** IUnknown methods ***/
- IDirect3DRMFaceImpl_QueryInterface,
- IDirect3DRMFaceImpl_AddRef,
- IDirect3DRMFaceImpl_Release,
- /*** IDirect3DRMObject methods ***/
- IDirect3DRMFaceImpl_Clone,
- IDirect3DRMFaceImpl_AddDestroyCallback,
- IDirect3DRMFaceImpl_DeleteDestroyCallback,
- IDirect3DRMFaceImpl_SetAppData,
- IDirect3DRMFaceImpl_GetAppData,
- IDirect3DRMFaceImpl_SetName,
- IDirect3DRMFaceImpl_GetName,
- IDirect3DRMFaceImpl_GetClassName,
- /*** IDirect3DRMFace methods ***/
- IDirect3DRMFaceImpl_AddVertex,
- IDirect3DRMFaceImpl_AddVertexAndNormalIndexed,
- IDirect3DRMFaceImpl_SetColorRGB,
- IDirect3DRMFaceImpl_SetColor,
- IDirect3DRMFaceImpl_SetTexture,
- IDirect3DRMFaceImpl_SetTextureCoordinates,
- IDirect3DRMFaceImpl_SetMaterial,
- IDirect3DRMFaceImpl_SetTextureTopology,
- IDirect3DRMFaceImpl_GetVertex,
- IDirect3DRMFaceImpl_GetVertices,
- IDirect3DRMFaceImpl_GetTextureCoordinates,
- IDirect3DRMFaceImpl_GetTextureTopology,
- IDirect3DRMFaceImpl_GetNormal,
- IDirect3DRMFaceImpl_GetTexture,
- IDirect3DRMFaceImpl_GetMaterial,
- IDirect3DRMFaceImpl_GetVertexCount,
- IDirect3DRMFaceImpl_GetVertexIndex,
- IDirect3DRMFaceImpl_GetTextureCoordinateIndex,
- IDirect3DRMFaceImpl_GetColor
-};
-
-
-/*** IUnknown methods ***/
-static HRESULT WINAPI IDirect3DRMFace2Impl_QueryInterface(IDirect3DRMFace2* iface,
- REFIID riid, void** object)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
- return IDirect3DRMFace_QueryInterface(&This->IDirect3DRMFace_iface, riid, object);
-}
-
-static ULONG WINAPI IDirect3DRMFace2Impl_AddRef(IDirect3DRMFace2* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
- return IDirect3DRMFace_AddRef(&This->IDirect3DRMFace_iface);
-}
-
-static ULONG WINAPI IDirect3DRMFace2Impl_Release(IDirect3DRMFace2* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
- return IDirect3DRMFace_Release(&This->IDirect3DRMFace_iface);
-}
-
-/*** IDirect3DRMObject methods ***/
-static HRESULT WINAPI IDirect3DRMFace2Impl_Clone(IDirect3DRMFace2 *iface,
- IUnknown *outer, REFIID iid, void **out)
-{
- FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_AddDestroyCallback(IDirect3DRMFace2 *iface,
- D3DRMOBJECTCALLBACK cb, void *ctx)
-{
- FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_DeleteDestroyCallback(IDirect3DRMFace2 *iface,
- D3DRMOBJECTCALLBACK cb, void *ctx)
-{
- FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetAppData(IDirect3DRMFace2* iface, DWORD data)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- FIXME("(%p/%p)->(%u): stub\n", iface, This, data);
-
- return E_NOTIMPL;
-}
-
-static DWORD WINAPI IDirect3DRMFace2Impl_GetAppData(IDirect3DRMFace2* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- FIXME("(%p/%p)->(): stub\n", iface, This);
-
- return 0;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetName(IDirect3DRMFace2 *iface, const char *name)
-{
- FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetName(IDirect3DRMFace2 *iface, DWORD *size, char *name)
-{
- FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetClassName(IDirect3DRMFace2 *iface, DWORD *size, char *name)
-{
- TRACE("iface %p, size %p, name %p.\n", iface, size, name);
-
- if (!size || *size < strlen("Face") || !name)
- return E_INVALIDARG;
-
- strcpy(name, "Face");
- *size = sizeof("Face");
-
- return D3DRM_OK;
-}
-
-/*** IDirect3DRMFace2 methods ***/
-static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertex(IDirect3DRMFace2* iface,
- D3DVALUE x, D3DVALUE y, D3DVALUE z)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertexAndNormalIndexed(IDirect3DRMFace2* iface,
- DWORD vertex, DWORD normal)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetColorRGB(IDirect3DRMFace2* iface,
- D3DVALUE r, D3DVALUE g, D3DVALUE b)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetColor(IDirect3DRMFace2* iface, D3DCOLOR color)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetTexture(IDirect3DRMFace2* iface,
- IDirect3DRMTexture3 *texture)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureCoordinates(IDirect3DRMFace2* iface,
- DWORD vertex,
- D3DVALUE u, D3DVALUE v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetMaterial(IDirect3DRMFace2* iface,
- IDirect3DRMMaterial2 *material)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureTopology(IDirect3DRMFace2* iface,
- BOOL wrap_u, BOOL wrap_v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertex(IDirect3DRMFace2* iface, DWORD index,
- D3DVECTOR *vertex, D3DVECTOR *normal)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertices(IDirect3DRMFace2* iface, DWORD *vertex_count,
- D3DVECTOR *coords, D3DVECTOR *normals)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureCoordinates(IDirect3DRMFace2* iface,
- DWORD vertex,
- D3DVALUE *u, D3DVALUE *v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureTopology(IDirect3DRMFace2* iface,
- BOOL *wrap_u, BOOL *wrap_v)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetNormal(IDirect3DRMFace2* iface, D3DVECTOR *normal)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, normal);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetTexture(IDirect3DRMFace2* iface,
- IDirect3DRMTexture3 **texture)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, texture);
-
- return E_NOTIMPL;
-}
-
-static HRESULT WINAPI IDirect3DRMFace2Impl_GetMaterial(IDirect3DRMFace2* iface,
- IDirect3DRMMaterial2 **material)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%p): stub\n", iface, This, material);
-
- return E_NOTIMPL;
-}
-
-static int WINAPI IDirect3DRMFace2Impl_GetVertexCount(IDirect3DRMFace2* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(): stub\n", iface, This);
-
- return 0;
-}
-
-static int WINAPI IDirect3DRMFace2Impl_GetVertexIndex(IDirect3DRMFace2* iface, DWORD which)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
-
- return 0;
-}
-
-static int WINAPI IDirect3DRMFace2Impl_GetTextureCoordinateIndex(IDirect3DRMFace2* iface,
- DWORD which)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(%u): stub\n", iface, This, which);
-
- return 0;
-}
-
-static D3DCOLOR WINAPI IDirect3DRMFace2Impl_GetColor(IDirect3DRMFace2* iface)
-{
- IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface);
-
- TRACE("(%p/%p)->(): stub\n", iface, This);
-
- return 0;
-}
-
-static const struct IDirect3DRMFace2Vtbl Direct3DRMFace2_Vtbl =
-{
- /*** IUnknown methods ***/
- IDirect3DRMFace2Impl_QueryInterface,
- IDirect3DRMFace2Impl_AddRef,
- IDirect3DRMFace2Impl_Release,
- /*** IDirect3DRMObject methods ***/
- IDirect3DRMFace2Impl_Clone,
- IDirect3DRMFace2Impl_AddDestroyCallback,
- IDirect3DRMFace2Impl_DeleteDestroyCallback,
- IDirect3DRMFace2Impl_SetAppData,
- IDirect3DRMFace2Impl_GetAppData,
- IDirect3DRMFace2Impl_SetName,
- IDirect3DRMFace2Impl_GetName,
- IDirect3DRMFace2Impl_GetClassName,
- /*** IDirect3DRMFace2 methods ***/
- IDirect3DRMFace2Impl_AddVertex,
- IDirect3DRMFace2Impl_AddVertexAndNormalIndexed,
- IDirect3DRMFace2Impl_SetColorRGB,
- IDirect3DRMFace2Impl_SetColor,
- IDirect3DRMFace2Impl_SetTexture,
- IDirect3DRMFace2Impl_SetTextureCoordinates,
- IDirect3DRMFace2Impl_SetMaterial,
- IDirect3DRMFace2Impl_SetTextureTopology,
- IDirect3DRMFace2Impl_GetVertex,
- IDirect3DRMFace2Impl_GetVertices,
- IDirect3DRMFace2Impl_GetTextureCoordinates,
- IDirect3DRMFace2Impl_GetTextureTopology,
- IDirect3DRMFace2Impl_GetNormal,
- IDirect3DRMFace2Impl_GetTexture,
- IDirect3DRMFace2Impl_GetMaterial,
- IDirect3DRMFace2Impl_GetVertexCount,
- IDirect3DRMFace2Impl_GetVertexIndex,
- IDirect3DRMFace2Impl_GetTextureCoordinateIndex,
- IDirect3DRMFace2Impl_GetColor
-};
-
-HRESULT Direct3DRMFace_create(REFIID riid, IUnknown** ret_iface)
-{
- IDirect3DRMFaceImpl* object;
-
- TRACE("(%p)\n", ret_iface);
-
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFaceImpl));
- if (!object)
- return E_OUTOFMEMORY;
-
- object->IDirect3DRMFace_iface.lpVtbl = &Direct3DRMFace_Vtbl;
- object->IDirect3DRMFace2_iface.lpVtbl = &Direct3DRMFace2_Vtbl;
- object->ref = 1;
-
- if (IsEqualGUID(riid, &IID_IDirect3DRMFace2))
- *ret_iface = (IUnknown*)&object->IDirect3DRMFace2_iface;
- else
- *ret_iface = (IUnknown*)&object->IDirect3DRMFace_iface;
-
- return S_OK;
-}
+/*
+ * Implementation of IDirect3DRMFace Interface
+ *
+ * Copyright 2013 André Hentschel
+ *
+ * This file contains the (internal) driver registration functions,
+ * driver enumeration APIs and DirectDraw creation functions.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "wine/debug.h"
+
+#define COBJMACROS
+
+#include "winbase.h"
+#include "wingdi.h"
+
+#include "d3drm_private.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
+
+struct d3drm_face
+{
+ IDirect3DRMFace IDirect3DRMFace_iface;
+ IDirect3DRMFace2 IDirect3DRMFace2_iface;
+ LONG ref;
+};
+
+static inline struct d3drm_face *impl_from_IDirect3DRMFace(IDirect3DRMFace *iface)
+{
+ return CONTAINING_RECORD(iface, struct d3drm_face, IDirect3DRMFace_iface);
+}
+
+static inline struct d3drm_face *impl_from_IDirect3DRMFace2(IDirect3DRMFace2 *iface)
+{
+ return CONTAINING_RECORD(iface, struct d3drm_face, IDirect3DRMFace2_iface);
+}
+
+static HRESULT WINAPI d3drm_face1_QueryInterface(IDirect3DRMFace *iface, REFIID riid, void **out)
+{
+ struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
+
+ TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
+
+
+ if (IsEqualGUID(riid, &IID_IDirect3DRMFace)
+ || IsEqualGUID(riid, &IID_IUnknown))
+ {
+ *out = &face->IDirect3DRMFace_iface;
+ }
+ else if(IsEqualGUID(riid, &IID_IDirect3DRMFace2))
+ {
+ *out = &face->IDirect3DRMFace2_iface;
+ }
+ else
+ {
+ *out = NULL;
+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
+ return E_NOINTERFACE;
+ }
+
+ IUnknown_AddRef((IUnknown *)*out);
+ return S_OK;
+}
+
+static ULONG WINAPI d3drm_face1_AddRef(IDirect3DRMFace *iface)
+{
+ struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
+ ULONG refcount = InterlockedIncrement(&face->ref);
+
+ TRACE("%p increasing refcount to %u.\n", iface, refcount);
+
+ return refcount;
+}
+
+static ULONG WINAPI d3drm_face1_Release(IDirect3DRMFace *iface)
+{
+ struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
+ ULONG refcount = InterlockedDecrement(&face->ref);
+
+ TRACE("%p decreasing refcount to %u.\n", iface, refcount);
+
+ if (!refcount)
+ HeapFree(GetProcessHeap(), 0, face);
+
+ return refcount;
+}
+
+static HRESULT WINAPI d3drm_face1_Clone(IDirect3DRMFace *iface,
+ IUnknown *outer, REFIID iid, void **out)
+{
+ FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_AddDestroyCallback(IDirect3DRMFace *iface,
+ D3DRMOBJECTCALLBACK cb, void *ctx)
+{
+ FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_DeleteDestroyCallback(IDirect3DRMFace *iface,
+ D3DRMOBJECTCALLBACK cb, void *ctx)
+{
+ FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_SetAppData(IDirect3DRMFace *iface, DWORD data)
+{
+ FIXME("iface %p, data %#x stub!\n", iface, data);
+
+ return E_NOTIMPL;
+}
+
+static DWORD WINAPI d3drm_face1_GetAppData(IDirect3DRMFace *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+
+ return 0;
+}
+
+static HRESULT WINAPI d3drm_face1_SetName(IDirect3DRMFace *iface, const char *name)
+{
+ FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetName(IDirect3DRMFace *iface, DWORD *size, char *name)
+{
+ FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetClassName(IDirect3DRMFace *iface, DWORD *size, char *name)
+{
+ struct d3drm_face *face = impl_from_IDirect3DRMFace(iface);
+
+ TRACE("iface %p, size %p, name %p.\n", iface, size, name);
+
+ return IDirect3DRMFace2_GetClassName(&face->IDirect3DRMFace2_iface, size, name);
+}
+
+static HRESULT WINAPI d3drm_face1_AddVertex(IDirect3DRMFace *iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
+{
+ FIXME("iface %p, x %.8e, y %.8e, z %.8e stub!\n", iface, x, y, z);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_AddVertexAndNormalIndexed(IDirect3DRMFace *iface,
+ DWORD vertex, DWORD normal)
+{
+ FIXME("iface %p, vertex %u, normal %u stub!\n", iface, vertex, normal);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_SetColorRGB(IDirect3DRMFace *iface,
+ D3DVALUE r, D3DVALUE g, D3DVALUE b)
+{
+ FIXME("iface %p, r %.8e, g %.8e, b %.8e stub!\n", iface, r, g, b);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_SetColor(IDirect3DRMFace *iface, D3DCOLOR color)
+{
+ FIXME("iface %p, color 0x%08x stub!\n", iface, color);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_SetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture *texture)
+{
+ FIXME("iface %p, texture %p stub!\n", iface, texture);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_SetTextureCoordinates(IDirect3DRMFace *iface,
+ DWORD vertex, D3DVALUE u, D3DVALUE v)
+{
+ FIXME("iface %p, vertex %u, u %.8e, v %.8e stub!\n", iface, vertex, u, v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_SetMaterial(IDirect3DRMFace *iface, IDirect3DRMMaterial *material)
+{
+ FIXME("iface %p, material %p stub!\n", iface, material);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_SetTextureTopology(IDirect3DRMFace *iface, BOOL wrap_u, BOOL wrap_v)
+{
+ FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface, wrap_u, wrap_v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetVertex(IDirect3DRMFace *iface,
+ DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal)
+{
+ FIXME("iface %p, index %u, vertex %p, normal %p stub!\n", iface, index, vertex, normal);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetVertices(IDirect3DRMFace *iface,
+ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals)
+{
+ FIXME("iface %p, vertex_count %p, coords %p, normals %p stub!\n",
+ iface, vertex_count, coords, normals);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetTextureCoordinates(IDirect3DRMFace *iface,
+ DWORD vertex, D3DVALUE *u, D3DVALUE *v)
+{
+ FIXME("iface %p, vertex %u, u %p, v %p stub!\n", iface, vertex, u, v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetTextureTopology(IDirect3DRMFace *iface, BOOL *wrap_u, BOOL *wrap_v)
+{
+ FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface, wrap_u, wrap_v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetNormal(IDirect3DRMFace *iface, D3DVECTOR *normal)
+{
+ FIXME("iface %p, normal %p stub!\n", iface, normal);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetTexture(IDirect3DRMFace *iface, IDirect3DRMTexture **texture)
+{
+ FIXME("iface %p, texture %p stub!\n", iface, texture);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face1_GetMaterial(IDirect3DRMFace *iface, IDirect3DRMMaterial **material)
+{
+ FIXME("iface %p, material %p stub!\n", iface, material);
+
+ return E_NOTIMPL;
+}
+
+static int WINAPI d3drm_face1_GetVertexCount(IDirect3DRMFace *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+
+ return 0;
+}
+
+static int WINAPI d3drm_face1_GetVertexIndex(IDirect3DRMFace *iface, DWORD which)
+{
+ FIXME("iface %p, which %u stub!\n", iface, which);
+
+ return 0;
+}
+
+static int WINAPI d3drm_face1_GetTextureCoordinateIndex(IDirect3DRMFace *iface, DWORD which)
+{
+ FIXME("iface %p, which %u stub!\n", iface, which);
+
+ return 0;
+}
+
+static D3DCOLOR WINAPI d3drm_face1_GetColor(IDirect3DRMFace *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+
+ return 0;
+}
+
+static const struct IDirect3DRMFaceVtbl d3drm_face1_vtbl =
+{
+ d3drm_face1_QueryInterface,
+ d3drm_face1_AddRef,
+ d3drm_face1_Release,
+ d3drm_face1_Clone,
+ d3drm_face1_AddDestroyCallback,
+ d3drm_face1_DeleteDestroyCallback,
+ d3drm_face1_SetAppData,
+ d3drm_face1_GetAppData,
+ d3drm_face1_SetName,
+ d3drm_face1_GetName,
+ d3drm_face1_GetClassName,
+ d3drm_face1_AddVertex,
+ d3drm_face1_AddVertexAndNormalIndexed,
+ d3drm_face1_SetColorRGB,
+ d3drm_face1_SetColor,
+ d3drm_face1_SetTexture,
+ d3drm_face1_SetTextureCoordinates,
+ d3drm_face1_SetMaterial,
+ d3drm_face1_SetTextureTopology,
+ d3drm_face1_GetVertex,
+ d3drm_face1_GetVertices,
+ d3drm_face1_GetTextureCoordinates,
+ d3drm_face1_GetTextureTopology,
+ d3drm_face1_GetNormal,
+ d3drm_face1_GetTexture,
+ d3drm_face1_GetMaterial,
+ d3drm_face1_GetVertexCount,
+ d3drm_face1_GetVertexIndex,
+ d3drm_face1_GetTextureCoordinateIndex,
+ d3drm_face1_GetColor,
+};
+
+static HRESULT WINAPI d3drm_face2_QueryInterface(IDirect3DRMFace2 *iface, REFIID riid, void **out)
+{
+ struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
+
+ return d3drm_face1_QueryInterface(&face->IDirect3DRMFace_iface, riid, out);
+}
+
+static ULONG WINAPI d3drm_face2_AddRef(IDirect3DRMFace2 *iface)
+{
+ struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
+
+ return d3drm_face1_AddRef(&face->IDirect3DRMFace_iface);
+}
+
+static ULONG WINAPI d3drm_face2_Release(IDirect3DRMFace2 *iface)
+{
+ struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface);
+
+ return d3drm_face1_Release(&face->IDirect3DRMFace_iface);
+}
+
+static HRESULT WINAPI d3drm_face2_Clone(IDirect3DRMFace2 *iface,
+ IUnknown *outer, REFIID iid, void **out)
+{
+ FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_AddDestroyCallback(IDirect3DRMFace2 *iface,
+ D3DRMOBJECTCALLBACK cb, void *ctx)
+{
+ FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_DeleteDestroyCallback(IDirect3DRMFace2 *iface,
+ D3DRMOBJECTCALLBACK cb, void *ctx)
+{
+ FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_SetAppData(IDirect3DRMFace2 *iface, DWORD data)
+{
+ FIXME("iface %p, data %#x stub!\n", iface, data);
+
+ return E_NOTIMPL;
+}
+
+static DWORD WINAPI d3drm_face2_GetAppData(IDirect3DRMFace2 *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+
+ return 0;
+}
+
+static HRESULT WINAPI d3drm_face2_SetName(IDirect3DRMFace2 *iface, const char *name)
+{
+ FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetName(IDirect3DRMFace2 *iface, DWORD *size, char *name)
+{
+ FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetClassName(IDirect3DRMFace2 *iface, DWORD *size, char *name)
+{
+ TRACE("iface %p, size %p, name %p.\n", iface, size, name);
+
+ if (!size || *size < strlen("Face") || !name)
+ return E_INVALIDARG;
+
+ strcpy(name, "Face");
+ *size = sizeof("Face");
+
+ return D3DRM_OK;
+}
+
+static HRESULT WINAPI d3drm_face2_AddVertex(IDirect3DRMFace2 *iface, D3DVALUE x, D3DVALUE y, D3DVALUE z)
+{
+ FIXME("iface %p, x %.8e, y %.8e, z %.8e stub!\n", iface, x, y, z);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_AddVertexAndNormalIndexed(IDirect3DRMFace2 *iface,
+ DWORD vertex, DWORD normal)
+{
+ FIXME("iface %p, vertex %u, normal %u stub!\n", iface, vertex, normal);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_SetColorRGB(IDirect3DRMFace2 *iface, D3DVALUE r, D3DVALUE g, D3DVALUE b)
+{
+ FIXME("iface %p, r %.8e, g %.8e, b %.8e stub!\n", iface, r, g, b);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_SetColor(IDirect3DRMFace2 *iface, D3DCOLOR color)
+{
+ FIXME("iface %p, color 0x%08x stub!\n", iface, color);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_SetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 *texture)
+{
+ FIXME("iface %p, texture %p stub!\n", iface, texture);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_SetTextureCoordinates(IDirect3DRMFace2 *iface,
+ DWORD vertex, D3DVALUE u, D3DVALUE v)
+{
+ FIXME("iface %p, vertex %u, u %.8e, v %.8e stub!\n", iface, vertex, u, v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_SetMaterial(IDirect3DRMFace2 *iface, IDirect3DRMMaterial2 *material)
+{
+ FIXME("iface %p, material %p stub!\n", iface, material);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_SetTextureTopology(IDirect3DRMFace2 *iface, BOOL wrap_u, BOOL wrap_v)
+{
+ FIXME("iface %p, wrap_u %#x, wrap_v %#x stub!\n", iface, wrap_u, wrap_v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetVertex(IDirect3DRMFace2 *iface,
+ DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal)
+{
+ FIXME("iface %p, index %u, vertex %p, normal %p stub!\n", iface, index, vertex, normal);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetVertices(IDirect3DRMFace2 *iface,
+ DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals)
+{
+ FIXME("iface %p, vertex_count %p, coords %p, normals %p stub!\n",
+ iface, vertex_count, coords, normals);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetTextureCoordinates(IDirect3DRMFace2 *iface,
+ DWORD vertex, D3DVALUE *u, D3DVALUE *v)
+{
+ FIXME("iface %p, vertex %u, u %p, v %p stub!\n", iface, vertex, u, v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetTextureTopology(IDirect3DRMFace2 *iface, BOOL *wrap_u, BOOL *wrap_v)
+{
+ FIXME("iface %p, wrap_u %p, wrap_v %p stub!\n", iface, wrap_u, wrap_v);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetNormal(IDirect3DRMFace2 *iface, D3DVECTOR *normal)
+{
+ FIXME("iface %p, normal %p stub!\n", iface, normal);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetTexture(IDirect3DRMFace2 *iface, IDirect3DRMTexture3 **texture)
+{
+ FIXME("iface %p, texture %p stub!\n", iface, texture);
+
+ return E_NOTIMPL;
+}
+
+static HRESULT WINAPI d3drm_face2_GetMaterial(IDirect3DRMFace2 *iface, IDirect3DRMMaterial2 **material)
+{
+ FIXME("iface %p, material %p stub!\n", iface, material);
+
+ return E_NOTIMPL;
+}
+
+static int WINAPI d3drm_face2_GetVertexCount(IDirect3DRMFace2 *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+
+ return 0;
+}
+
+static int WINAPI d3drm_face2_GetVertexIndex(IDirect3DRMFace2 *iface, DWORD which)
+{
+ FIXME("iface %p, which %u stub!\n", iface, which);
+
+ return 0;
+}
+
+static int WINAPI d3drm_face2_GetTextureCoordinateIndex(IDirect3DRMFace2 *iface, DWORD which)
+{
+ FIXME("iface %p, which %u stub!\n", iface, which);
+
+ return 0;
+}
+
+static D3DCOLOR WINAPI d3drm_face2_GetColor(IDirect3DRMFace2 *iface)
+{
+ FIXME("iface %p stub!\n", iface);
+
+ return 0;
+}
+
+static const struct IDirect3DRMFace2Vtbl d3drm_face2_vtbl =
+{
+ d3drm_face2_QueryInterface,
+ d3drm_face2_AddRef,
+ d3drm_face2_Release,
+ d3drm_face2_Clone,
+ d3drm_face2_AddDestroyCallback,
+ d3drm_face2_DeleteDestroyCallback,
+ d3drm_face2_SetAppData,
+ d3drm_face2_GetAppData,
+ d3drm_face2_SetName,
+ d3drm_face2_GetName,
+ d3drm_face2_GetClassName,
+ d3drm_face2_AddVertex,
+ d3drm_face2_AddVertexAndNormalIndexed,
+ d3drm_face2_SetColorRGB,
+ d3drm_face2_SetColor,
+ d3drm_face2_SetTexture,
+ d3drm_face2_SetTextureCoordinates,
+ d3drm_face2_SetMaterial,
+ d3drm_face2_SetTextureTopology,
+ d3drm_face2_GetVertex,
+ d3drm_face2_GetVertices,
+ d3drm_face2_GetTextureCoordinates,
+ d3drm_face2_GetTextureTopology,
+ d3drm_face2_GetNormal,
+ d3drm_face2_GetTexture,
+ d3drm_face2_GetMaterial,
+ d3drm_face2_GetVertexCount,
+ d3drm_face2_GetVertexIndex,
+ d3drm_face2_GetTextureCoordinateIndex,
+ d3drm_face2_GetColor,
+};
+
+HRESULT Direct3DRMFace_create(REFIID riid, IUnknown **out)
+{
+ struct d3drm_face *object;
+
+ TRACE("riid %s, out %p.\n", debugstr_guid(riid), out);
+
+ if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+ return E_OUTOFMEMORY;
+
+ object->IDirect3DRMFace_iface.lpVtbl = &d3drm_face1_vtbl;
+ object->IDirect3DRMFace2_iface.lpVtbl = &d3drm_face2_vtbl;
+ object->ref = 1;
+
+ if (IsEqualGUID(riid, &IID_IDirect3DRMFace2))
+ *out = (IUnknown*)&object->IDirect3DRMFace2_iface;
+ else
+ *out = (IUnknown*)&object->IDirect3DRMFace_iface;
+
+ return S_OK;
+}
--
1.7.10.4
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