[PATCH 1/5] wined3d: Send clip plane updates through the command stream.

Henri Verbeet hverbeet at codeweavers.com
Wed Oct 9 03:39:36 CDT 2013


---
 dlls/wined3d/cs.c              |   29 +++++++++++++++++++++++++++++
 dlls/wined3d/device.c          |   10 ++--------
 dlls/wined3d/wined3d_private.h |    2 ++
 3 files changed, 33 insertions(+), 8 deletions(-)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index 16ffcf9..b6542bc 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -45,6 +45,7 @@ enum wined3d_cs_op
     WINED3D_CS_OP_SET_TEXTURE_STATE,
     WINED3D_CS_OP_SET_SAMPLER_STATE,
     WINED3D_CS_OP_SET_TRANSFORM,
+    WINED3D_CS_OP_SET_CLIP_PLANE,
 };
 
 struct wined3d_cs_present
@@ -177,6 +178,13 @@ struct wined3d_cs_set_transform
     const struct wined3d_matrix *matrix;
 };
 
+struct wined3d_cs_set_clip_plane
+{
+    enum wined3d_cs_op opcode;
+    UINT plane_idx;
+    const struct wined3d_vec4 *plane;
+};
+
 static void wined3d_cs_exec_present(struct wined3d_cs *cs, const void *data)
 {
     const struct wined3d_cs_present *op = data;
@@ -691,6 +699,26 @@ void wined3d_cs_emit_set_transform(struct wined3d_cs *cs, enum wined3d_transform
     cs->ops->submit(cs);
 }
 
+static void wined3d_cs_exec_set_clip_plane(struct wined3d_cs *cs, const void *data)
+{
+    const struct wined3d_cs_set_clip_plane *op = data;
+
+    cs->state.clip_planes[op->plane_idx] = *op->plane;
+    device_invalidate_state(cs->device, STATE_CLIPPLANE(op->plane_idx));
+}
+
+void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx, const struct wined3d_vec4 *plane)
+{
+    struct wined3d_cs_set_clip_plane *op;
+
+    op = cs->ops->require_space(cs, sizeof(*op));
+    op->opcode = WINED3D_CS_OP_SET_CLIP_PLANE;
+    op->plane_idx = plane_idx;
+    op->plane = plane;
+
+    cs->ops->submit(cs);
+}
+
 static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void *data) =
 {
     /* WINED3D_CS_OP_PRESENT                */ wined3d_cs_exec_present,
@@ -712,6 +740,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
     /* WINED3D_CS_OP_SET_TEXTURE_STATE      */ wined3d_cs_exec_set_texture_state,
     /* WINED3D_CS_OP_SET_SAMPLER_STATE      */ wined3d_cs_exec_set_sampler_state,
     /* WINED3D_CS_OP_SET_TRANSFORM          */ wined3d_cs_exec_set_transform,
+    /* WINED3D_CS_OP_SET_CLIP_PLANE         */ wined3d_cs_exec_set_clip_plane,
 };
 
 static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index e37a28d..1f2642b 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1734,14 +1734,8 @@ HRESULT CDECL wined3d_device_set_clip_plane(struct wined3d_device *device,
 
     device->update_state->clip_planes[plane_idx] = *plane;
 
-    /* Handle recording of state blocks. */
-    if (device->recording)
-    {
-        TRACE("Recording... not performing anything.\n");
-        return WINED3D_OK;
-    }
-
-    device_invalidate_state(device, STATE_CLIPPLANE(plane_idx));
+    if (!device->recording)
+        wined3d_cs_emit_set_clip_plane(device->cs, plane_idx, plane);
 
     return WINED3D_OK;
 }
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 69738d5..6dc5c7f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2485,6 +2485,8 @@ void wined3d_cs_emit_draw(struct wined3d_cs *cs, UINT start_idx, UINT index_coun
 void wined3d_cs_emit_present(struct wined3d_cs *cs, struct wined3d_swapchain *swapchain,
         const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
         const RGNDATA *dirty_region, DWORD flags) DECLSPEC_HIDDEN;
+void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
+        const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_depth_stencil(struct wined3d_cs *cs, struct wined3d_surface *depth_stencil) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_geometry_shader(struct wined3d_cs *cs, struct wined3d_shader *shader) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_index_buffer(struct wined3d_cs *cs, struct wined3d_buffer *buffer,
-- 
1.7.10.4




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