[PATCH 4/5] d3drm: Get rid of the mesh_material typedef.
Henri Verbeet
hverbeet at codeweavers.com
Thu Oct 31 03:40:42 CDT 2013
---
dlls/d3drm/meshbuilder.c | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
diff --git a/dlls/d3drm/meshbuilder.c b/dlls/d3drm/meshbuilder.c
index 5e776d5..486d787 100644
--- a/dlls/d3drm/meshbuilder.c
+++ b/dlls/d3drm/meshbuilder.c
@@ -62,11 +62,12 @@ struct coords_2d
D3DVALUE v;
};
-typedef struct {
+struct mesh_material
+{
D3DCOLOR color;
IDirect3DRMMaterial2 *material;
IDirect3DRMTexture3 *texture;
-} mesh_material;
+};
typedef struct {
IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
@@ -86,7 +87,7 @@ typedef struct {
IDirect3DRMMaterial2 *material;
IDirect3DRMTexture3 *texture;
DWORD nb_materials;
- mesh_material *materials;
+ struct mesh_material *materials;
DWORD *material_indices;
} IDirect3DRMMeshBuilderImpl;
--
1.7.10.4
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