[PATCH 5/5] d3d9/tests: Test the behavior of failing surface creation calls
Stefan Dösinger
stefan at codeweavers.com
Tue Sep 3 07:07:17 CDT 2013
---
dlls/d3d9/tests/device.c | 50 ++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 50 insertions(+)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index af39ffa..7516996 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -6890,6 +6890,55 @@ out:
DestroyWindow(window);
}
+static void test_create_rt_ds_fail(void)
+{
+ IDirect3DDevice9 *device;
+ HWND window;
+ HRESULT hr;
+ ULONG refcount;
+ IDirect3D9 *d3d9;
+ IDirect3DSurface9 *surface;
+
+ if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
+ {
+ skip("Failed to create IDirect3D9 object, skipping tests.\n");
+ return;
+ }
+
+ window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, 0, 0, 0, 0);
+ if (!(device = create_device(d3d9, window, window, TRUE)))
+ {
+ skip("Failed to create a D3D device, skipping tests.\n");
+ IDirect3D9_Release(d3d9);
+ DestroyWindow(window);
+ return;
+ }
+
+ /* Output pointer == NULL segfaults on Windows. */
+
+ surface = (IDirect3DSurface9 *)0xdeadbeef;
+ hr = IDirect3DDevice9_CreateRenderTarget(device, 4, 4, D3DFMT_D16,
+ D3DMULTISAMPLE_NONE, 0, FALSE, &surface, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Creating a D16 render target returned hr %#x.\n", hr);
+ ok(surface == NULL, "Got pointer %p, expected NULL.\n", surface);
+ if (SUCCEEDED(hr))
+ IDirect3DSurface9_Release(surface);
+
+ surface = (IDirect3DSurface9 *)0xdeadbeef;
+ hr = IDirect3DDevice9_CreateDepthStencilSurface(device, 4, 4, D3DFMT_A8R8G8B8,
+ D3DMULTISAMPLE_NONE, 0, TRUE, &surface, NULL);
+ ok(hr == D3DERR_INVALIDCALL, "Creating a A8R8G8B8 depth stencil returned hr %#x.\n", hr);
+ ok(surface == NULL, "Got pointer %p, expected NULL.\n", surface);
+ if (SUCCEEDED(hr))
+ IDirect3DSurface9_Release(surface);
+
+ refcount = IDirect3DDevice9_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ IDirect3D9_Release(d3d9);
+ DestroyWindow(window);
+}
+
START_TEST(device)
{
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
@@ -6982,6 +7031,7 @@ START_TEST(device)
test_vidmem_accounting();
test_volume_locking();
test_update_volumetexture();
+ test_create_rt_ds_fail();
}
out:
--
1.8.1.5
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