[PATCH 1/8] dplayx: Use consistent naming for the IDirectPlaySP methods.

Michael Stefaniuc mstefani at redhat.de
Wed Sep 4 16:47:25 CDT 2013


---
 dlls/dplayx/dplaysp.c | 22 +++++++---------------
 1 file changed, 7 insertions(+), 15 deletions(-)

diff --git a/dlls/dplayx/dplaysp.c b/dlls/dplayx/dplaysp.c
index 899348e..3a2f36d 100644
--- a/dlls/dplayx/dplaysp.c
+++ b/dlls/dplayx/dplaysp.c
@@ -188,12 +188,8 @@ static BOOL DPSP_DestroyDirectPlaySP( LPVOID lpSP )
   return TRUE;
 }
 
-/* Interface implementation */
-
-static HRESULT WINAPI DPSP_QueryInterface
-( LPDIRECTPLAYSP iface,
-  REFIID riid,
-  LPVOID* ppvObj )
+static HRESULT WINAPI IDirectPlaySPImpl_QueryInterface( IDirectPlaySP *iface, REFIID riid,
+        void **ppvObj )
 {
   IDirectPlaySPImpl *This = (IDirectPlaySPImpl *)iface;
   TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj );
@@ -228,8 +224,7 @@ static HRESULT WINAPI DPSP_QueryInterface
   return S_OK;
 }
 
-static ULONG WINAPI DPSP_AddRef
-( LPDIRECTPLAYSP iface )
+static ULONG WINAPI IDirectPlaySPImpl_AddRef( IDirectPlaySP *iface )
 {
   ULONG ulInterfaceRefCount, ulObjRefCount;
   IDirectPlaySPImpl *This = (IDirectPlaySPImpl *)iface;
@@ -243,8 +238,7 @@ static ULONG WINAPI DPSP_AddRef
   return ulObjRefCount;
 }
 
-static ULONG WINAPI DPSP_Release
-( LPDIRECTPLAYSP iface )
+static ULONG WINAPI IDirectPlaySPImpl_Release( IDirectPlaySP *iface )
 {
   ULONG ulInterfaceRefCount, ulObjRefCount;
   IDirectPlaySPImpl *This = (IDirectPlaySPImpl *)iface;
@@ -899,11 +893,9 @@ static VOID WINAPI IDirectPlaySPImpl_SendComplete
 
 static const IDirectPlaySPVtbl directPlaySPVT =
 {
-
-  DPSP_QueryInterface,
-  DPSP_AddRef,
-  DPSP_Release,
-
+  IDirectPlaySPImpl_QueryInterface,
+  IDirectPlaySPImpl_AddRef,
+  IDirectPlaySPImpl_Release,
   IDirectPlaySPImpl_AddMRUEntry,
   IDirectPlaySPImpl_CreateAddress,
   IDirectPlaySPImpl_EnumAddress,
-- 
1.8.3.1



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