[PATCH 1/8] dplayx: Use consistent naming for the IDirectPlaySP methods.
Michael Stefaniuc
mstefani at redhat.de
Wed Sep 4 16:47:25 CDT 2013
---
dlls/dplayx/dplaysp.c | 22 +++++++---------------
1 file changed, 7 insertions(+), 15 deletions(-)
diff --git a/dlls/dplayx/dplaysp.c b/dlls/dplayx/dplaysp.c
index 899348e..3a2f36d 100644
--- a/dlls/dplayx/dplaysp.c
+++ b/dlls/dplayx/dplaysp.c
@@ -188,12 +188,8 @@ static BOOL DPSP_DestroyDirectPlaySP( LPVOID lpSP )
return TRUE;
}
-/* Interface implementation */
-
-static HRESULT WINAPI DPSP_QueryInterface
-( LPDIRECTPLAYSP iface,
- REFIID riid,
- LPVOID* ppvObj )
+static HRESULT WINAPI IDirectPlaySPImpl_QueryInterface( IDirectPlaySP *iface, REFIID riid,
+ void **ppvObj )
{
IDirectPlaySPImpl *This = (IDirectPlaySPImpl *)iface;
TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj );
@@ -228,8 +224,7 @@ static HRESULT WINAPI DPSP_QueryInterface
return S_OK;
}
-static ULONG WINAPI DPSP_AddRef
-( LPDIRECTPLAYSP iface )
+static ULONG WINAPI IDirectPlaySPImpl_AddRef( IDirectPlaySP *iface )
{
ULONG ulInterfaceRefCount, ulObjRefCount;
IDirectPlaySPImpl *This = (IDirectPlaySPImpl *)iface;
@@ -243,8 +238,7 @@ static ULONG WINAPI DPSP_AddRef
return ulObjRefCount;
}
-static ULONG WINAPI DPSP_Release
-( LPDIRECTPLAYSP iface )
+static ULONG WINAPI IDirectPlaySPImpl_Release( IDirectPlaySP *iface )
{
ULONG ulInterfaceRefCount, ulObjRefCount;
IDirectPlaySPImpl *This = (IDirectPlaySPImpl *)iface;
@@ -899,11 +893,9 @@ static VOID WINAPI IDirectPlaySPImpl_SendComplete
static const IDirectPlaySPVtbl directPlaySPVT =
{
-
- DPSP_QueryInterface,
- DPSP_AddRef,
- DPSP_Release,
-
+ IDirectPlaySPImpl_QueryInterface,
+ IDirectPlaySPImpl_AddRef,
+ IDirectPlaySPImpl_Release,
IDirectPlaySPImpl_AddMRUEntry,
IDirectPlaySPImpl_CreateAddress,
IDirectPlaySPImpl_EnumAddress,
--
1.8.3.1
More information about the wine-patches
mailing list