[PATCH 5/5] d3drm: Avoid LPRECT.
Henri Verbeet
hverbeet at codeweavers.com
Tue Sep 10 02:32:36 CDT 2013
---
dlls/d3drm/texture.c | 7 +++----
include/d3drmobj.h | 2 +-
2 files changed, 4 insertions(+), 5 deletions(-)
diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c
index b2ea078..5ed2ad0 100644
--- a/dlls/d3drm/texture.c
+++ b/dlls/d3drm/texture.c
@@ -565,11 +565,10 @@ static HRESULT WINAPI IDirect3DRMTexture3Impl_InitFromResource(IDirect3DRMTextur
return E_NOTIMPL;
}
-static HRESULT WINAPI IDirect3DRMTexture3Impl_Changed(IDirect3DRMTexture3* iface, DWORD flags, DWORD nb_rects, LPRECT rects)
+static HRESULT WINAPI IDirect3DRMTexture3Impl_Changed(IDirect3DRMTexture3 *iface,
+ DWORD flags, DWORD rect_count, RECT *rects)
{
- IDirect3DRMTextureImpl *This = impl_from_IDirect3DRMTexture3(iface);
-
- FIXME("(%p/%p)->(%x, %u, %p): stub\n", iface, This, flags, nb_rects, rects);
+ FIXME("iface %p, flags %#x, rect_count %u, rects %p stub!\n", iface, flags, rect_count, rects);
return E_NOTIMPL;
}
diff --git a/include/d3drmobj.h b/include/d3drmobj.h
index d9de5c3..89198f8 100644
--- a/include/d3drmobj.h
+++ b/include/d3drmobj.h
@@ -3442,7 +3442,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture3, IDirect3DRMVisual)
STDMETHOD(InitFromFile)(THIS_ const char *filename) PURE;
STDMETHOD(InitFromSurface)(THIS_ IDirectDrawSurface *surface) PURE;
STDMETHOD(InitFromResource)(THIS_ HRSRC) PURE;
- STDMETHOD(Changed)(THIS_ DWORD dwFlags, DWORD dwcRects, LPRECT pRects) PURE;
+ STDMETHOD(Changed)(THIS_ DWORD flags, DWORD rect_count, RECT *rects) PURE;
STDMETHOD(SetColors)(THIS_ DWORD) PURE;
STDMETHOD(SetShades)(THIS_ DWORD) PURE;
STDMETHOD(SetDecalSize)(THIS_ D3DVALUE width, D3DVALUE height) PURE;
--
1.8.1.5
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