[PATCH 5/5] d3drm: Avoid LPRECT.

Henri Verbeet hverbeet at codeweavers.com
Tue Sep 10 02:32:36 CDT 2013


---
 dlls/d3drm/texture.c | 7 +++----
 include/d3drmobj.h   | 2 +-
 2 files changed, 4 insertions(+), 5 deletions(-)

diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c
index b2ea078..5ed2ad0 100644
--- a/dlls/d3drm/texture.c
+++ b/dlls/d3drm/texture.c
@@ -565,11 +565,10 @@ static HRESULT WINAPI IDirect3DRMTexture3Impl_InitFromResource(IDirect3DRMTextur
     return E_NOTIMPL;
 }
 
-static HRESULT WINAPI IDirect3DRMTexture3Impl_Changed(IDirect3DRMTexture3* iface, DWORD flags, DWORD nb_rects, LPRECT rects)
+static HRESULT WINAPI IDirect3DRMTexture3Impl_Changed(IDirect3DRMTexture3 *iface,
+        DWORD flags, DWORD rect_count, RECT *rects)
 {
-    IDirect3DRMTextureImpl *This = impl_from_IDirect3DRMTexture3(iface);
-
-    FIXME("(%p/%p)->(%x, %u, %p): stub\n", iface, This, flags, nb_rects, rects);
+    FIXME("iface %p, flags %#x, rect_count %u, rects %p stub!\n", iface, flags, rect_count, rects);
 
     return E_NOTIMPL;
 }
diff --git a/include/d3drmobj.h b/include/d3drmobj.h
index d9de5c3..89198f8 100644
--- a/include/d3drmobj.h
+++ b/include/d3drmobj.h
@@ -3442,7 +3442,7 @@ DECLARE_INTERFACE_(IDirect3DRMTexture3, IDirect3DRMVisual)
     STDMETHOD(InitFromFile)(THIS_ const char *filename) PURE;
     STDMETHOD(InitFromSurface)(THIS_ IDirectDrawSurface *surface) PURE;
     STDMETHOD(InitFromResource)(THIS_ HRSRC) PURE;
-    STDMETHOD(Changed)(THIS_ DWORD dwFlags, DWORD dwcRects, LPRECT pRects) PURE;
+    STDMETHOD(Changed)(THIS_ DWORD flags, DWORD rect_count, RECT *rects) PURE;
     STDMETHOD(SetColors)(THIS_ DWORD) PURE;
     STDMETHOD(SetShades)(THIS_ DWORD) PURE;
     STDMETHOD(SetDecalSize)(THIS_ D3DVALUE width, D3DVALUE height) PURE;
-- 
1.8.1.5




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