[PATCH 1/5] ddraw: Fix render target refcount handling.
Henri Verbeet
hverbeet at codeweavers.com
Tue Sep 17 02:22:36 CDT 2013
Similar to AddAttachedSurface() / DeleteAttachedSurface(), we should Release
the interface version that we stored. (And actually store the interface that
we AddRef.)
---
dlls/ddraw/ddraw.c | 15 ++++---
dlls/ddraw/ddraw_private.h | 4 +-
dlls/ddraw/device.c | 102 +++++++++++++++++---------------------------
dlls/ddraw/surface.c | 7 +--
4 files changed, 55 insertions(+), 73 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 608804f..bdb375b 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -4513,9 +4513,10 @@ static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
TRACE("iface %p, riid %s, surface %p, device %p.\n", iface, debugstr_guid(riid), surface, device);
wined3d_mutex_lock();
- hr = d3d_device_create(ddraw, target, 7, &object, NULL);
- if (SUCCEEDED(hr))
+ if (SUCCEEDED(hr = d3d_device_create(ddraw, target, (IUnknown *)surface, 7, &object, NULL)))
+ {
*device = &object->IDirect3DDevice7_iface;
+ }
else
{
WARN("Failed to create device, hr %#x.\n", hr);
@@ -4541,9 +4542,10 @@ static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
return CLASS_E_NOAGGREGATION;
wined3d_mutex_lock();
- hr = d3d_device_create(ddraw, surface_impl, 3, &device_impl, NULL);
- if (SUCCEEDED(hr))
+ if (SUCCEEDED(hr = d3d_device_create(ddraw, surface_impl, (IUnknown *)surface, 3, &device_impl, NULL)))
+ {
*device = &device_impl->IDirect3DDevice3_iface;
+ }
else
{
WARN("Failed to create device, hr %#x.\n", hr);
@@ -4566,9 +4568,10 @@ static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid,
iface, debugstr_guid(riid), surface, device);
wined3d_mutex_lock();
- hr = d3d_device_create(ddraw, surface_impl, 2, &device_impl, NULL);
- if (SUCCEEDED(hr))
+ if (SUCCEEDED(hr = d3d_device_create(ddraw, surface_impl, (IUnknown *)surface, 2, &device_impl, NULL)))
+ {
*device = &device_impl->IDirect3DDevice2_iface;
+ }
else
{
WARN("Failed to create device, hr %#x.\n", hr);
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 44933d3..21e0ca8 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -277,7 +277,7 @@ struct d3d_device
IUnknown *outer_unknown;
struct wined3d_device *wined3d_device;
struct ddraw *ddraw;
- struct ddraw_surface *target;
+ IUnknown *rt_iface;
struct wined3d_buffer *index_buffer;
UINT index_buffer_size;
@@ -315,7 +315,7 @@ struct d3d_device
D3DMATRIXHANDLE world, proj, view;
};
-HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
+HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target, IUnknown *rt_iface,
UINT version, struct d3d_device **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN;
enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device) DECLSPEC_HIDDEN;
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index c0332d9..66e0b7f 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -224,6 +224,7 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface)
{
struct d3d_device *This = impl_from_IUnknown(iface);
ULONG ref = InterlockedDecrement(&This->ref);
+ IUnknown *rt_iface;
TRACE("%p decreasing refcount to %u.\n", This, ref);
@@ -308,11 +309,12 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface)
IDirect3DDevice3_DeleteViewport(&This->IDirect3DDevice3_iface, &vp->IDirect3DViewport3_iface);
}
- TRACE("Releasing target %p.\n", This->target);
- /* Release the render target. */
+ TRACE("Releasing render target %p.\n", This->rt_iface);
+ rt_iface = This->rt_iface;
+ This->rt_iface = NULL;
if (This->version != 1)
- IDirectDrawSurface7_Release(&This->target->IDirectDrawSurface7_iface);
- TRACE("Target release done\n");
+ IUnknown_Release(rt_iface);
+ TRACE("Render target release done.\n");
This->ddraw->d3ddevice = NULL;
@@ -1794,31 +1796,14 @@ static HRESULT WINAPI d3d_device2_GetCurrentViewport(IDirect3DDevice2 *iface, ID
(IDirect3DViewport3 **)viewport);
}
-/*****************************************************************************
- * IDirect3DDevice7::SetRenderTarget
- *
- * Sets the render target for the Direct3DDevice.
- * For the thunks note that IDirectDrawSurface7 == IDirectDrawSurface4 and
- * IDirectDrawSurface3 == IDirectDrawSurface
- *
- * Version 2, 3 and 7
- *
- * Params:
- * NewTarget: Pointer to an IDirectDrawSurface7 interface to set as the new
- * render target
- * Flags: Some flags
- *
- * Returns:
- * D3D_OK on success, for details see IWineD3DDevice::SetRenderTarget
- *
- *****************************************************************************/
-static HRESULT d3d_device_set_render_target(struct d3d_device *device, struct ddraw_surface *target)
+static HRESULT d3d_device_set_render_target(struct d3d_device *device,
+ struct ddraw_surface *target, IUnknown *rt_iface)
{
HRESULT hr;
wined3d_mutex_lock();
- if (device->target == target)
+ if (device->rt_iface == rt_iface)
{
TRACE("No-op SetRenderTarget operation, not doing anything\n");
wined3d_mutex_unlock();
@@ -1830,7 +1815,10 @@ static HRESULT d3d_device_set_render_target(struct d3d_device *device, struct dd
wined3d_mutex_unlock();
return DDERR_INVALIDPARAMS;
}
- device->target = target;
+
+ IUnknown_AddRef(rt_iface);
+ IUnknown_Release(device->rt_iface);
+ device->rt_iface = rt_iface;
if (FAILED(hr = wined3d_device_set_render_target(device->wined3d_device,
0, target->wined3d_surface, FALSE)))
{
@@ -1845,16 +1833,14 @@ static HRESULT d3d_device_set_render_target(struct d3d_device *device, struct dd
}
static HRESULT d3d_device7_SetRenderTarget(IDirect3DDevice7 *iface,
- IDirectDrawSurface7 *NewTarget, DWORD flags)
+ IDirectDrawSurface7 *target, DWORD flags)
{
+ struct ddraw_surface *target_impl = unsafe_impl_from_IDirectDrawSurface7(target);
struct d3d_device *device = impl_from_IDirect3DDevice7(iface);
- struct ddraw_surface *target = unsafe_impl_from_IDirectDrawSurface7(NewTarget);
- TRACE("iface %p, target %p, flags %#x.\n", iface, NewTarget, flags);
+ TRACE("iface %p, target %p, flags %#x.\n", iface, target, flags);
- IDirectDrawSurface7_AddRef(NewTarget);
- IDirectDrawSurface7_Release(&device->target->IDirectDrawSurface7_iface);
- return d3d_device_set_render_target(device, target);
+ return d3d_device_set_render_target(device, target_impl, (IUnknown *)target);
}
static HRESULT WINAPI d3d_device7_SetRenderTarget_FPUSetup(IDirect3DDevice7 *iface,
@@ -1877,29 +1863,25 @@ static HRESULT WINAPI d3d_device7_SetRenderTarget_FPUPreserve(IDirect3DDevice7 *
}
static HRESULT WINAPI d3d_device3_SetRenderTarget(IDirect3DDevice3 *iface,
- IDirectDrawSurface4 *NewRenderTarget, DWORD flags)
+ IDirectDrawSurface4 *target, DWORD flags)
{
+ struct ddraw_surface *target_impl = unsafe_impl_from_IDirectDrawSurface4(target);
struct d3d_device *device = impl_from_IDirect3DDevice3(iface);
- struct ddraw_surface *target = unsafe_impl_from_IDirectDrawSurface4(NewRenderTarget);
- TRACE("iface %p, target %p, flags %#x.\n", iface, NewRenderTarget, flags);
+ TRACE("iface %p, target %p, flags %#x.\n", iface, target, flags);
- IDirectDrawSurface4_AddRef(NewRenderTarget);
- IDirectDrawSurface4_Release(&device->target->IDirectDrawSurface4_iface);
- return d3d_device_set_render_target(device, target);
+ return d3d_device_set_render_target(device, target_impl, (IUnknown *)target);
}
static HRESULT WINAPI d3d_device2_SetRenderTarget(IDirect3DDevice2 *iface,
- IDirectDrawSurface *NewRenderTarget, DWORD flags)
+ IDirectDrawSurface *target, DWORD flags)
{
+ struct ddraw_surface *target_impl = unsafe_impl_from_IDirectDrawSurface(target);
struct d3d_device *device = impl_from_IDirect3DDevice2(iface);
- struct ddraw_surface *target = unsafe_impl_from_IDirectDrawSurface(NewRenderTarget);
- TRACE("iface %p, target %p, flags %#x.\n", iface, NewRenderTarget, flags);
+ TRACE("iface %p, target %p, flags %#x.\n", iface, target, flags);
- IDirectDrawSurface_AddRef(NewRenderTarget);
- IDirectDrawSurface_Release(&device->target->IDirectDrawSurface_iface);
- return d3d_device_set_render_target(device, target);
+ return d3d_device_set_render_target(device, target_impl, (IUnknown *)target);
}
/*****************************************************************************
@@ -1922,6 +1904,7 @@ static HRESULT WINAPI d3d_device2_SetRenderTarget(IDirect3DDevice2 *iface,
static HRESULT WINAPI d3d_device7_GetRenderTarget(IDirect3DDevice7 *iface, IDirectDrawSurface7 **RenderTarget)
{
struct d3d_device *device = impl_from_IDirect3DDevice7(iface);
+ HRESULT hr;
TRACE("iface %p, target %p.\n", iface, RenderTarget);
@@ -1929,11 +1912,10 @@ static HRESULT WINAPI d3d_device7_GetRenderTarget(IDirect3DDevice7 *iface, IDire
return DDERR_INVALIDPARAMS;
wined3d_mutex_lock();
- *RenderTarget = &device->target->IDirectDrawSurface7_iface;
- IDirectDrawSurface7_AddRef(*RenderTarget);
+ hr = IUnknown_QueryInterface(device->rt_iface, &IID_IDirectDrawSurface7, (void **)RenderTarget);
wined3d_mutex_unlock();
- return D3D_OK;
+ return hr;
}
static HRESULT WINAPI d3d_device3_GetRenderTarget(IDirect3DDevice3 *iface, IDirectDrawSurface4 **RenderTarget)
@@ -6658,10 +6640,16 @@ struct d3d_device *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface)
enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device *device)
{
IDirectDrawSurface7 *depthStencil = NULL;
+ IDirectDrawSurface7 *render_target;
static DDSCAPS2 depthcaps = { DDSCAPS_ZBUFFER, 0, 0, 0 };
struct ddraw_surface *dsi;
- IDirectDrawSurface7_GetAttachedSurface(&device->target->IDirectDrawSurface7_iface, &depthcaps, &depthStencil);
+ if (device->rt_iface && SUCCEEDED(IUnknown_QueryInterface(device->rt_iface,
+ &IID_IDirectDrawSurface7, (void **)&render_target)))
+ {
+ IDirectDrawSurface7_GetAttachedSurface(render_target, &depthcaps, &depthStencil);
+ IDirectDrawSurface7_Release(render_target);
+ }
if (!depthStencil)
{
TRACE("Setting wined3d depth stencil to NULL\n");
@@ -6678,7 +6666,7 @@ enum wined3d_depth_buffer_type d3d_device_update_depth_stencil(struct d3d_device
}
static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw,
- struct ddraw_surface *target, UINT version, IUnknown *outer_unknown)
+ struct ddraw_surface *target, IUnknown *rt_iface, UINT version, IUnknown *outer_unknown)
{
static const D3DMATRIX ident =
{
@@ -6707,7 +6695,6 @@ static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw,
device->outer_unknown = &device->IUnknown_inner;
device->ddraw = ddraw;
- device->target = target;
list_init(&device->viewport_list);
if (!ddraw_handle_table_init(&device->handle_table, 64))
@@ -6733,17 +6720,9 @@ static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw,
return hr;
}
- /* FIXME: This is broken. The target AddRef() makes some sense, because
- * we store a pointer during initialization, but then that's also where
- * the AddRef() should be. We don't store ddraw->d3d_target anywhere. */
- /* AddRef the render target. Also AddRef the render target from ddraw,
- * because if it is released before the app releases the D3D device, the
- * D3D capabilities of wined3d will be uninitialized, which has bad effects.
- *
- * In most cases, those surfaces are the same anyway, but this will simply
- * add another ref which is released when the device is destroyed. */
+ device->rt_iface = rt_iface;
if (version != 1)
- IDirectDrawSurface7_AddRef(&target->IDirectDrawSurface7_iface);
+ IUnknown_AddRef(device->rt_iface);
ddraw->d3ddevice = device;
@@ -6757,7 +6736,7 @@ static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw,
return D3D_OK;
}
-HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
+HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target, IUnknown *rt_iface,
UINT version, struct d3d_device **device, IUnknown *outer_unknown)
{
struct d3d_device *object;
@@ -6787,8 +6766,7 @@ HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
return DDERR_OUTOFMEMORY;
}
- hr = d3d_device_init(object, ddraw, target, version, outer_unknown);
- if (FAILED(hr))
+ if (FAILED(hr = d3d_device_init(object, ddraw, target, rt_iface, version, outer_unknown)))
{
WARN("Failed to initialize device, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index ad67da0..d23fc9c 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -207,9 +207,10 @@ static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface,
wined3d_mutex_lock();
if (!This->device1)
{
- HRESULT hr = d3d_device_create(This->ddraw, This, 1, &This->device1,
- (IUnknown *)&This->IDirectDrawSurface_iface);
- if (FAILED(hr))
+ HRESULT hr;
+
+ if (FAILED(hr = d3d_device_create(This->ddraw, This, (IUnknown *)&This->IDirectDrawSurface_iface,
+ 1, &This->device1, (IUnknown *)&This->IDirectDrawSurface_iface)))
{
This->device1 = NULL;
wined3d_mutex_unlock();
--
1.7.10.4
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