[1/2] kernel32: Handle memory allocation failure in ReadConsoleA. Resend.

Dmitry Timoshkov dmitry at baikal.ru
Mon Apr 14 21:20:21 CDT 2014


---
 dlls/kernel32/console.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/dlls/kernel32/console.c b/dlls/kernel32/console.c
index 67c353b..9d47bf4 100644
--- a/dlls/kernel32/console.c
+++ b/dlls/kernel32/console.c
@@ -1607,6 +1607,12 @@ BOOL WINAPI ReadConsoleA(HANDLE hConsoleInput, LPVOID lpBuffer, DWORD nNumberOfC
     DWORD	ncr = 0;
     BOOL	ret;
 
+    if (!ptr)
+    {
+        SetLastError(ERROR_NOT_ENOUGH_MEMORY);
+        return FALSE;
+    }
+
     if ((ret = ReadConsoleW(hConsoleInput, ptr, nNumberOfCharsToRead, &ncr, NULL)))
         ncr = WideCharToMultiByte(GetConsoleCP(), 0, ptr, ncr, lpBuffer, nNumberOfCharsToRead, NULL, NULL);
 
-- 
1.9.2




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