[PATCH 1/5] d3d8: Return E_OUTOFMEMORY on HeapAlloc() failure in device_parent_surface_created().

Henri Verbeet hverbeet at codeweavers.com
Tue Aug 12 04:11:00 CDT 2014


Similar to device_parent_volume_created().
---
 dlls/d3d8/device.c |    5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index fd4cd3c..ee9d555 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -2947,10 +2947,7 @@ static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent
             device_parent, container_parent, surface, parent, parent_ops);
 
     if (!(d3d_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_surface))))
-    {
-        FIXME("Failed to allocate surface memory.\n");
-        return D3DERR_OUTOFVIDEOMEMORY;
-    }
+        return E_OUTOFMEMORY;
 
     surface_init(d3d_surface, surface, device, parent_ops);
     *parent = d3d_surface;
-- 
1.7.10.4




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