[PATCH 3/5] d3d8: Volumes are always part of a texture.

Henri Verbeet hverbeet at codeweavers.com
Tue Aug 12 04:11:02 CDT 2014


---
 dlls/d3d8/d3d8_private.h |    7 ++--
 dlls/d3d8/device.c       |    7 +---
 dlls/d3d8/volume.c       |   81 +++++++---------------------------------------
 3 files changed, 15 insertions(+), 80 deletions(-)

diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index 0961503..27394ea 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -205,12 +205,11 @@ struct d3d8_volume
     IDirect3DVolume8 IDirect3DVolume8_iface;
     struct d3d8_resource resource;
     struct wined3d_volume *wined3d_volume;
-    IUnknown *container;
-    IUnknown *forwardReference;
+    struct d3d8_texture *texture;
 };
 
-void volume_init(struct d3d8_volume *volume, struct wined3d_volume *wined3d_volume,
-        const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
+void volume_init(struct d3d8_volume *volume, struct d3d8_texture *texture,
+        struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
 
 struct d3d8_swapchain
 {
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index ee9d555..2ee2094 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -2975,15 +2975,10 @@ static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *
     if (!(d3d_volume = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*d3d_volume))))
         return E_OUTOFMEMORY;
 
-    volume_init(d3d_volume, volume, parent_ops);
+    volume_init(d3d_volume, container_parent, volume, parent_ops);
     *parent = d3d_volume;
     TRACE("Created volume %p.\n", d3d_volume);
 
-    d3d_volume->container = container_parent;
-
-    IDirect3DVolume8_Release(&d3d_volume->IDirect3DVolume8_iface);
-    d3d_volume->forwardReference = container_parent;
-
     return D3D_OK;
 }
 
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c
index add35ad..d116b16 100644
--- a/dlls/d3d8/volume.c
+++ b/dlls/d3d8/volume.c
@@ -51,29 +51,9 @@ static ULONG WINAPI d3d8_volume_AddRef(IDirect3DVolume8 *iface)
     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
 
     TRACE("iface %p.\n", iface);
+    TRACE("Forwarding to %p.\n", volume->texture);
 
-    if (volume->forwardReference)
-    {
-        /* Forward to the containerParent */
-        TRACE("Forwarding to %p,\n", volume->forwardReference);
-        return IUnknown_AddRef(volume->forwardReference);
-    }
-    else
-    {
-        /* No container, handle our own refcounting */
-        ULONG ref = InterlockedIncrement(&volume->resource.refcount);
-
-        TRACE("%p increasing refcount to %u.\n", iface, ref);
-
-        if (ref == 1)
-        {
-            wined3d_mutex_lock();
-            wined3d_volume_incref(volume->wined3d_volume);
-            wined3d_mutex_unlock();
-        }
-
-        return ref;
-    }
+    return IDirect3DBaseTexture8_AddRef(&volume->texture->IDirect3DBaseTexture8_iface);
 }
 
 static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
@@ -81,49 +61,18 @@ static ULONG WINAPI d3d8_volume_Release(IDirect3DVolume8 *iface)
     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
 
     TRACE("iface %p.\n", iface);
+    TRACE("Forwarding to %p.\n", volume->texture);
 
-    if (volume->forwardReference)
-    {
-        /* Forward to the containerParent */
-        TRACE("Forwarding to %p.\n", volume->forwardReference);
-        return IUnknown_Release(volume->forwardReference);
-    }
-    else
-    {
-        /* No container, handle our own refcounting */
-        ULONG ref = InterlockedDecrement(&volume->resource.refcount);
-
-        TRACE("%p decreasing refcount to %u.\n", iface, ref);
-
-        if (!ref)
-        {
-            wined3d_mutex_lock();
-            wined3d_volume_decref(volume->wined3d_volume);
-            wined3d_mutex_unlock();
-        }
-
-        return ref;
-    }
+    return IDirect3DBaseTexture8_Release(&volume->texture->IDirect3DBaseTexture8_iface);
 }
 
 static HRESULT WINAPI d3d8_volume_GetDevice(IDirect3DVolume8 *iface, IDirect3DDevice8 **device)
 {
     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
-    IDirect3DResource8 *resource;
-    HRESULT hr;
 
     TRACE("iface %p, device %p.\n", iface, device);
 
-    hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource8, (void **)&resource);
-    if (SUCCEEDED(hr))
-    {
-        hr = IDirect3DResource8_GetDevice(resource, device);
-        IDirect3DResource8_Release(resource);
-
-        TRACE("Returning device %p.\n", *device);
-    }
-
-    return hr;
+    return IDirect3DBaseTexture8_GetDevice(&volume->texture->IDirect3DBaseTexture8_iface, device);
 }
 
 static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUID guid,
@@ -157,19 +106,10 @@ static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGU
 static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)
 {
     struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface);
-    HRESULT res;
-
-    TRACE("iface %p, riid %s, container %p.\n",
-            iface, debugstr_guid(riid), container);
-
-    if (!volume->container)
-        return E_NOINTERFACE;
-
-    res = IUnknown_QueryInterface(volume->container, riid, container);
 
-    TRACE("Returning %p.\n", *container);
+    TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container);
 
-    return res;
+    return IDirect3DBaseTexture8_QueryInterface(&volume->texture->IDirect3DBaseTexture8_iface, riid, container);
 }
 
 static HRESULT WINAPI d3d8_volume_GetDesc(IDirect3DVolume8 *iface, D3DVOLUME_DESC *desc)
@@ -261,13 +201,14 @@ static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
     volume_wined3d_object_destroyed,
 };
 
-void volume_init(struct d3d8_volume *volume, struct wined3d_volume *wined3d_volume,
-        const struct wined3d_parent_ops **parent_ops)
+void volume_init(struct d3d8_volume *volume, struct d3d8_texture *texture,
+        struct wined3d_volume *wined3d_volume, const struct wined3d_parent_ops **parent_ops)
 {
     volume->IDirect3DVolume8_iface.lpVtbl = &d3d8_volume_vtbl;
     d3d8_resource_init(&volume->resource);
-    wined3d_volume_incref(wined3d_volume);
+    volume->resource.refcount = 0;
     volume->wined3d_volume = wined3d_volume;
+    volume->texture = texture;
 
     *parent_ops = &d3d8_volume_wined3d_parent_ops;
 }
-- 
1.7.10.4




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