wined3d: Fix trace output of emulated_textureram.

Johannes Brandstätter jbrandst at 2ds.eu
Sun Aug 31 14:40:46 CDT 2014


---
 dlls/wined3d/wined3d_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 7ab2448..3d28bc3 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -257,7 +257,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
             if(TmpVideoMemorySize > 0)
             {
                 wined3d_settings.emulated_textureram =
TmpVideoMemorySize *1024*1024;
-                TRACE("Use %iMB = %d byte for emulated_textureram\n",
+                TRACE("Use %iMB = %u byte for emulated_textureram\n",
                         TmpVideoMemorySize,
                         wined3d_settings.emulated_textureram);
             }
-- 
2.1.0




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