[PATCH 6/9] d3d10core: Implement d3d10_rendertarget_view_GetDevice().

Henri Verbeet hverbeet at codeweavers.com
Thu Feb 13 03:14:23 CST 2014


---
 dlls/d3d10core/d3d10core_private.h |    3 ++-
 dlls/d3d10core/device.c            |    9 ++++-----
 dlls/d3d10core/tests/device.c      |   10 ++++++++++
 dlls/d3d10core/view.c              |   12 ++++++++++--
 4 files changed, 26 insertions(+), 8 deletions(-)

diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h
index c548c4a..2a4245e 100644
--- a/dlls/d3d10core/d3d10core_private.h
+++ b/dlls/d3d10core/d3d10core_private.h
@@ -138,9 +138,10 @@ struct d3d10_rendertarget_view
     struct wined3d_rendertarget_view *wined3d_view;
     D3D10_RENDER_TARGET_VIEW_DESC desc;
     ID3D10Resource *resource;
+    ID3D10Device1 *device;
 };
 
-HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
+HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, struct d3d10_device *device,
         ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc) DECLSPEC_HIDDEN;
 struct d3d10_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) DECLSPEC_HIDDEN;
 
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 8b3e19c..5a23e8f 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -1188,17 +1188,16 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateShaderResourceView(ID3D10Dev
 static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRenderTargetView(ID3D10Device1 *iface,
         ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10RenderTargetView **view)
 {
+    struct d3d10_device *device = impl_from_ID3D10Device(iface);
     struct d3d10_rendertarget_view *object;
     HRESULT hr;
 
-    TRACE("iface %p, resource %p, desc %p, view %p stub!\n", iface, resource, desc, view);
+    TRACE("iface %p, resource %p, desc %p, view %p.\n", iface, resource, desc, view);
 
-    object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
-    if (!object)
+    if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
         return E_OUTOFMEMORY;
 
-    hr = d3d10_rendertarget_view_init(object, resource, desc);
-    if (FAILED(hr))
+    if (FAILED(hr = d3d10_rendertarget_view_init(object, device, resource, desc)))
     {
         WARN("Failed to initialize rendertarget view, hr %#x.\n", hr);
         HeapFree(GetProcessHeap(), 0, object);
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index e5e1803..80b7e7d 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -308,8 +308,18 @@ static void test_create_rendertarget_view(void)
     U(rtv_desc).Buffer.ElementOffset = 0;
     U(rtv_desc).Buffer.ElementWidth = 64;
 
+    expected_refcount = get_refcount((IUnknown *)device) + 1;
     hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)buffer, &rtv_desc, &rtview);
     ok(SUCCEEDED(hr), "Failed to create a rendertarget view, hr %#x\n", hr);
+    refcount = get_refcount((IUnknown *)device);
+    ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount);
+    tmp = NULL;
+    expected_refcount = refcount + 1;
+    ID3D10RenderTargetView_GetDevice(rtview, &tmp);
+    ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device);
+    refcount = get_refcount((IUnknown *)device);
+    ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
+    ID3D10Device_Release(tmp);
 
     ID3D10RenderTargetView_Release(rtview);
     ID3D10Buffer_Release(buffer);
diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c
index c3333c8..999009c 100644
--- a/dlls/d3d10core/view.c
+++ b/dlls/d3d10core/view.c
@@ -587,6 +587,7 @@ static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTarge
     {
         wined3d_rendertarget_view_decref(This->wined3d_view);
         ID3D10Resource_Release(This->resource);
+        ID3D10Device1_Release(This->device);
         HeapFree(GetProcessHeap(), 0, This);
     }
 
@@ -597,7 +598,12 @@ static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTarge
 
 static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView *iface, ID3D10Device **device)
 {
-    FIXME("iface %p, device %p stub!\n", iface, device);
+    struct d3d10_rendertarget_view *view = impl_from_ID3D10RenderTargetView(iface);
+
+    TRACE("iface %p, device %p.\n", iface, device);
+
+    *device = (ID3D10Device *)view->device;
+    ID3D10Device_AddRef(*device);
 }
 
 static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView *iface,
@@ -668,7 +674,7 @@ static const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl =
     d3d10_rendertarget_view_GetDesc,
 };
 
-HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
+HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, struct d3d10_device *device,
         ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc)
 {
     struct wined3d_resource *wined3d_resource;
@@ -703,6 +709,8 @@ HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view,
 
     view->resource = resource;
     ID3D10Resource_AddRef(resource);
+    view->device = &device->ID3D10Device1_iface;
+    ID3D10Device1_AddRef(view->device);
 
     return S_OK;
 }
-- 
1.7.10.4




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