[PATCH 2/5] d3dx9: Enforce minimum texture dimensions for block-based pixel formats.
Matteo Bruni
mbruni at codeweavers.com
Fri Feb 14 08:53:10 CST 2014
---
dlls/d3dx9_36/tests/texture.c | 11 ++++
dlls/d3dx9_36/texture.c | 149 ++++++++++++++++++++++--------------------
2 files changed, 89 insertions(+), 71 deletions(-)
diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c
index afc7144..4a93ac6 100644
--- a/dlls/d3dx9_36/tests/texture.c
+++ b/dlls/d3dx9_36/tests/texture.c
@@ -340,6 +340,17 @@ static void test_D3DXCheckTextureRequirements(IDirect3DDevice9 *device)
ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
ok(format == expected, "Returned format %u, expected %u\n", format, expected);
+ /* Block-based texture formats and size < block size. */
+ format = D3DFMT_DXT1;
+ width = 2; height = 2;
+ mipmaps = 1;
+ hr = D3DXCheckTextureRequirements(device, &width, &height, &mipmaps, 0, &format, D3DPOOL_DEFAULT);
+ ok(hr == D3D_OK, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr, D3D_OK);
+ ok(width == 4, "Returned width %d, expected %d\n", width, 4);
+ ok(height == 4, "Returned height %d, expected %d\n", height, 4);
+ ok(mipmaps == 1, "Returned mipmaps %d, expected %d\n", mipmaps, 1);
+ ok(format == D3DFMT_DXT1, "Returned format %u, expected %u\n", format, D3DFMT_DXT1);
+
IDirect3D9_Release(d3d);
}
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index f96536a..be86347 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -195,6 +195,7 @@ HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UIN
D3DDISPLAYMODE mode;
HRESULT hr;
D3DFORMAT usedformat = D3DFMT_UNKNOWN;
+ const struct pixel_format_desc *fmt;
TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device, width, height, miplevels, usage, format, pool);
@@ -211,73 +212,6 @@ HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UIN
if ((pool != D3DPOOL_DEFAULT) && (pool != D3DPOOL_MANAGED) && (pool != D3DPOOL_SYSTEMMEM) && (pool != D3DPOOL_SCRATCH))
return D3DERR_INVALIDCALL;
- /* width and height */
- if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps)))
- return D3DERR_INVALIDCALL;
-
- /* 256 x 256 default width/height */
- if ((w == D3DX_DEFAULT) && (h == D3DX_DEFAULT))
- w = h = 256;
- else if (w == D3DX_DEFAULT)
- w = (height ? h : 256);
- else if (h == D3DX_DEFAULT)
- h = (width ? w : 256);
-
- /* ensure width/height is power of 2 */
- if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(w)))
- w = make_pow2(w);
-
- if (w > caps.MaxTextureWidth)
- w = caps.MaxTextureWidth;
-
- if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(h)))
- h = make_pow2(h);
-
- if (h > caps.MaxTextureHeight)
- h = caps.MaxTextureHeight;
-
- /* texture must be square? */
- if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY)
- {
- if (w > h)
- h = w;
- else
- w = h;
- }
-
- if (width)
- *width = w;
-
- if (height)
- *height = h;
-
- /* miplevels */
- if (miplevels && (usage & D3DUSAGE_AUTOGENMIPMAP))
- {
- if (*miplevels > 1)
- *miplevels = 0;
- }
- else if (miplevels)
- {
- UINT max_mipmaps = 1;
-
- if (!width && !height)
- max_mipmaps = 9; /* number of mipmaps in a 256x256 texture */
- else
- {
- UINT max_dimen = max(w, h);
-
- while (max_dimen > 1)
- {
- max_dimen >>= 1;
- max_mipmaps++;
- }
- }
-
- if (*miplevels == 0 || *miplevels > max_mipmaps)
- *miplevels = max_mipmaps;
- }
-
/* format */
if (format)
{
@@ -303,17 +237,18 @@ HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UIN
if ((usedformat == D3DFMT_UNKNOWN) || (usedformat == D3DX_DEFAULT))
usedformat = D3DFMT_A8R8G8B8;
+ fmt = get_format_info(usedformat);
+
hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType, mode.Format,
usage, D3DRTYPE_TEXTURE, usedformat);
-
if (FAILED(hr))
{
- /* Heuristic to choose the fallback format */
- const struct pixel_format_desc *fmt = get_format_info(usedformat);
BOOL allow_24bits;
int bestscore = INT_MIN, i = 0, j;
unsigned int channels;
- const struct pixel_format_desc *curfmt;
+ const struct pixel_format_desc *curfmt, *bestfmt = NULL;
+
+ TRACE("Requested format not supported, looking for a fallback.\n");
if (!fmt)
{
@@ -358,11 +293,83 @@ HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UIN
{
bestscore = score;
usedformat = curfmt->format;
+ bestfmt = curfmt;
}
}
+ fmt = bestfmt;
hr = D3D_OK;
}
+ if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps)))
+ return D3DERR_INVALIDCALL;
+
+ if ((w == D3DX_DEFAULT) && (h == D3DX_DEFAULT))
+ w = h = 256;
+ else if (w == D3DX_DEFAULT)
+ w = (height ? h : 256);
+ else if (h == D3DX_DEFAULT)
+ h = (width ? w : 256);
+
+ if (fmt->block_width != 1 || fmt->block_height != 1)
+ {
+ if (w < fmt->block_width)
+ w = fmt->block_width;
+ if (h < fmt->block_height)
+ h = fmt->block_height;
+ }
+
+ if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(w)))
+ w = make_pow2(w);
+
+ if (w > caps.MaxTextureWidth)
+ w = caps.MaxTextureWidth;
+
+ if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(h)))
+ h = make_pow2(h);
+
+ if (h > caps.MaxTextureHeight)
+ h = caps.MaxTextureHeight;
+
+ if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY)
+ {
+ if (w > h)
+ h = w;
+ else
+ w = h;
+ }
+
+ if (width)
+ *width = w;
+
+ if (height)
+ *height = h;
+
+ if (miplevels && (usage & D3DUSAGE_AUTOGENMIPMAP))
+ {
+ if (*miplevels > 1)
+ *miplevels = 0;
+ }
+ else if (miplevels)
+ {
+ UINT max_mipmaps = 1;
+
+ if (!width && !height)
+ max_mipmaps = 9; /* number of mipmaps in a 256x256 texture */
+ else
+ {
+ UINT max_dimen = max(w, h);
+
+ while (max_dimen > 1)
+ {
+ max_dimen >>= 1;
+ max_mipmaps++;
+ }
+ }
+
+ if (*miplevels == 0 || *miplevels > max_mipmaps)
+ *miplevels = max_mipmaps;
+ }
+
cleanup:
if (d3d)
--
1.8.3.2
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