[PATCH 1/6] d3d10core: Implement d3d10_sampler_state_GetDevice().

Henri Verbeet hverbeet at codeweavers.com
Mon Feb 17 04:24:29 CST 2014


---
 dlls/d3d10core/d3d10core_private.h |    7 ++++++-
 dlls/d3d10core/device.c            |    5 -----
 dlls/d3d10core/state.c             |   16 +++++++++++++---
 dlls/d3d10core/tests/device.c      |   14 ++++++++++++--
 4 files changed, 31 insertions(+), 11 deletions(-)

diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h
index 8fdef8a..4f5abad 100644
--- a/dlls/d3d10core/d3d10core_private.h
+++ b/dlls/d3d10core/d3d10core_private.h
@@ -272,10 +272,10 @@ struct d3d10_sampler_state
     ID3D10SamplerState ID3D10SamplerState_iface;
     LONG refcount;
 
-    struct d3d10_device *device;
     struct wined3d_sampler *wined3d_sampler;
     D3D10_SAMPLER_DESC desc;
     struct wine_rb_entry entry;
+    ID3D10Device1 *device;
 };
 
 HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10_device *device,
@@ -319,6 +319,11 @@ struct d3d10_device
     struct d3d10_rasterizer_state *rasterizer_state;
 };
 
+static inline struct d3d10_device *impl_from_ID3D10Device(ID3D10Device1 *iface)
+{
+    return CONTAINING_RECORD(iface, struct d3d10_device, ID3D10Device1_iface);
+}
+
 HRESULT d3d10_device_init(struct d3d10_device *device, void *outer_unknown) DECLSPEC_HIDDEN;
 
 /* Layered device */
diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c
index 8085e56..0bd9883 100644
--- a/dlls/d3d10core/device.c
+++ b/dlls/d3d10core/device.c
@@ -101,11 +101,6 @@ static ULONG STDMETHODCALLTYPE d3d10_device_inner_Release(IUnknown *iface)
 
 /* IUnknown methods */
 
-static inline struct d3d10_device *impl_from_ID3D10Device(ID3D10Device1 *iface)
-{
-    return CONTAINING_RECORD(iface, struct d3d10_device, ID3D10Device1_iface);
-}
-
 static HRESULT STDMETHODCALLTYPE d3d10_device_QueryInterface(ID3D10Device1 *iface, REFIID riid,
         void **ppv)
 {
diff --git a/dlls/d3d10core/state.c b/dlls/d3d10core/state.c
index f0d162b..3e4e8ef 100644
--- a/dlls/d3d10core/state.c
+++ b/dlls/d3d10core/state.c
@@ -487,8 +487,11 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *i
 
     if (!refcount)
     {
+        struct d3d10_device *device = impl_from_ID3D10Device(state->device);
+
         wined3d_sampler_decref(state->wined3d_sampler);
-        wine_rb_remove(&state->device->sampler_states, &state->desc);
+        wine_rb_remove(&device->sampler_states, &state->desc);
+        ID3D10Device1_Release(state->device);
         HeapFree(GetProcessHeap(), 0, state);
     }
 
@@ -499,7 +502,12 @@ static ULONG STDMETHODCALLTYPE d3d10_sampler_state_Release(ID3D10SamplerState *i
 
 static void STDMETHODCALLTYPE d3d10_sampler_state_GetDevice(ID3D10SamplerState *iface, ID3D10Device **device)
 {
-    FIXME("iface %p, device %p stub!\n", iface, device);
+    struct d3d10_sampler_state *state = impl_from_ID3D10SamplerState(iface);
+
+    TRACE("iface %p, device %p.\n", iface, device);
+
+    *device = (ID3D10Device *)state->device;
+    ID3D10Device_AddRef(*device);
 }
 
 static HRESULT STDMETHODCALLTYPE d3d10_sampler_state_GetPrivateData(ID3D10SamplerState *iface,
@@ -562,7 +570,6 @@ HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10
 
     state->ID3D10SamplerState_iface.lpVtbl = &d3d10_sampler_state_vtbl;
     state->refcount = 1;
-    state->device = device;
     state->desc = *desc;
 
     if (FAILED(hr = wined3d_sampler_create(state, &state->wined3d_sampler)))
@@ -578,6 +585,9 @@ HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state, struct d3d10
         return E_FAIL;
     }
 
+    state->device = &device->ID3D10Device1_iface;
+    ID3D10Device1_AddRef(state->device);
+
     return S_OK;
 }
 
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index 7eef19a..d0ad0c4 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -605,9 +605,9 @@ float4 main(const float4 color : COLOR) : SV_TARGET
 static void test_create_sampler_state(void)
 {
     ID3D10SamplerState *sampler_state1, *sampler_state2;
+    ULONG refcount, expected_refcount;
     D3D10_SAMPLER_DESC sampler_desc;
-    ID3D10Device *device;
-    ULONG refcount;
+    ID3D10Device *device, *tmp;
     HRESULT hr;
 
     if (!(device = create_device()))
@@ -633,11 +633,21 @@ static void test_create_sampler_state(void)
     sampler_desc.MinLOD = 0.0f;
     sampler_desc.MaxLOD = 16.0f;
 
+    expected_refcount = get_refcount((IUnknown *)device) + 1;
     hr = ID3D10Device_CreateSamplerState(device, &sampler_desc, &sampler_state1);
     ok(SUCCEEDED(hr), "Failed to create sampler state, hr %#x.\n", hr);
     hr = ID3D10Device_CreateSamplerState(device, &sampler_desc, &sampler_state2);
     ok(SUCCEEDED(hr), "Failed to create sampler state, hr %#x.\n", hr);
     ok(sampler_state1 == sampler_state2, "Got different sampler state objects.\n");
+    refcount = get_refcount((IUnknown *)device);
+    ok(refcount >= expected_refcount, "Got unexpected refcount %u, expected >= %u.\n", refcount, expected_refcount);
+    tmp = NULL;
+    expected_refcount = refcount + 1;
+    ID3D10SamplerState_GetDevice(sampler_state1, &tmp);
+    ok(tmp == device, "Got unexpected device %p, expected %p.\n", tmp, device);
+    refcount = get_refcount((IUnknown *)device);
+    ok(refcount == expected_refcount, "Got unexpected refcount %u, expected %u.\n", refcount, expected_refcount);
+    ID3D10Device_Release(tmp);
 
     refcount = ID3D10SamplerState_Release(sampler_state2);
     ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
-- 
1.7.10.4




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