[PATCH 1/2] wined3d: Set buffer->map_ptr to NULL on unmap.
Stefan Dösinger
stefan at codeweavers.com
Mon Jan 27 07:41:47 CST 2014
This fixes bug 35408 and presumably bug 35411.
---
dlls/wined3d/buffer.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index b857119..c53021b 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1117,6 +1117,7 @@ void CDECL wined3d_buffer_unmap(struct wined3d_buffer *buffer)
context_release(context);
buffer_clear_dirty_areas(buffer);
+ buffer->map_ptr = NULL;
}
else if (buffer->flags & WINED3D_BUFFER_HASDESC)
{
--
1.8.3.2
More information about the wine-patches
mailing list