[PATCH 1/2] wined3d: Set buffer->map_ptr to NULL on unmap.

Stefan Dösinger stefan at codeweavers.com
Mon Jan 27 07:41:47 CST 2014


This fixes bug 35408 and presumably bug 35411.
---
 dlls/wined3d/buffer.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index b857119..c53021b 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1117,6 +1117,7 @@ void CDECL wined3d_buffer_unmap(struct wined3d_buffer *buffer)
         context_release(context);
 
         buffer_clear_dirty_areas(buffer);
+        buffer->map_ptr = NULL;
     }
     else if (buffer->flags & WINED3D_BUFFER_HASDESC)
     {
-- 
1.8.3.2




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