[PATCH 2/5] wined3d: Print a winediag message if we failed to create a DXTn texture because of lack of driver support.
Henri Verbeet
hverbeet at codeweavers.com
Tue Jul 1 00:52:30 CDT 2014
---
dlls/wined3d/texture.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 4291fd0..e0e12bc 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -25,6 +25,7 @@
#include "wined3d_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d_texture);
+WINE_DECLARE_DEBUG_CHANNEL(winediag);
static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struct wined3d_texture_ops *texture_ops,
UINT layer_count, UINT level_count, const struct wined3d_resource_desc *desc, struct wined3d_device *device,
@@ -53,6 +54,13 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc
desc->multisample_type, desc->multisample_quality, desc->usage, desc->pool,
desc->width, desc->height, desc->depth, 0, parent, parent_ops, resource_ops)))
{
+ static unsigned int once;
+
+ if ((desc->format == WINED3DFMT_DXT1 || desc->format == WINED3DFMT_DXT2 || desc->format == WINED3DFMT_DXT3
+ || desc->format == WINED3DFMT_DXT4 || desc->format == WINED3DFMT_DXT5)
+ && !(format->flags & WINED3DFMT_FLAG_TEXTURE) && !once++)
+ ERR_(winediag)("The application tried to create a DXTn texture, but the driver does not support them.\n");
+
WARN("Failed to initialize resource, returning %#x\n", hr);
return hr;
}
--
1.7.10.4
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