[PATCH 1/5] d3dx9: Fix an error trace.

Matteo Bruni mbruni at codeweavers.com
Wed Mar 5 11:35:16 CST 2014


---
 dlls/d3dx9_36/effect.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 6629f38..b7abe24 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -4382,7 +4382,7 @@ static HRESULT d3dx9_copy_data(struct d3dx_object *object, const char **ptr)
     object->data = HeapAlloc(GetProcessHeap(), 0, object->size);
     if (!object->data)
     {
-        ERR("Failed to allocate name memory.\n");
+        ERR("Failed to allocate object memory.\n");
         return E_OUTOFMEMORY;
     }
 
-- 
1.8.3.2




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