[PATCH 1/5] d3dx9: Fix an error trace.
Matteo Bruni
mbruni at codeweavers.com
Wed Mar 5 11:35:16 CST 2014
---
dlls/d3dx9_36/effect.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 6629f38..b7abe24 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -4382,7 +4382,7 @@ static HRESULT d3dx9_copy_data(struct d3dx_object *object, const char **ptr)
object->data = HeapAlloc(GetProcessHeap(), 0, object->size);
if (!object->data)
{
- ERR("Failed to allocate name memory.\n");
+ ERR("Failed to allocate object memory.\n");
return E_OUTOFMEMORY;
}
--
1.8.3.2
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