[PATCH 1/5] d3dx9: Fix a WARN.

Matteo Bruni mbruni at codeweavers.com
Thu Mar 13 10:31:06 CDT 2014


---
 dlls/d3dx9_36/effect.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 13f4524..260dfa5 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -5340,7 +5340,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
             (ID3DInclude *)include, flags, (ID3DBlob **)compilation_errors, pool);
     if (FAILED(hr))
     {
-        WARN("Failed to initialize shader reflection\n");
+        WARN("Failed to create effect object.\n");
         HeapFree(GetProcessHeap(), 0, object);
         return hr;
     }
-- 
1.8.3.2




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