[PATCH 1/5] d3dx9: Fix a WARN.
Matteo Bruni
mbruni at codeweavers.com
Thu Mar 13 10:31:06 CDT 2014
---
dlls/d3dx9_36/effect.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 13f4524..260dfa5 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -5340,7 +5340,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
(ID3DInclude *)include, flags, (ID3DBlob **)compilation_errors, pool);
if (FAILED(hr))
{
- WARN("Failed to initialize shader reflection\n");
+ WARN("Failed to create effect object.\n");
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
--
1.8.3.2
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