[PATCH 1/5] d2d1: Add the ID2D1RoundedRectangleGeometry interface.
Henri Verbeet
hverbeet at codeweavers.com
Tue May 13 02:41:09 CDT 2014
---
include/d2d1.idl | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
diff --git a/include/d2d1.idl b/include/d2d1.idl
index bf29404..2e84614 100644
--- a/include/d2d1.idl
+++ b/include/d2d1.idl
@@ -142,6 +142,13 @@ typedef struct D2D1_TRIANGLE
D2D1_POINT_2F point3;
} D2D1_TRIANGLE;
+typedef struct D2D1_ROUNDED_RECT
+{
+ D2D1_RECT_F rect;
+ float radiusX;
+ float radiusY;
+} D2D1_ROUNDED_RECT;
+
interface ID2D1Factory;
[
@@ -306,5 +313,17 @@ interface ID2D1RectangleGeometry : ID2D1Geometry
);
}
+[
+ local,
+ object,
+ uuid(2cd906a3-12e2-11dc-9fed-001143a055f9)
+]
+interface ID2D1RoundedRectangleGeometry : ID2D1Geometry
+{
+ void GetRoundedRect(
+ [out] D2D1_ROUNDED_RECT *rect
+ );
+}
+
[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
--
1.7.10.4
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