[PATCH 1/5] d2d1: Add the ID2D1RoundedRectangleGeometry interface.

Henri Verbeet hverbeet at codeweavers.com
Tue May 13 02:41:09 CDT 2014


---
 include/d2d1.idl |   19 +++++++++++++++++++
 1 file changed, 19 insertions(+)

diff --git a/include/d2d1.idl b/include/d2d1.idl
index bf29404..2e84614 100644
--- a/include/d2d1.idl
+++ b/include/d2d1.idl
@@ -142,6 +142,13 @@ typedef struct D2D1_TRIANGLE
     D2D1_POINT_2F point3;
 } D2D1_TRIANGLE;
 
+typedef struct D2D1_ROUNDED_RECT
+{
+    D2D1_RECT_F rect;
+    float radiusX;
+    float radiusY;
+} D2D1_ROUNDED_RECT;
+
 interface ID2D1Factory;
 
 [
@@ -306,5 +313,17 @@ interface ID2D1RectangleGeometry : ID2D1Geometry
     );
 }
 
+[
+    local,
+    object,
+    uuid(2cd906a3-12e2-11dc-9fed-001143a055f9)
+]
+interface ID2D1RoundedRectangleGeometry : ID2D1Geometry
+{
+    void GetRoundedRect(
+        [out] D2D1_ROUNDED_RECT *rect
+    );
+}
+
 [local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
         const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
-- 
1.7.10.4




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