[PATCH] d2d1: Add the ID2D1DrawingStateBlock interface.
Henri Verbeet
hverbeet at codeweavers.com
Wed May 14 06:02:37 CDT 2014
This supersedes patch 104596.
---
include/d2d1.idl | 50 +++++++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 49 insertions(+), 1 deletion(-)
diff --git a/include/d2d1.idl b/include/d2d1.idl
index c6b9288..6fcadee 100644
--- a/include/d2d1.idl
+++ b/include/d2d1.idl
@@ -19,10 +19,14 @@
import "unknwn.idl";
import "d2dbasetypes.h";
+interface ID2D1Factory;
+interface IDWriteRenderingParams;
+
typedef D2D_POINT_2F D2D1_POINT_2F;
typedef D2D_MATRIX_3X2_F D2D1_MATRIX_3X2_F;
typedef D2D_RECT_F D2D1_RECT_F;
typedef D2D_SIZE_F D2D1_SIZE_F;
+typedef UINT64 D2D1_TAG;
typedef enum D2D1_DEBUG_LEVEL
{
@@ -138,6 +142,22 @@ typedef enum D2D1_ARC_SIZE
D2D1_ARC_SIZE_FORCE_DWORD = 0xffffffff,
} D2D1_ARC_SIZE;
+typedef enum D2D1_ANTIALIAS_MODE
+{
+ D2D1_ANTIALIAS_MODE_PER_PRIMITIVE = 0,
+ D2D1_ANTIALIAS_MODE_ALIASED = 1,
+ D2D1_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff,
+} D2D1_ANTIALIAS_MODE;
+
+typedef enum D2D1_TEXT_ANTIALIAS_MODE
+{
+ D2D1_TEXT_ANTIALIAS_MODE_DEFAULT = 0,
+ D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE = 1,
+ D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE = 2,
+ D2D1_TEXT_ANTIALIAS_MODE_ALIASED = 3,
+ D2D1_TEXT_ANTIALIAS_MODE_FORCE_DWORD = 0xffffffff,
+} D2D1_TEXT_ANTIALIAS_MODE;
+
typedef struct D2D1_BEZIER_SEGMENT
{
D2D1_POINT_2F point1;
@@ -186,7 +206,14 @@ typedef struct D2D1_ARC_SEGMENT
D2D1_ARC_SIZE arcSize;
} D2D1_ARC_SEGMENT;
-interface ID2D1Factory;
+typedef struct D2D1_DRAWING_STATE_DESCRIPTION
+{
+ D2D1_ANTIALIAS_MODE antialiasMode;
+ D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode;
+ D2D1_TAG tag1;
+ D2D1_TAG tag2;
+ D2D1_MATRIX_3X2_F transform;
+} D2D1_DRAWING_STATE_DESCRIPTION;
[
local,
@@ -450,5 +477,26 @@ interface ID2D1PathGeometry : ID2D1Geometry
);
}
+[
+ local,
+ object,
+ uuid(28506e39-ebf6-46a1-bb47-fd85565ab957)
+]
+interface ID2D1DrawingStateBlock : ID2D1Resource
+{
+ void GetDescription(
+ [out] D2D1_DRAWING_STATE_DESCRIPTION *desc
+ );
+ void SetDescription(
+ [in] const D2D1_DRAWING_STATE_DESCRIPTION *desc
+ );
+ void SetTextRenderingParams(
+ [in] IDWriteRenderingParams *text_rendering_params
+ );
+ void GetTextRenderingParams(
+ [out] IDWriteRenderingParams **text_rendering_params
+ );
+}
+
[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
--
1.7.10.4
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