[PATCH 3/5] d2d1: Add the ID2D1GdiInteropRenderTarget interface.
Henri Verbeet
hverbeet at codeweavers.com
Mon May 19 01:21:01 CDT 2014
---
include/d2d1.idl | 23 +++++++++++++++++++++++
1 file changed, 23 insertions(+)
diff --git a/include/d2d1.idl b/include/d2d1.idl
index 2c9db1a..b76e51f 100644
--- a/include/d2d1.idl
+++ b/include/d2d1.idl
@@ -272,6 +272,13 @@ typedef enum D2D1_WINDOW_STATE
D2D1_WINDOW_STATE_FORCE_DWORD = 0xffffffff,
} D2D1_WINDOW_STATE;
+typedef enum D2D1_DC_INITIALIZE_MODE
+{
+ D2D1_DC_INITIALIZE_MODE_COPY = 0,
+ D2D1_DC_INITIALIZE_MODE_CLEAR = 1,
+ D2D1_DC_INITIALIZE_MODE_FORCE_DWORD = 0xffffffff,
+} D2D1_DC_INITIALIZE_MODE;
+
typedef struct D2D1_BEZIER_SEGMENT
{
D2D1_POINT_2F point1;
@@ -1126,5 +1133,21 @@ interface ID2D1DCRenderTarget : ID2D1RenderTarget
);
}
+[
+ local,
+ object,
+ uuid(e0db51c3-6f77-4bae-b3d5-e47509b35838)
+]
+interface ID2D1GdiInteropRenderTarget : IUnknown
+{
+ HRESULT GetDC(
+ [in] D2D1_DC_INITIALIZE_MODE mode,
+ [out] HDC *dc
+ );
+ HRESULT ReleaseDC(
+ [in] const RECT *update
+ );
+}
+
[local] HRESULT __stdcall D2D1CreateFactory(D2D1_FACTORY_TYPE factory_type, REFIID iid,
const D2D1_FACTORY_OPTIONS *factory_options, void **factory);
--
1.7.10.4
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