[PATCH 3/5] d2d1: Pass the correct vtbl in d2d_linear_gradient_brush_init().
Henri Verbeet
hverbeet at codeweavers.com
Mon Nov 3 01:59:36 CST 2014
---
dlls/d2d1/brush.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index ed92d60..6e46036 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -412,5 +412,5 @@ void d2d_linear_gradient_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *
{
FIXME("Ignoring brush properties.\n");
- d2d_brush_init(brush, render_target, brush_desc, (ID2D1BrushVtbl *)&d2d_solid_color_brush_vtbl);
+ d2d_brush_init(brush, render_target, brush_desc, (ID2D1BrushVtbl *)&d2d_linear_gradient_brush_vtbl);
}
--
1.7.10.4
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