[PATCH 1/5] wined3d: Fix mode comparison in wined3d_set_adapter_display_mode.
Stefan Dösinger
stefan at codeweavers.com
Wed Nov 19 13:13:49 CST 2014
It looks like 107751 was applied by accident. This patch fixes the
issues Henri pointed out in 107751.
---
dlls/wined3d/directx.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index dbd433b..794496b 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -3325,7 +3325,7 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
}
else
{
- if(!EnumDisplaySettingsW(adapter->DeviceName, ENUM_REGISTRY_SETTINGS, &new_mode))
+ if (!EnumDisplaySettingsW(adapter->DeviceName, ENUM_REGISTRY_SETTINGS, &new_mode))
{
ERR("Failed to read mode from registry.\n");
return WINED3DERR_NOTAVAILABLE;
@@ -3344,7 +3344,7 @@ HRESULT CDECL wined3d_set_adapter_display_mode(struct wined3d *wined3d,
&& (current_mode.dmDisplayFrequency == new_mode.dmDisplayFrequency
|| !(new_mode.dmFields & DM_DISPLAYFREQUENCY))
&& (current_mode.u2.dmDisplayFlags == new_mode.u2.dmDisplayFlags
- || new_mode.dmFields & DM_DISPLAYFLAGS))
+ || !(new_mode.dmFields & DM_DISPLAYFLAGS)))
{
TRACE("Skipping redundant mode setting call.\n");
return WINED3D_OK;
--
2.0.4
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