[PATCH 4/5] d3d8/tests: Fix test_cursor().

Stefan Dösinger stefan at codeweavers.com
Fri Nov 21 11:32:30 CST 2014


---
 dlls/d3d8/tests/device.c | 15 ++++++++++-----
 1 file changed, 10 insertions(+), 5 deletions(-)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 2733664..337ad56 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -723,6 +723,7 @@ static void test_cursor(void)
     HCURSOR cur;
     HWND window;
     HRESULT hr;
+    BOOL ret;
 
     pGetCursorInfo = (void *)GetProcAddress(user32_handle, "GetCursorInfo");
     if (!pGetCursorInfo)
@@ -731,14 +732,19 @@ static void test_cursor(void)
         return;
     }
 
+    window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
+            0, 0, 640, 480, NULL, NULL, NULL, NULL);
+    ok(!!window, "Failed to create a window.\n");
+
+    ret = SetCursorPos(50, 50);
+    ok(ret, "Failed to set cursor position.\n");
+    flush_events();
+
     memset(&info, 0, sizeof(info));
     info.cbSize = sizeof(info);
     ok(pGetCursorInfo(&info), "GetCursorInfo failed\n");
     cur = info.hCursor;
 
-    window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
-            0, 0, 640, 480, NULL, NULL, NULL, NULL);
-    ok(!!window, "Failed to create a window.\n");
     d3d = Direct3DCreate8(D3D_SDK_VERSION);
     ok(!!d3d, "Failed to create a D3D object.\n");
     if (!(device = create_device(d3d, window, NULL)))
@@ -781,12 +787,11 @@ static void test_cursor(void)
     hr = IDirect3DDevice8_ShowCursor(device, TRUE);
     ok(hr == TRUE, "IDirect3DDevice8_ShowCursor returned %#08x\n", hr);
 
-    /* GDI cursor unchanged */
     memset(&info, 0, sizeof(info));
     info.cbSize = sizeof(info);
     ok(pGetCursorInfo(&info), "GetCursorInfo failed\n");
     ok(info.flags & CURSOR_SHOWING, "The gdi cursor is hidden (%08x)\n", info.flags);
-    ok(info.hCursor == cur, "The cursor handle is %p\n", info.hCursor); /* unchanged */
+    ok(info.hCursor != cur, "The cursor handle is %p\n", info.hCursor);
 
     refcount = IDirect3DDevice8_Release(device);
     ok(!refcount, "Device has %u references left.\n", refcount);
-- 
2.0.4




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