Assorted spelling fixes.

Francois Gouget fgouget at free.fr
Sun Sep 28 16:53:46 CDT 2014


---
 dlls/comctl32/tests/button.c   |  2 +-
 dlls/comdlg32/tests/itemdlg.c  |  2 +-
 dlls/d3d8/tests/device.c       |  2 +-
 dlls/ddraw/tests/ddraw1.c      |  4 ++--
 dlls/ddraw/tests/ddraw2.c      |  4 ++--
 dlls/ddraw/tests/ddraw4.c      |  4 ++--
 dlls/ddraw/tests/ddraw7.c      |  4 ++--
 dlls/dpvoice/tests/voice.c     | 12 ++++++------
 dlls/dwrite/analyzer.c         |  2 +-
 dlls/kernel32/tests/pipe.c     |  4 ++--
 dlls/mshtml/tests/dom.c        |  2 +-
 dlls/oleaut32/tests/vartype.c  |  2 +-
 dlls/qcap/avimux.c             |  2 +-
 dlls/rsaenh/tests/rsaenh.c     |  2 +-
 dlls/shell32/tests/shlfileop.c |  2 +-
 dlls/wined3d/directx.c         |  4 ++--
 dlls/wmp/oleobj.c              |  2 +-
 dlls/wmp/tests/oleobj.c        |  2 +-
 dlls/xmllite/writer.c          |  2 +-
 19 files changed, 30 insertions(+), 30 deletions(-)

diff --git a/dlls/comctl32/tests/button.c b/dlls/comctl32/tests/button.c
index ecb438e..eb4e924 100644
--- a/dlls/comctl32/tests/button.c
+++ b/dlls/comctl32/tests/button.c
@@ -759,7 +759,7 @@ if (ret) /* TODO: remove once Wine is fixed */
     ok(!strcmp(buffA, "Button"), "got %s\n", buffA);
     DestroyWindow(hwnd);
 
-    /* explicitely create with versioned class name */
+    /* explicitly create with versioned class name */
     hwnd = CreateWindowExW(0, nameW, testW, BS_CHECKBOX, 0, 0, 50, 14, NULL, 0, 0, NULL);
 todo_wine
     ok(hwnd != NULL, "failed to create a window %s\n", wine_dbgstr_w(nameW));
diff --git a/dlls/comdlg32/tests/itemdlg.c b/dlls/comdlg32/tests/itemdlg.c
index d65c459..9a3f851 100644
--- a/dlls/comdlg32/tests/itemdlg.c
+++ b/dlls/comdlg32/tests/itemdlg.c
@@ -674,7 +674,7 @@ static void test_basics(void)
     ok(hr == S_OK, "got 0x%08x.\n", hr);
     hr = IFileSaveDialog_GetFileTypeIndex(pfsd, &filetype);
     ok(hr == S_OK, "got 0x%08x.\n", hr);
-    /* I hope noone relies on this one */
+    /* I hope no one relies on this one */
     todo_wine ok(filetype == 0, "got %d\n", filetype);
     hr = IFileSaveDialog_SetFileTypeIndex(pfsd, 0);
     ok(hr == S_OK, "got 0x%08x.\n", hr);
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index a92ca81..e066b77 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -3343,7 +3343,7 @@ static void test_validate_ps(void)
     *ps = 0xffff0101;                                                           /* ps_1_1                       */
     hr = ValidatePixelShader(ps, ps, 1, 0);
     ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
-    /* I've seen th 3rd parameter always passed as either 0 or 1, but passing
+    /* I've seen the 3rd parameter always passed as either 0 or 1, but passing
      * other values doesn't seem to hurt. */
     hr = ValidatePixelShader(ps, 0, 12345, 0);
     ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
index 4c35baa..742d82c 100644
--- a/dlls/ddraw/tests/ddraw1.c
+++ b/dlls/ddraw/tests/ddraw1.c
@@ -5214,7 +5214,7 @@ static void test_palette_gdi(void)
      * from a regular surface. Tests for the interaction between the ddraw palette and
      * the system palette are not included pending an application that depends on this.
      * The relation between those causes problems on Windows Vista and newer for games
-     * like Age of Empires or Starcraft. Don't emulate it without a real need. */
+     * like Age of Empires or StarCraft. Don't emulate it without a real need. */
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
     ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
     for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++)
@@ -5243,7 +5243,7 @@ static void test_palette_gdi(void)
     ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
 
     /* Here the offscreen surface appears to use the primary's palette,
-     * but in all likelyhood it is actually the system palette. */
+     * but in all likelihood it is actually the system palette. */
     hr = IDirectDrawSurface_GetDC(surface, &dc);
     ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c
index 750cc6e..c5a8393 100644
--- a/dlls/ddraw/tests/ddraw2.c
+++ b/dlls/ddraw/tests/ddraw2.c
@@ -6282,7 +6282,7 @@ static void test_palette_gdi(void)
      * from a regular surface. Tests for the interaction between the ddraw palette and
      * the system palette are not included pending an application that depends on this.
      * The relation between those causes problems on Windows Vista and newer for games
-     * like Age of Empires or Starcraft. Don't emulate it without a real need. */
+     * like Age of Empires or StarCraft. Don't emulate it without a real need. */
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
     ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
     for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++)
@@ -6311,7 +6311,7 @@ static void test_palette_gdi(void)
     ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
 
     /* Here the offscreen surface appears to use the primary's palette,
-     * but in all likelyhood it is actually the system palette. */
+     * but in all likelihood it is actually the system palette. */
     hr = IDirectDrawSurface_GetDC(surface, &dc);
     ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
index 8776dec..009ac6f 100644
--- a/dlls/ddraw/tests/ddraw4.c
+++ b/dlls/ddraw/tests/ddraw4.c
@@ -7280,7 +7280,7 @@ static void test_palette_gdi(void)
      * from a regular surface. Tests for the interaction between the ddraw palette and
      * the system palette are not included pending an application that depends on this.
      * The relation between those causes problems on Windows Vista and newer for games
-     * like Age of Empires or Starcraft. Don't emulate it without a real need. */
+     * like Age of Empires or StarCraft. Don't emulate it without a real need. */
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
     ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
     for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++)
@@ -7309,7 +7309,7 @@ static void test_palette_gdi(void)
     ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
 
     /* Here the offscreen surface appears to use the primary's palette,
-     * but in all likelyhood it is actually the system palette. */
+     * but in all likelihood it is actually the system palette. */
     hr = IDirectDrawSurface4_GetDC(surface, &dc);
     ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index 5e88b33..ec50fb8 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -7002,7 +7002,7 @@ static void test_palette_gdi(void)
      * from a regular surface. Tests for the interaction between the ddraw palette and
      * the system palette are not included pending an application that depends on this.
      * The relation between those causes problems on Windows Vista and newer for games
-     * like Age of Empires or Starcraft. Don't emulate it without a real need. */
+     * like Age of Empires or StarcCaft. Don't emulate it without a real need. */
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
     ok(i == sizeof(rgbquad) / sizeof(*rgbquad), "Expected count 255, got %u.\n", i);
     for (i = 0; i < sizeof(expected2) / sizeof(*expected2); i++)
@@ -7031,7 +7031,7 @@ static void test_palette_gdi(void)
     ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
 
     /* Here the offscreen surface appears to use the primary's palette,
-     * but in all likelyhood it is actually the system palette. */
+     * but in all likelihood it is actually the system palette. */
     hr = IDirectDrawSurface7_GetDC(surface, &dc);
     ok(SUCCEEDED(hr), "Failed to get DC, hr %#x.\n", hr);
     i = GetDIBColorTable(dc, 0, sizeof(rgbquad) / sizeof(*rgbquad), rgbquad);
diff --git a/dlls/dpvoice/tests/voice.c b/dlls/dpvoice/tests/voice.c
index 883c684..8048280 100644
--- a/dlls/dpvoice/tests/voice.c
+++ b/dlls/dpvoice/tests/voice.c
@@ -139,8 +139,8 @@ static BOOL test_init_dpvoice_server(void)
     }
     else
     {
-        /* Everything after Windows XP doesnt have dpvoice installed. */
-        win_skip("IDirectPlayVoiceServer not supported on thie platform\n");
+        /* Everything after Windows XP doesn't have dpvoice installed. */
+        win_skip("IDirectPlayVoiceServer not supported on this platform\n");
     }
 
     return vserver != NULL;
@@ -276,8 +276,8 @@ static BOOL test_init_dpvoice_client(void)
     }
     else
     {
-        /* Everything after Windows XP doesnt have dpvoice installed. */
-        win_skip("IDirectPlayVoiceClient not supported on thie platform\n");
+        /* Everything after Windows XP doesn't have dpvoice installed. */
+        win_skip("IDirectPlayVoiceClient not supported on this platform\n");
     }
 
     return vclient != NULL;
@@ -338,8 +338,8 @@ static void create_voicetest(void)
     }
     else
     {
-        /* Everything after Windows XP doesnt have dpvoice installed. */
-        win_skip("IDirectPlayVoiceClient not supported on thie platform\n");
+        /* Everything after Windows XP doesn't have dpvoice installed. */
+        win_skip("IDirectPlayVoiceClient not supported on this platform\n");
     }
 }
 
diff --git a/dlls/dwrite/analyzer.c b/dlls/dwrite/analyzer.c
index 46e3769..3bf546c 100644
--- a/dlls/dwrite/analyzer.c
+++ b/dlls/dwrite/analyzer.c
@@ -366,7 +366,7 @@ static HRESULT analyze_linebreaks(const WCHAR *text, UINT32 count, DWRITE_LINE_B
                 break;
             case b_ZW:
                 set_break_condition(i, BreakConditionBefore, DWRITE_BREAK_CONDITION_MAY_NOT_BREAK, &state);
-            /* LB8 - break before character after zero-width space, skip spaces inbetween */
+            /* LB8 - break before character after zero-width space, skip spaces in-between */
                 while (i < count-1 && break_class[i+1] == b_SP)
                     i++;
                 set_break_condition(i, BreakConditionBefore, DWRITE_BREAK_CONDITION_CAN_BREAK, &state);
diff --git a/dlls/kernel32/tests/pipe.c b/dlls/kernel32/tests/pipe.c
index 3f89086..056f95b 100644
--- a/dlls/kernel32/tests/pipe.c
+++ b/dlls/kernel32/tests/pipe.c
@@ -127,9 +127,9 @@ static void test_CreateNamedPipe(int pipemode)
     else
         trace("test_CreateNamedPipe starting in message mode\n");
 
-    /* Wait for non existing pipe */
+    /* Wait for nonexistent pipe */
     ret = WaitNamedPipeA(PIPENAME, 2000);
-    ok(ret == 0, "WaitNamedPipe returned %d for non existing pipe\n", ret);
+    ok(ret == 0, "WaitNamedPipe returned %d for nonexistent pipe\n", ret);
     ok(GetLastError() == ERROR_FILE_NOT_FOUND, "wrong error %u\n", GetLastError());
 
     /* Bad parameter checks */
diff --git a/dlls/mshtml/tests/dom.c b/dlls/mshtml/tests/dom.c
index 4f69e7a..ab81ead 100644
--- a/dlls/mshtml/tests/dom.c
+++ b/dlls/mshtml/tests/dom.c
@@ -7378,7 +7378,7 @@ static void test_elems(IHTMLDocument2 *doc)
         test_anchor_search((IUnknown*)elem, "?how?old=are", FALSE);
 
         /* due to incorrect behavior of ie6, search string without leading "?" is interpreted
-        as part of the pathname, and can not be accessed by get_search. */
+        as part of the pathname, and cannot be accessed by get_search. */
         test_anchor_put_search((IUnknown*)elem, "word=abc");
         test_anchor_search((IUnknown*)elem, "?word=abc", TRUE);
 
diff --git a/dlls/oleaut32/tests/vartype.c b/dlls/oleaut32/tests/vartype.c
index 026149a..7894560 100644
--- a/dlls/oleaut32/tests/vartype.c
+++ b/dlls/oleaut32/tests/vartype.c
@@ -6458,7 +6458,7 @@ static void test_recinfo(void)
     ok(hr == S_OK, "got 0x%08x\n", hr);
     ok(testcopy.bstr == NULL, "got %p\n", testcopy.bstr);
 
-    /* now destination contains inteface pointer */
+    /* now the destination contains the interface pointer */
     memset(&testcopy, 0, sizeof(testcopy));
     testcopy.disp = &dispatch.IDispatch_iface;
     dispatch.ref = 10;
diff --git a/dlls/qcap/avimux.c b/dlls/qcap/avimux.c
index 0ba9163..0a73942 100644
--- a/dlls/qcap/avimux.c
+++ b/dlls/qcap/avimux.c
@@ -1678,7 +1678,7 @@ static HRESULT WINAPI AviMuxIn_Receive(BaseInputPin *base, IMediaSample *pSample
         hr = IMediaSample_SetDiscontinuity(sample, FALSE);
     if(SUCCEEDED(hr))
         hr = IMediaSample_SetSyncPoint(sample, flags & AM_SAMPLE_SPLICEPOINT);
-    /* TODO: avoid unnecesarry copying */
+    /* TODO: avoid unnecessary copying */
     if(SUCCEEDED(hr))
         hr = IMediaSample_GetPointer(sample, &buf);
     if(SUCCEEDED(hr)) {
diff --git a/dlls/rsaenh/tests/rsaenh.c b/dlls/rsaenh/tests/rsaenh.c
index 5192c2f..00be8a7 100644
--- a/dlls/rsaenh/tests/rsaenh.c
+++ b/dlls/rsaenh/tests/rsaenh.c
@@ -200,7 +200,7 @@ static BOOL init_aes_environment(void)
     hProv = (HCRYPTPROV)INVALID_HANDLE_VALUE;
 
     /* we are using NULL as provider name for RSA_AES provider as the provider
-     * names are different in Windows XP and Vista. It's different to what
+     * names are different in Windows XP and Vista. This differs from what
      * is defined in the SDK on Windows XP.
      * This provider is available on Windows XP, Windows 2003 and Vista.      */
 
diff --git a/dlls/shell32/tests/shlfileop.c b/dlls/shell32/tests/shlfileop.c
index 3468fcc..51de635 100644
--- a/dlls/shell32/tests/shlfileop.c
+++ b/dlls/shell32/tests/shlfileop.c
@@ -1983,7 +1983,7 @@ static void test_move(void)
 
 
     init_shfo_tests();
-    /*  0 incomming files */
+    /*  0 incoming files */
     set_curr_dir_path(from, "\0\0");
     set_curr_dir_path(to, "test6.txt\0\0");
     retval = SHFileOperationA(&shfo2);
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 43f4cdd..a83f8dd 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -1692,8 +1692,8 @@ static enum wined3d_d3d_level d3d_level_from_caps(const struct shader_caps *shad
     }
     if (shader_caps->vs_version == 3)
     {
-        /* Wine can not use SM 4 on mesa drivers as the necessary functionality is not exposed
-         * on compatibility contexts */
+        /* Wine cannot use SM 4 on mesa drivers as the necessary functionality
+         * is not exposed on compatibility contexts */
         if (glsl_version >= MAKEDWORD_VERSION(1, 30))
             return WINED3D_D3D_LEVEL_10;
         return WINED3D_D3D_LEVEL_9_SM3;
diff --git a/dlls/wmp/oleobj.c b/dlls/wmp/oleobj.c
index cbf1eae..33c0323 100644
--- a/dlls/wmp/oleobj.c
+++ b/dlls/wmp/oleobj.c
@@ -29,7 +29,7 @@ static HWND get_container_hwnd(WindowsMediaPlayer *This)
     HWND hwnd = NULL;
     HRESULT hres;
 
-    /* IOleInPlaceSite (which inherits from IOleWindow) is prefered. */
+    /* IOleInPlaceSite (which inherits from IOleWindow) is preferred. */
     hres = IOleClientSite_QueryInterface(This->client_site, &IID_IOleInPlaceSite, (void**)&ole_window);
     if(FAILED(hres)) {
         hres = IOleClientSite_QueryInterface(This->client_site, &IID_IOleWindow, (void**)&ole_window);
diff --git a/dlls/wmp/tests/oleobj.c b/dlls/wmp/tests/oleobj.c
index 875fc77..cc2f4fe 100644
--- a/dlls/wmp/tests/oleobj.c
+++ b/dlls/wmp/tests/oleobj.c
@@ -878,7 +878,7 @@ static void test_wmp(void)
         win_skip("CLSID_WindowsMediaPlayer not registered\n");
         return;
     }
-    ok(hres == S_OK, "Coult not create CLSID_WindowsMediaPlayer instance: %08x\n", hres);
+    ok(hres == S_OK, "Could not create CLSID_WindowsMediaPlayer instance: %08x\n", hres);
 
     hres = IOleObject_QueryInterface(oleobj, &IID_IWMPCore, (void**)&wmpcore);
     ok(hres == S_OK, "got 0x%08x\n", hres);
diff --git a/dlls/xmllite/writer.c b/dlls/xmllite/writer.c
index e6548cd..abbe07d 100644
--- a/dlls/xmllite/writer.c
+++ b/dlls/xmllite/writer.c
@@ -333,7 +333,7 @@ static HRESULT writeroutput_flush_stream(xmlwriteroutput *output)
 
     buffer = &output->buffer;
 
-    /* It will loop forever until everything is written or an error occured. */
+    /* It will loop forever until everything is written or an error occurred. */
     do {
         written = 0;
         hr = ISequentialStream_Write(output->stream, buffer->data + offset, buffer->written, &written);
-- 
2.1.0




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