[PATCH 5/5] wined3d: Use a more consistent naming for wined3d_conversion_type elements.
Henri Verbeet
hverbeet at codeweavers.com
Tue Sep 30 00:59:22 CDT 2014
---
dlls/wined3d/surface.c | 24 ++++++++++++------------
dlls/wined3d/wined3d_private.h | 12 ++++++------
2 files changed, 18 insertions(+), 18 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index ee17daf..acf3f46 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1604,11 +1604,11 @@ static void d3dfmt_get_conv(const struct wined3d_texture *texture, BOOL need_alp
}
color_key_info[] =
{
- {WINED3DFMT_B5G6R5_UNORM, WINED3D_CT_CK_565, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 2},
- {WINED3DFMT_B5G5R5X1_UNORM, WINED3D_CT_CK_5551, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2},
- {WINED3DFMT_B8G8R8_UNORM, WINED3D_CT_CK_RGB24, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4},
- {WINED3DFMT_B8G8R8X8_UNORM, WINED3D_CT_RGB32_888, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4},
- {WINED3DFMT_B8G8R8A8_UNORM, WINED3D_CT_CK_ARGB32, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4},
+ {WINED3DFMT_B5G6R5_UNORM, WINED3D_CT_CK_B5G6R5, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 2},
+ {WINED3DFMT_B5G5R5X1_UNORM, WINED3D_CT_CK_B5G5R5X1, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, 2},
+ {WINED3DFMT_B8G8R8_UNORM, WINED3D_CT_CK_B8G8R8, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4},
+ {WINED3DFMT_B8G8R8X8_UNORM, WINED3D_CT_CK_B8G8R8X8, GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4},
+ {WINED3DFMT_B8G8R8A8_UNORM, WINED3D_CT_CK_B8G8R8A8, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4},
};
*format = *texture->resource.format;
@@ -1637,7 +1637,7 @@ static void d3dfmt_get_conv(const struct wined3d_texture *texture, BOOL need_alp
if (!((gl_info->supported[ARB_FRAGMENT_PROGRAM] && texture->swapchain
&& texture == texture->swapchain->front_buffer)) || colorkey_active)
{
- *conversion_type = WINED3D_CT_PALETTED;
+ *conversion_type = WINED3D_CT_P8;
format->glInternal = GL_RGBA;
format->glFormat = GL_RGBA;
format->glType = GL_UNSIGNED_BYTE;
@@ -3174,7 +3174,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
break;
}
- case WINED3D_CT_PALETTED:
+ case WINED3D_CT_P8:
if (surface->container->swapchain && surface->container->swapchain->palette)
{
unsigned int x, y;
@@ -3210,7 +3210,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
break;
- case WINED3D_CT_CK_565:
+ case WINED3D_CT_CK_B5G6R5:
{
/* Converting the 565 format in 5551 packed to emulate color-keying.
@@ -3242,7 +3242,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
}
break;
- case WINED3D_CT_CK_5551:
+ case WINED3D_CT_CK_B5G5R5X1:
{
/* Converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying. */
unsigned int x, y;
@@ -3265,7 +3265,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
}
break;
- case WINED3D_CT_CK_RGB24:
+ case WINED3D_CT_CK_B8G8R8:
{
/* Converting R8G8B8 format to R8G8B8A8 with color-keying. */
unsigned int x, y;
@@ -3286,7 +3286,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
}
break;
- case WINED3D_CT_RGB32_888:
+ case WINED3D_CT_CK_B8G8R8X8:
{
/* Converting X8R8G8B8 format to R8G8B8A8 with color-keying. */
unsigned int x, y;
@@ -3307,7 +3307,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
}
break;
- case WINED3D_CT_CK_ARGB32:
+ case WINED3D_CT_CK_B8G8R8A8:
{
unsigned int x, y;
for (y = 0; y < height; ++y)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 110334b..0a65059 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2353,12 +2353,12 @@ void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) D
enum wined3d_conversion_type
{
WINED3D_CT_NONE,
- WINED3D_CT_PALETTED,
- WINED3D_CT_CK_565,
- WINED3D_CT_CK_5551,
- WINED3D_CT_CK_RGB24,
- WINED3D_CT_RGB32_888,
- WINED3D_CT_CK_ARGB32,
+ WINED3D_CT_P8,
+ WINED3D_CT_CK_B5G6R5,
+ WINED3D_CT_CK_B5G5R5X1,
+ WINED3D_CT_CK_B8G8R8,
+ WINED3D_CT_CK_B8G8R8X8,
+ WINED3D_CT_CK_B8G8R8A8,
};
struct wined3d_sampler
--
1.7.10.4
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