[PATCH 3/4] d3drm/tests: Add QueryInterface tests for IDirect3DRMFrame{1-3}
Aaryaman Vasishta
jem456.vasishta at gmail.com
Thu Apr 9 09:11:34 CDT 2015
---
dlls/d3drm/tests/d3drm.c | 285 +++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 285 insertions(+)
diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c
index 5fbd281..4a77b21 100644
--- a/dlls/d3drm/tests/d3drm.c
+++ b/dlls/d3drm/tests/d3drm.c
@@ -1841,6 +1841,288 @@ static void test_d3drm_qi(void)
IDirect3DRM_Release(d3drm);
}
+static void test_frame1_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRMFrame3, &IID_IDirect3DRMFrame, S_OK, FALSE },
+ { &IID_IDirect3DRMFrame2, &IID_IDirect3DRMFrame, S_OK, FALSE },
+ { &IID_IDirect3DRMFrame, &IID_IDirect3DRMFrame, S_OK, FALSE },
+ { &IID_IDirect3DRM, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDevice, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMObject, &IID_IDirect3DRMFrame, S_OK, FALSE },
+ { &IID_IDirect3DRMDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewport, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewport2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRM3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRM2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMVisual, &IID_IDirect3DRMFrame, S_OK, FALSE },
+ { &IID_IDirect3DRMMesh, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFace, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFace2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMLight, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMWrap, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMaterial, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMaterial2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimation, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimation2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationSet, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationSet2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMObjectArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDeviceArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewportArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFrameArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMVisualArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMLightArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMPickedArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFaceArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMUserVisual, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMShadow, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMShadow2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMInterpolator, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMProgressiveMesh, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMPicked2Array, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMClippedVisual, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawClipper, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface4, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw4, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DLight, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IUnknown, &IID_IDirect3DRMFrame, S_OK, FALSE },
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm;
+ IDirect3DRMFrame *frame;
+
+ hr = Direct3DRMCreate(&d3drm);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+
+ hr = IDirect3DRM_CreateFrame(d3drm, NULL, &frame);
+ ok(hr == D3DRM_OK, "Failed to create frame (hr = %x)\n", hr);
+
+ test_qi("frame_qi", (IUnknown *)frame, &IID_IDirect3DRMFrame, tests, sizeof(tests) / sizeof(*tests));
+
+ IDirect3DRMFrame_Release(frame);
+ IDirect3DRM_Release(d3drm);
+}
+
+static void test_frame2_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRMFrame3, &IID_IDirect3DRMFrame2, S_OK, FALSE },
+ { &IID_IDirect3DRMFrame2, &IID_IDirect3DRMFrame2, S_OK, FALSE },
+ { &IID_IDirect3DRMFrame, &IID_IDirect3DRMFrame2, S_OK, FALSE },
+ { &IID_IDirect3DRM, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDevice, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMObject, &IID_IDirect3DRMFrame2, S_OK, FALSE },
+ { &IID_IDirect3DRMDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewport, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewport2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRM3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRM2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMVisual, &IID_IDirect3DRMFrame2, S_OK, FALSE },
+ { &IID_IDirect3DRMMesh, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFace, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFace2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMLight, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMWrap, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMaterial, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMaterial2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimation, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimation2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationSet, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationSet2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMObjectArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDeviceArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewportArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFrameArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMVisualArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMLightArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMPickedArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFaceArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMUserVisual, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMShadow, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMShadow2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMInterpolator, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMProgressiveMesh, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMPicked2Array, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMClippedVisual, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawClipper, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface4, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw4, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DLight, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IUnknown, &IID_IDirect3DRMFrame2, S_OK, FALSE },
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm;
+ IDirect3DRM2 *d3drm2;
+ IDirect3DRMFrame2 *frame2;
+
+ hr = Direct3DRMCreate(&d3drm);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+
+ if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM2, (void **)&d3drm2)))
+ {
+ win_skip("Cannot get IDirect3DRM2 interface (hr = %x), skipping tests\n", hr);
+ IDirect3DRM_Release(d3drm);
+ return;
+ }
+
+ hr = IDirect3DRM2_CreateFrame(d3drm2, NULL, &frame2);
+ ok(hr == D3DRM_OK, "Failed to create frame (hr = %x)\n", hr);
+
+ test_qi("frame_qi", (IUnknown *)frame2, &IID_IDirect3DRMFrame2, tests, sizeof(tests) / sizeof(*tests));
+
+ IDirect3DRMFrame2_Release(frame2);
+ IDirect3DRM2_Release(d3drm2);
+ IDirect3DRM_Release(d3drm);
+}
+
+static void test_frame3_qi(void)
+{
+ static const struct qi_test tests[] =
+ {
+ { &IID_IDirect3DRMFrame3, &IID_IDirect3DRMFrame3, S_OK, FALSE },
+ { &IID_IDirect3DRMFrame2, &IID_IDirect3DRMFrame3, S_OK, FALSE },
+ { &IID_IDirect3DRMFrame, &IID_IDirect3DRMFrame3, S_OK, FALSE },
+ { &IID_IDirect3DRM, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDevice, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMObject, &IID_IDirect3DRMFrame3, S_OK, FALSE },
+ { &IID_IDirect3DRMDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewport, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewport2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRM3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRM2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMVisual, &IID_IDirect3DRMFrame3, S_OK, FALSE },
+ { &IID_IDirect3DRMMesh, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMeshBuilder3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFace, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFace2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMLight, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMTexture3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMWrap, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMaterial, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMMaterial2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimation, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimation2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationSet, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationSet2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMObjectArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMDeviceArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMViewportArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFrameArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMVisualArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMLightArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMPickedArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMFaceArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMAnimationArray, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMUserVisual, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMShadow, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMShadow2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMInterpolator, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMProgressiveMesh, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMPicked2Array, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DRMClippedVisual, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawClipper, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface4, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDrawSurface, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DDevice, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3D, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw7, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw4, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw3, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw2, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirectDraw, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IDirect3DLight, NULL, CLASS_E_CLASSNOTAVAILABLE, FALSE },
+ { &IID_IUnknown, &IID_IDirect3DRMFrame3, S_OK, FALSE },
+ };
+ HRESULT hr;
+ IDirect3DRM *d3drm;
+ IDirect3DRM3 *d3drm3;
+ IDirect3DRMFrame3 *frame3;
+
+ hr = Direct3DRMCreate(&d3drm);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DRM interface (hr = %x)\n", hr);
+
+ if (FAILED(hr = IDirect3DRM_QueryInterface(d3drm, &IID_IDirect3DRM3, (void **)&d3drm3)))
+ {
+ win_skip("Cannot get IDirect3DRM3 interface (hr = %x), skipping tests\n", hr);
+ IDirect3DRM_Release(d3drm);
+ return;
+ }
+
+ hr = IDirect3DRM3_CreateFrame(d3drm3, NULL, &frame3);
+ ok(hr == D3DRM_OK, "Failed to create frame (hr = %x)\n", hr);
+
+ test_qi("frame_qi", (IUnknown *)frame3, &IID_IDirect3DRMFrame3, tests, sizeof(tests) / sizeof(*tests));
+
+ IDirect3DRMFrame3_Release(frame3);
+ IDirect3DRM3_Release(d3drm3);
+ IDirect3DRM_Release(d3drm);
+}
+
START_TEST(d3drm)
{
test_MeshBuilder();
@@ -1857,4 +2139,7 @@ START_TEST(d3drm)
test_d3drm_load();
test_frame_mesh_materials();
test_d3drm_qi();
+ test_frame1_qi();
+ test_frame2_qi();
+ test_frame3_qi();
}
--
1.9.3 (Apple Git-50)
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