[PATCH 5/5] wined3d: Drop the ARB_SHADER_OBJECTS extension flag.
Matteo Bruni
mbruni at codeweavers.com
Thu Apr 23 15:41:16 CDT 2015
The flag is currently unused and also unnecessary since both
ARB_vertex_shader and ARB_fragment_shader specs require
ARB_shader_objects support.
---
dlls/wined3d/directx.c | 1 -
dlls/wined3d/wined3d_gl.h | 1 -
2 files changed, 2 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 01048fd..a0405b3 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -136,7 +136,6 @@ static const struct wined3d_extension_map gl_extension_map[] =
{"GL_ARB_provoking_vertex", ARB_PROVOKING_VERTEX },
{"GL_ARB_sampler_objects", ARB_SAMPLER_OBJECTS },
{"GL_ARB_shader_bit_encoding", ARB_SHADER_BIT_ENCODING },
- {"GL_ARB_shader_objects", ARB_SHADER_OBJECTS },
{"GL_ARB_shader_texture_lod", ARB_SHADER_TEXTURE_LOD },
{"GL_ARB_shading_language_100", ARB_SHADING_LANGUAGE_100 },
{"GL_ARB_shadow", ARB_SHADOW },
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index 4919cf6..009dca6 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -72,7 +72,6 @@ enum wined3d_gl_extension
ARB_PROVOKING_VERTEX,
ARB_SAMPLER_OBJECTS,
ARB_SHADER_BIT_ENCODING,
- ARB_SHADER_OBJECTS,
ARB_SHADER_TEXTURE_LOD,
ARB_SHADING_LANGUAGE_100,
ARB_SHADOW,
--
2.0.5
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