[PATCH 2/5] d2d1: Implement d2d_bitmap_brush_GetInterpolationMode().
Henri Verbeet
hverbeet at codeweavers.com
Fri Apr 24 12:31:36 CDT 2015
---
dlls/d2d1/brush.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index c15945a..f2cb99e 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -599,9 +599,11 @@ static D2D1_EXTEND_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetExtendModeY(ID2D1B
static D2D1_BITMAP_INTERPOLATION_MODE STDMETHODCALLTYPE d2d_bitmap_brush_GetInterpolationMode(ID2D1BitmapBrush *iface)
{
- FIXME("iface %p stub!\n", iface);
+ struct d2d_brush *brush = impl_from_ID2D1BitmapBrush(iface);
+
+ TRACE("iface %p.\n", iface);
- return D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR;
+ return brush->u.bitmap.interpolation_mode;
}
static void STDMETHODCALLTYPE d2d_bitmap_brush_GetBitmap(ID2D1BitmapBrush *iface, ID2D1Bitmap **bitmap)
--
1.7.10.4
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