[PATCH 3/5] include: Fix comments about the availability of D3D light types.

Matteo Bruni mbruni at codeweavers.com
Thu Apr 30 16:22:17 CDT 2015


---
 include/wine/wined3d.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index a5f53c4..bb7007c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -76,8 +76,8 @@ enum wined3d_light_type
     WINED3D_LIGHT_POINT                     = 1,
     WINED3D_LIGHT_SPOT                      = 2,
     WINED3D_LIGHT_DIRECTIONAL               = 3,
-    WINED3D_LIGHT_PARALLELPOINT             = 4, /* D3D7 */
-    WINED3D_LIGHT_GLSPOT                    = 5, /* D3D7 */
+    WINED3D_LIGHT_PARALLELPOINT             = 4, /* < D3D7 */
+    WINED3D_LIGHT_GLSPOT                    = 5, /* < D3D5, not actually usable */
 };
 
 enum wined3d_primitive_type
-- 
2.0.5




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