[PATCH 1/5] wined3d: Add base format info for WINED3DFMT_R8G8B8A8_UNORM_SRGB.
Henri Verbeet
hverbeet at codeweavers.com
Wed Aug 5 17:21:54 CDT 2015
---
dlls/wined3d/utils.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 30ad0e0..0d4e878 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -93,6 +93,7 @@ static const struct wined3d_format_channels formats[] =
{WINED3DFMT_R10G10B10A2_UINT, 10, 10, 10, 2, 0, 10, 20, 30, 4, 0, 0},
{WINED3DFMT_R10G10B10A2_SNORM, 10, 10, 10, 2, 0, 10, 20, 30, 4, 0, 0},
{WINED3DFMT_R8G8B8A8_UNORM, 8, 8, 8, 8, 0, 8, 16, 24, 4, 0, 0},
+ {WINED3DFMT_R8G8B8A8_UNORM_SRGB, 8, 8, 8, 8, 0, 8, 16, 24, 4, 0, 0},
{WINED3DFMT_R8G8B8A8_UINT, 8, 8, 8, 8, 0, 8, 16, 24, 4, 0, 0},
{WINED3DFMT_R8G8B8X8_UNORM, 8, 8, 8, 0, 0, 8, 16, 0, 4, 0, 0},
{WINED3DFMT_R16G16_UNORM, 16, 16, 0, 0, 0, 16, 0, 0, 4, 0, 0},
--
2.1.4
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