d2d1: Make d2d_geometry_sink_vtbl static.
Francois Gouget
fgouget at free.fr
Fri Aug 7 05:42:32 CDT 2015
---
dlls/d2d1/geometry.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c
index 056923e..beebf73 100644
--- a/dlls/d2d1/geometry.c
+++ b/dlls/d2d1/geometry.c
@@ -1299,7 +1299,7 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_AddArc(ID2D1GeometrySink *iface,
++geometry->u.path.segment_count;
}
-struct ID2D1GeometrySinkVtbl d2d_geometry_sink_vtbl =
+static struct ID2D1GeometrySinkVtbl d2d_geometry_sink_vtbl =
{
d2d_geometry_sink_QueryInterface,
d2d_geometry_sink_AddRef,
--
2.4.6
More information about the wine-patches
mailing list