d2d1: Make d2d_geometry_sink_vtbl static.

Francois Gouget fgouget at free.fr
Fri Aug 7 05:42:32 CDT 2015


---
 dlls/d2d1/geometry.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c
index 056923e..beebf73 100644
--- a/dlls/d2d1/geometry.c
+++ b/dlls/d2d1/geometry.c
@@ -1299,7 +1299,7 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_AddArc(ID2D1GeometrySink *iface,
     ++geometry->u.path.segment_count;
 }
 
-struct ID2D1GeometrySinkVtbl d2d_geometry_sink_vtbl =
+static struct ID2D1GeometrySinkVtbl d2d_geometry_sink_vtbl =
 {
     d2d_geometry_sink_QueryInterface,
     d2d_geometry_sink_AddRef,
-- 
2.4.6



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