[PATCH 3/5] d2d1: Get rid of a FIXME in d2d_bitmap_brush_init().
Henri Verbeet
hverbeet at codeweavers.com
Wed Aug 12 10:37:10 CDT 2015
---
dlls/d2d1/brush.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index f1bfbb0..2535f85 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -686,9 +686,6 @@ static const struct ID2D1BitmapBrushVtbl d2d_bitmap_brush_vtbl =
HRESULT d2d_bitmap_brush_init(struct d2d_brush *brush, ID2D1Factory *factory, ID2D1Bitmap *bitmap,
const D2D1_BITMAP_BRUSH_PROPERTIES *bitmap_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc)
{
-
- FIXME("Ignoring brush properties.\n");
-
d2d_brush_init(brush, factory, D2D_BRUSH_TYPE_BITMAP,
brush_desc, (ID2D1BrushVtbl *)&d2d_bitmap_brush_vtbl);
if ((brush->u.bitmap.bitmap = unsafe_impl_from_ID2D1Bitmap(bitmap)))
--
2.1.4
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