[PATCH 2/6] d3drm: Thunk IDirect3DRMTexture2::Release to version 3.

Aaryaman Vasishta jem456.vasishta at gmail.com
Mon Aug 24 08:58:34 CDT 2015


---
 dlls/d3drm/texture.c | 8 ++------
 1 file changed, 2 insertions(+), 6 deletions(-)

diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c
index 6bdf7c2..3b4ee9e 100644
--- a/dlls/d3drm/texture.c
+++ b/dlls/d3drm/texture.c
@@ -86,14 +86,10 @@ static ULONG WINAPI d3drm_texture2_AddRef(IDirect3DRMTexture2 *iface)
 static ULONG WINAPI d3drm_texture2_Release(IDirect3DRMTexture2 *iface)
 {
     struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
-    ULONG refcount = InterlockedDecrement(&texture->ref);
-
-    TRACE("%p decreasing refcount to %u.\n", iface, refcount);
 
-    if (!refcount)
-        HeapFree(GetProcessHeap(), 0, texture);
+    TRACE("iface %p.\n", iface);
 
-    return refcount;
+    return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
 }
 
 static HRESULT WINAPI d3drm_texture2_Clone(IDirect3DRMTexture2 *iface,
-- 
2.3.2 (Apple Git-55)




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