[PATCH 2/6] d3drm: Thunk IDirect3DRMTexture2::Release to version 3.
Aaryaman Vasishta
jem456.vasishta at gmail.com
Mon Aug 24 08:58:34 CDT 2015
---
dlls/d3drm/texture.c | 8 ++------
1 file changed, 2 insertions(+), 6 deletions(-)
diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c
index 6bdf7c2..3b4ee9e 100644
--- a/dlls/d3drm/texture.c
+++ b/dlls/d3drm/texture.c
@@ -86,14 +86,10 @@ static ULONG WINAPI d3drm_texture2_AddRef(IDirect3DRMTexture2 *iface)
static ULONG WINAPI d3drm_texture2_Release(IDirect3DRMTexture2 *iface)
{
struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface);
- ULONG refcount = InterlockedDecrement(&texture->ref);
-
- TRACE("%p decreasing refcount to %u.\n", iface, refcount);
- if (!refcount)
- HeapFree(GetProcessHeap(), 0, texture);
+ TRACE("iface %p.\n", iface);
- return refcount;
+ return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface);
}
static HRESULT WINAPI d3drm_texture2_Clone(IDirect3DRMTexture2 *iface,
--
2.3.2 (Apple Git-55)
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