[PATCH 2/5] d3d11: Get rid of a redundant include.
Henri Verbeet
hverbeet at codeweavers.com
Tue Aug 25 05:48:46 CDT 2015
d3d11_1.h includes d3d11.h, which includes d3d10_1.h.
---
dlls/d3d11/d3d11_private.h | 1 -
1 file changed, 1 deletion(-)
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index f7f6729..98c0eb1 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -29,7 +29,6 @@
#include "winuser.h"
#include "objbase.h"
-#include "d3d10_1.h"
#include "d3d11_1.h"
#ifdef D3D11_INIT_GUID
#include "initguid.h"
--
2.1.4
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