[PATCH 7/7] d3d10core/tests: Use win_skip() instead of skip().

Józef Kucia jkucia at codeweavers.com
Sun Aug 30 15:44:46 CDT 2015


---
 dlls/d3d10core/tests/device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index b35801c..5e12f14 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -189,7 +189,7 @@ static void test_feature_level(void)
             "Failed to query ID3D11Device interface, hr %#x.\n", hr);
     if (FAILED(hr))
     {
-        skip("D3D11 is not available.\n");
+        win_skip("D3D11 is not available.\n");
         ID3D10Device_Release(device10);
         return;
     }
-- 
2.4.6




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