[PATCH 7/7] d3d10core/tests: Use win_skip() instead of skip().
Józef Kucia
jkucia at codeweavers.com
Sun Aug 30 15:44:46 CDT 2015
---
dlls/d3d10core/tests/device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index b35801c..5e12f14 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -189,7 +189,7 @@ static void test_feature_level(void)
"Failed to query ID3D11Device interface, hr %#x.\n", hr);
if (FAILED(hr))
{
- skip("D3D11 is not available.\n");
+ win_skip("D3D11 is not available.\n");
ID3D10Device_Release(device10);
return;
}
--
2.4.6
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