[PATCH 2/2] d3d8/tests: Extend the FPU setup test.

Stefan Dösinger stefan at codeweavers.com
Fri Feb 27 03:48:42 CST 2015


---
 dlls/d3d8/tests/device.c | 95 ++++++++++++++++++++++++++++++++++++++++++++----
 1 file changed, 87 insertions(+), 8 deletions(-)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index e06b1a3..c8aa724 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -3023,6 +3023,46 @@ static inline WORD get_fpu_cw(void)
     return cw;
 }
 
+static WORD callback_cw, callback_set_cw;
+static DWORD callback_tid;
+
+static HRESULT WINAPI dummy_object_QueryInterface(IUnknown *iface, REFIID riid, void **out)
+{
+    *out = NULL;
+    return E_NOINTERFACE;
+}
+
+static ULONG WINAPI dummy_object_AddRef(IUnknown *iface)
+{
+    callback_cw = get_fpu_cw();
+    set_fpu_cw(callback_set_cw);
+    callback_tid = GetCurrentThreadId();
+    return 2;
+}
+
+static ULONG WINAPI dummy_object_Release(IUnknown *iface)
+{
+    callback_cw = get_fpu_cw();
+    set_fpu_cw(callback_set_cw);
+    callback_tid = GetCurrentThreadId();
+    return 1;
+}
+
+static const IUnknownVtbl dummy_object_vtbl =
+{
+    dummy_object_QueryInterface,
+    dummy_object_AddRef,
+    dummy_object_Release,
+};
+
+static const GUID d3d8_private_data_test_guid =
+{
+    0xfdb37466,
+    0x428f,
+    0x4edf,
+    {0xa3,0x7f,0x9b,0x1d,0xf4,0x88,0xc5,0xfc}
+};
+
 static void test_fpu_setup(void)
 {
 #if defined(D3D8_TEST_SET_FPU_CW) && defined(D3D8_TEST_GET_FPU_CW)
@@ -3033,6 +3073,8 @@ static void test_fpu_setup(void)
     HWND window;
     HRESULT hr;
     WORD cw;
+    IDirect3DSurface8 *surface;
+    IUnknown dummy_object = {&dummy_object_vtbl};
 
     window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_CAPTION, 0, 0,
             registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, 0, 0, 0, 0);
@@ -3062,7 +3104,34 @@ static void test_fpu_setup(void)
     cw = get_fpu_cw();
     ok(cw == 0x7f, "cw is %#x, expected 0x7f.\n", cw);
 
+    hr = IDirect3DDevice8_GetRenderTarget(device, &surface);
+    ok(SUCCEEDED(hr), "Failed to get render target surface, hr %#x.\n", hr);
+
+    callback_set_cw = 0xf60;
+    hr = IDirect3DSurface8_SetPrivateData(surface, &d3d8_private_data_test_guid,
+            &dummy_object, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
+    ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
+    ok(callback_cw == 0x7f, "Callback cw is %#x, expected 0x7f.\n", callback_cw);
+    ok(callback_tid == GetCurrentThreadId(), "Got unexpected thread id.\n");
+    cw = get_fpu_cw();
+    ok(cw == 0xf60, "cw is %#x, expected 0xf60.\n", cw);
+
+    callback_cw = 0;
+    hr = IDirect3DSurface8_SetPrivateData(surface, &d3d8_private_data_test_guid,
+            &dummy_object, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
+    ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
+    ok(callback_cw == 0xf60, "Callback cw is %#x, expected 0xf60.\n", callback_cw);
+    ok(callback_tid == GetCurrentThreadId(), "Got unexpected thread id.\n");
+
+    callback_set_cw = 0x7f;
+    set_fpu_cw(0x7f);
+
+    IDirect3DSurface8_Release(surface);
+
+    callback_cw = 0;
     IDirect3DDevice8_Release(device);
+    ok(callback_cw == 0x7f, "Callback cw is %#x, expected 0x7f.\n", callback_cw);
+    ok(callback_tid == GetCurrentThreadId(), "Got unexpected thread id.\n");
 
     cw = get_fpu_cw();
     ok(cw == 0x7f, "cw is %#x, expected 0x7f.\n", cw);
@@ -3076,9 +3145,26 @@ static void test_fpu_setup(void)
 
     cw = get_fpu_cw();
     ok(cw == 0xf60, "cw is %#x, expected 0xf60.\n", cw);
-    set_fpu_cw(0x37f);
 
+    hr = IDirect3DDevice8_GetRenderTarget(device, &surface);
+    ok(SUCCEEDED(hr), "Failed to get render target surface, hr %#x.\n", hr);
+
+    callback_cw = 0;
+    callback_set_cw = 0x37f;
+    hr = IDirect3DSurface8_SetPrivateData(surface, &d3d8_private_data_test_guid,
+            &dummy_object, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
+    ok(SUCCEEDED(hr), "Failed to set private data, hr %#x.\n", hr);
+    ok(callback_cw == 0xf60, "Callback cw is %#x, expected 0xf60.\n", callback_cw);
+    ok(callback_tid == GetCurrentThreadId(), "Got unexpected thread id.\n");
+    cw = get_fpu_cw();
+    ok(cw == 0x37f, "cw is %#x, expected 0x37f.\n", cw);
+
+    IDirect3DSurface8_Release(surface);
+
+    callback_cw = 0;
     IDirect3DDevice8_Release(device);
+    ok(callback_cw == 0x37f, "Callback cw is %#x, expected 0x37f.\n", callback_cw);
+    ok(callback_tid == GetCurrentThreadId(), "Got unexpected thread id.\n");
 
 done:
     DestroyWindow(window);
@@ -4541,13 +4627,6 @@ static void test_private_data(void)
     HRESULT hr;
     DWORD size;
     DWORD data[4] = {1, 2, 3, 4};
-    static const GUID d3d8_private_data_test_guid =
-    {
-        0xfdb37466,
-        0x428f,
-        0x4edf,
-        {0xa3,0x7f,0x9b,0x1d,0xf4,0x88,0xc5,0xfc}
-    };
     static const GUID d3d8_private_data_test_guid2 =
     {
         0x2e5afac2,
-- 
2.3.0




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