[PATCH 4/5] d2d1: Fix the bitmap DPI scale for bitmap brushes.
Henri Verbeet
hverbeet at codeweavers.com
Tue Jul 21 01:39:08 CDT 2015
---
dlls/d2d1/brush.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index 28b896b..5c45d3c 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -757,10 +757,10 @@ HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_d3d_render_targe
/* Scale for bitmap size and dpi. */
b = brush->transform;
- dpi_scale = bitmap->pixel_size.width * (bitmap->dpi_x / 96.0f);
+ dpi_scale = bitmap->pixel_size.width * (96.0f / bitmap->dpi_x);
b._11 *= dpi_scale;
b._21 *= dpi_scale;
- dpi_scale = bitmap->pixel_size.height * (bitmap->dpi_y / 96.0f);
+ dpi_scale = bitmap->pixel_size.height * (96.0f / bitmap->dpi_y);
b._12 *= dpi_scale;
b._22 *= dpi_scale;
--
2.1.4
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