[PATCH 4/5] d2d1: Fix the bitmap DPI scale for bitmap brushes.

Henri Verbeet hverbeet at codeweavers.com
Tue Jul 21 01:39:08 CDT 2015


---
 dlls/d2d1/brush.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index 28b896b..5c45d3c 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -757,10 +757,10 @@ HRESULT d2d_brush_get_ps_cb(struct d2d_brush *brush, struct d2d_d3d_render_targe
 
         /* Scale for bitmap size and dpi. */
         b = brush->transform;
-        dpi_scale = bitmap->pixel_size.width * (bitmap->dpi_x / 96.0f);
+        dpi_scale = bitmap->pixel_size.width * (96.0f / bitmap->dpi_x);
         b._11 *= dpi_scale;
         b._21 *= dpi_scale;
-        dpi_scale = bitmap->pixel_size.height * (bitmap->dpi_y / 96.0f);
+        dpi_scale = bitmap->pixel_size.height * (96.0f / bitmap->dpi_y);
         b._12 *= dpi_scale;
         b._22 *= dpi_scale;
 
-- 
2.1.4




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