[PATCH 1/5] d3d9/tests: Fix caps check in texdepth_test().

Matteo Bruni mbruni at codeweavers.com
Tue Jul 28 16:14:35 CDT 2015


---
 dlls/d3d9/tests/visual.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index 67e0733..df29221 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -5331,9 +5331,9 @@ static void texdepth_test(void)
 
     hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
     ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
-    if (caps.PixelShaderVersion < D3DPS_VERSION(1, 1))
+    if (caps.PixelShaderVersion < D3DPS_VERSION(1, 4))
     {
-        skip("No ps_1_1 support, skipping tests.\n");
+        skip("No ps_1_4 support, skipping tests.\n");
         IDirect3DDevice9_Release(device);
         goto done;
     }
-- 
2.3.6




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