[PATCH 3/5] d2d1: Fix the TRACE in d2d_bitmap_Release().

Henri Verbeet hverbeet at codeweavers.com
Thu Jul 30 04:10:57 CDT 2015


---
 dlls/d2d1/bitmap.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d2d1/bitmap.c b/dlls/d2d1/bitmap.c
index be03b66..080663c 100644
--- a/dlls/d2d1/bitmap.c
+++ b/dlls/d2d1/bitmap.c
@@ -62,7 +62,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap *iface)
     struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
     ULONG refcount = InterlockedDecrement(&bitmap->refcount);
 
-    TRACE("%p increasing refcount to %u.\n", iface, refcount);
+    TRACE("%p decreasing refcount to %u.\n", iface, refcount);
 
     if (!refcount)
     {
-- 
2.1.4




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