[PATCH 3/5] d2d1: Fix the TRACE in d2d_bitmap_Release().
Henri Verbeet
hverbeet at codeweavers.com
Thu Jul 30 04:10:57 CDT 2015
---
dlls/d2d1/bitmap.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d2d1/bitmap.c b/dlls/d2d1/bitmap.c
index be03b66..080663c 100644
--- a/dlls/d2d1/bitmap.c
+++ b/dlls/d2d1/bitmap.c
@@ -62,7 +62,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap *iface)
struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
ULONG refcount = InterlockedDecrement(&bitmap->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount);
+ TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
--
2.1.4
More information about the wine-patches
mailing list