d3dcompiler: Add D3DReadFileToBlob, D3DWriteBlobToFile, , D3DCompileFromFile, D3DCompile2 stubs

Alistair Leslie-Hughes leslie_alistair at hotmail.com
Tue Jun 23 03:41:32 CDT 2015


Currently the code for d3dcompiler_*dll's is in the _43 version.

However these function belong in d3dcompiler_46+

So,
1. Is it ok to use private functions?
If not, how should it be done? Keep in mind that d3d9, d3d10, x_input 
will have the same issue at some point.

2. Could it be done like the msvrt* libraites? However since the 
structures haven't changed between versions maybe this isn't the best way.

3. Move the code the latest DLL.


Changelog:
         d3dcompiler: Add D3DReadFileToBlob, D3DWriteBlobToFile,
  D3DCompileFromFile, D3DCompile2 stubs


Best Regards
     Alistair Leslie-Hughes





-------------- next part --------------
A non-text attachment was scrubbed...
Name: 0001-Add-D3DReadFileToBlob-D3DWriteBlobToFile-D3DCompileF.patch
Type: text/x-patch
Size: 7876 bytes
Desc: not available
URL: <http://www.winehq.org/pipermail/wine-patches/attachments/20150623/e17bed02/attachment.bin>


More information about the wine-patches mailing list