ntdll: Move static threadpool variables into a struct.

Sebastian Lackner sebastian at fds-team.de
Thu Mar 5 07:49:59 CST 2015


I would have preferred to keep the new threadpool implementation separate because it will be very messy to have two completely independent implementations in the same file (it is not possible to reuse anything). If we want to get rid of files, there are a couple of other ones (ntdll/debugbuffer.c, ...) where it would make much more sense. Nevertheless, here at least a patch to get rid of all the globally defined variables, which could easily conflict with stuff from the new threadpool.

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 dlls/ntdll/threadpool.c | 99 ++++++++++++++++++++++++++++++-------------------
 1 file changed, 60 insertions(+), 39 deletions(-)
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